Mouse sensitivity formula?

YammaYamma Join Date: 2011-05-21 Member: 99881Members
I'm kinda obsessed with having the exact same cm/360 in all my fps games, and would like to use my old sensitivity for NS2 also. So what I wonder is, do we have access to the sensitivity formula? It would be really nice to have, it's much more exact than testing ingame and using a ruler :).
I'm sorry if it's blatantly posted somewhere and I've missed it, but I haven't been able to find anything about it.

Comments

  • UnderwhelmedUnderwhelmed DemoDetective #?! Join Date: 2006-09-19 Member: 58026Members, Constellation
    Should be the same as most FPSes, m_yaw * sensitivity. Not sure if the Windows slider has any effect.
  • EnceladusEnceladus Join Date: 2004-01-18 Member: 25442Members
    you can also use "setsensitivity" in console to adjust mouse sensitivity via a numerical value :)
  • comp_comp_ Join Date: 2011-06-27 Member: 106656Members
    I tried setting the same number I use in other games with setsensitivity, but the result wasn't the same. I assume this engine uses a different value for m_yaw and m_pitch than the one in the source engine, but "m_yaw" doesn't seem to be a valid command.
    Any ideas? would really like to avoid having to change sensitivities between games =/
  • comp_comp_ Join Date: 2011-06-27 Member: 106656Members
    small bump with a related question.

    Is there a command to get, or place with, a full list of the actual console commands?
    All I could find was this <a href="http://www.unknownworlds.com/ns2/wiki/index.php/Console_Commands" target="_blank">http://www.unknownworlds.com/ns2/wiki/inde...onsole_Commands</a> , but that seems incomplete because setsentivity doesn't show in there, and I assume several more commands don't either.
  • LuKeLuKe Join Date: 2011-11-05 Member: 131316Members
    No one's figured this out yet?
  • TweadleTweadle Join Date: 2005-02-03 Member: 39686Members, NS2 Map Tester
    More generally, I have to put the mouse sensitivity slider right to the bottom and go on my lowest dpi setting to get anywhere near where I would like to be. Can we just have a lower threshold? I have the same problem with sound, it's way too quiet.
  • WebbieWebbie Join Date: 2003-12-26 Member: 24769Members
    edited February 2012
    This is essentially the bug I have reported where mouse sensitivity values are too large/the game does not process enough mouse events. It also makes it impossible to make small aim adjustments, and has the side-effect of making the game feel jerky.

    <a href="http://getsatisfaction.com/unknownworlds/topics/accuracy_decreases_in_proportion_to_mouse_sensitivity" target="_blank">http://getsatisfaction.com/unknownworlds/t...use_sensitivity</a>

    I don't really know how to go about getting this escalated, but it seems like something that stould be easy to fix.
  • Andrew_e1Andrew_e1 Join Date: 2005-01-07 Member: 33331Members, Constellation
    <!--quoteo(post=1898636:date=Feb 1 2012, 01:27 PM:name=Webbie)--><div class='quotetop'>QUOTE (Webbie @ Feb 1 2012, 01:27 PM) <a href="index.php?act=findpost&pid=1898636"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This is essentially the bug I have reported where mouse sensitivity values are too large/the game does not process enough mouse events. It also makes it impossible to make small aim adjustments, and has the side-effect of making the game feel jerky.

    <a href="http://getsatisfaction.com/unknownworlds/topics/accuracy_decreases_in_proportion_to_mouse_sensitivity" target="_blank">http://getsatisfaction.com/unknownworlds/t...use_sensitivity</a>

    I don't really know how to go about getting this escalated, but it seems like something that stould be easy to fix.<!--QuoteEnd--></div><!--QuoteEEnd-->


    Is this what you mean?

    <a href="http://www.youtube.com/watch?v=jeZPDD32gQc" target="_blank">http://www.youtube.com/watch?v=jeZPDD32gQc</a>

    have a look at my thread:

    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=115976" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=115976</a>

    If that's what you mean then the UWE team said they are looking into it :)
  • WebbieWebbie Join Date: 2003-12-26 Member: 24769Members
    edited February 2012
    Yep, that's precisely it. It's related to how they have implemented mouse sensitivity, if you turn it up it gets worse.
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