Gorge web? Is it coming back?
vizioNz
InversionNS2.com Join Date: 2003-12-21 Member: 24595Members, Constellation, NS2 Playtester
InversionNS2.com Join Date: 2003-12-21 Member: 24595Members, Constellation, NS2 Playtester
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Also I would assume that the Devs wouldn't put it in until they put in the jetpack first
Poor people shouldn't matter NS1 was free lol.
You could shoot one wall, then shoot another and it would make a web(string) connecting to both points. It stayed up the whole game until someone runs into it, and it slows the marine down considerably when they hit it.
Web was a gorge ability where you would shoot at a surface, and then another and a white web string is drawn between those two points. If any marine touched it, they would slow down for a period. You could lay down multiple strings in hallways, corridors, vents, it was a great game mechanic, I used it all the time as gorge.
Marines were able to get through webbing with the welder unhindered, in ns2 that could be done with flamethrower.
There was already a 'trip wire' which was the mine with it's laser beam detector ;D
Best of all you could web the ground so it was harder to see and marines would walk right into it becoming skulk bait, or battle-gorge play things :D
Poor in enjoyment perhaps?;)
If/when its added to NS2 it should definitely not disable weapons, just movement.
Can anyone explain how to shot it?
You could shoot one wall, then shoot another and it would make a web(string) connecting to both points. It stayed up the whole game until someone runs into it, and it slows the marine down considerably when they hit it.<!--QuoteEnd--></div><!--QuoteEEnd-->
Nah it is not absoluetly free! You need atleast HL1 :-P
Does whatever a spidergorge does
Can he swing from a web
No he can't, he's a gorge
Look out, here's a spidergorge<!--QuoteEnd--></div><!--QuoteEEnd-->
I mean only the lerk has melee range and the gorge...but serious the gorge against jetpack marines? Ridiculous ^^
Also i hope the gorge get his building abilitys back, no wonder why aliens win so much, yesterday we rush the marine base like 5 times!
In ns1 it was possible too but most time people goes gorge to build res.
I think mac and drifters made the commander more alone, thats one of the reasons why most people play alone (mostly marines and they lose).
If i play on the marine side, i see the marines walking a lot alone and they die like a gorge, helpless...
What about a gorge evolutionary ability that is one shot, and where the web is aimed, a "string" of web just hangs down like a streamer, and any marine that touches is it gets messed up in it.
As for the NS1 style web ability, I'm not too sure it will fit in NS2 so well. Maybe if it didn't take away the gun, just slowed movement. I think the reduced movement of marines on DI should be enough though.
I could see how some well-placed minicysts early in NS2 will have a similar value to getting early res for the alien team in NS1. Allowing players to invest in playing a gorge from the start of the game is a good idea.
Stuck there helplessly....only to be devoured moments later.
Although i am curious how cool the devs could make web look with the new engine, especially when transparency is added and particle effects are involved.
how do i shot web?
how do i shot web?<!--QuoteEnd--></div><!--QuoteEEnd-->
you can't, its not implemented (it's not even confirmed that it would get implemented)
<a href="http://www.youtube.com/watch?v=R511ZxinSyA" target="_blank">http://www.youtube.com/watch?v=R511ZxinSyA</a>
When skulks would realize a good trap was made they would lead a marine into it.
Then all rush him for that second of awkwardness the marine had.
I do help they bring the web back and upgrade it somehow (an alarm?).