Connection problems detected..
Quantum_Singularity
Join Date: 2007-04-01 Member: 60539Members
Ok i dont know if im alone in this, but nearly all (or all servers) seem to randomly give me this message after joining a server. "Connection problems detected.." on the left side of the screen.
Eventually I'll get on a server, and it'll be fine after that.
Port forwarding set up to my computer:
Protocol Port Range Translate To ... Trigger Protocol Trigger Port
TCP 27000 - 27100 27000 - 27100 - -
UDP 1200 - 1200 1200 - 1200 - -
UDP 27000 - 27100 27000 - 27100 - -
Im in the UK with a 16mb connection, joining servers with under 100 ping.
Eventually I'll get on a server, and it'll be fine after that.
Port forwarding set up to my computer:
Protocol Port Range Translate To ... Trigger Protocol Trigger Port
TCP 27000 - 27100 27000 - 27100 - -
UDP 1200 - 1200 1200 - 1200 - -
UDP 27000 - 27100 27000 - 27100 - -
Im in the UK with a 16mb connection, joining servers with under 100 ping.
Comments
Added that the servers are either normally empty or full with a small selection..makes joining a game at times impossible.
I just assumed this is something that can be fixed since i haven't seen it mentioned before..
its unusable to me
It useless for me to join games with more than 8-10 players.
It seems to be happening, when the server download is hitting (maybe jamming) your max. download speed for longer than a few seconds, or maybe when your upload can't keep up with what's required from the server.
This leads to my client dettaching itself from the server, visible entities are freezed in their position and animation state, I can fly through the map without being pulled back and other entities (static ones like res nodes and tech points aswell) aren't shown anymore.
The error message "Connection problems detected.." keeps getting spammed though.
Anyway, as mentioned above, the game will be optimized further and while I'm not sure if it is good for testing, I'd really welcome a command to turn of in-game voice and some kind of updaterate command to lower your connection load at the expense of accurate game info.
So maybe it's your upload speed, or your routing or something jamming your connection.
Have you tried waiting for a while in the ready room without doing anything after joining a server?
Not a very pleasant or cheap step to make tough..
Ping: 38ms
Download: 11.75Mbps
Upload: 1.15Mbps
Thats admittedly a little slower than I was expecting, but still fast enough to play even an unoptimised game surely?
Do you guys all have dedicated lines to the NS servers?
ping = 40ms
jitter = 1ms (jitter?)
I'm just after playing a 2hr long game!