More than 30ticks?
Floodinator
[HBZ] Member Join Date: 2005-02-22 Member: 42087Members, Reinforced - Shadow
<div class="IPBDescription">Server spotted with it</div>Hey guy and no that ins not a post about if it is possible to get more than 30 ticks!
But I just spotted on <a href="http://www.play4dead.com/ns2/" target="_blank">http://www.play4dead.com/ns2/</a> the Server KnX NS2 Server that submits more than 30 ticks to NS2 GMOvermind.
So I am at work so somebody has time to check this out? Just want to know if someone found a way to "unlock" the ticks.
Greetings
Edit:
Took a screenshot:
<img src="https://lh5.googleusercontent.com/-gxRdNuVRwsI/TkTdFojqmXI/AAAAAAAAALE/WJmIfMUOl2w/s720/Foto.PNG" border="0" class="linked-image" />
But I just spotted on <a href="http://www.play4dead.com/ns2/" target="_blank">http://www.play4dead.com/ns2/</a> the Server KnX NS2 Server that submits more than 30 ticks to NS2 GMOvermind.
So I am at work so somebody has time to check this out? Just want to know if someone found a way to "unlock" the ticks.
Greetings
Edit:
Took a screenshot:
<img src="https://lh5.googleusercontent.com/-gxRdNuVRwsI/TkTdFojqmXI/AAAAAAAAALE/WJmIfMUOl2w/s720/Foto.PNG" border="0" class="linked-image" />
Comments
+1
Thread creator did not show the current activity in terms of player count in the screenshot.
Never saw (even a empty one) going higher than 32.
Never saw (even a empty one) going higher than 32.<!--QuoteEnd--></div><!--QuoteEEnd-->
I've seen servers hit 50 with 0 players active. If you see a 35+ with a full server, then create another thread like this. Otherwise, it's normal to see tickrates get that high randomly.
Anagram US servers hit 30-32 with the server full at times. Expect to see the performance of servers improve greatly when UWE starts working on that task.
gotta join and see what works for you
<!--QuoteBegin-'BJHBnade_spammer'+--><div class='quotetop'>QUOTE ('BJHBnade_spammer')</div><div class='quotemain'><!--QuoteEBegin-->lol so i saw one that reported it had 3556tick rate cant really go by what you see on there too much
gotta join and see what works for you<!--QuoteEnd--></div><!--QuoteEEnd-->
Could be a server that just started and hadn't yet formed a proper tick-rate read-out.
Well lets get it to 60. Tickrate should match client update rates, which should also be around 60 sir.
+1
We won't be seeing this fixed for a longgggggg time my friend :)