Anti blink ability/building for marines
Jow
Join Date: 2011-06-23 Member: 106032Members
At the moment (IMO) Fades can just bypass base defences and do whatever they like far too easily as they can just blink away, so it would be nice if the marines could either have an activated ability or a passive building ability that prevents Fades from using their blink, which would actually make it dangerous for fades to go Rambo into a marine base.
Comments
No seriously doors.
Everyone is playing summit right now, and summit has no doors. Doors would be an effect way to hinder fade movement and stop letting them have their way with the entire map. Doors won't stop the "flow" of the map, but would limit the angles fades can attack marine positions.
However, it would be nice if the fade didn't just decloak, but instead had some sort of black cloud outline that could still be attacked. It would just look much better and help marines more easily identify fades currently blinking vs ones that aren't.
Flamethrower should add a damage buff as well so while a building is on fire it takes more damage. 1 flamethrower+1 grenade launcher should kill a structure faster than 2x gls or 2x flamethrowers, again adding to the Teamwork aspect.