An Amazing Game I'd Like To Share

VimstlVimstl Join Date: 2002-11-28 Member: 10145Members
<div class="IPBDescription">"Everybody Fights, Nobody Quits"</div> I was playing on the "Starnova Troopers" server yesterday, and witnessed an unbelievable testament to the "never surrender" strategy. We were playing as the marines, and our Cdr was moving us up the tech tree pretty well. We had one hive, and were battling fades and lerks. Just as we were getting HA and HMGs, a fade managed to take out our Command Chair. Simultaneously, the aliens got the third hive.

I know what you are thinking: 3 hives, no command chair - we're doomed. The interesting thing is NOBODY QUIT! We just ganged up in a group of 5 or 6, and went beserk. The firepower of half a dozen marines with LMGs (they were fully upgraded, mind you) was quite a sight. We could not build anything, and couldn't buy any weapons, so it was a spawn gear rumble. The important thing was that as guys died (and we died a lot), they got back into action as soon as possible. We had to take out several walls of lame, but over the next hour or more we gradually fought back (we actually killed several ONOS along the way.) We would capture a hive, and then lose it when we went on to the next one. But gradually, we wore the critters down, and much to my amazement, won the game. I hasten to point out that the aliens were not a bunch of lamers - after all, they managed to get all three hives and take out our CC before we went psycho.

The lesson in this is, whether you are alien or marine, never give up. It is interesting to note that when you can't buy or build anything, guys don't stand around whining for a shotty or seige cannon. They just spray and pray.

If any other participants from this battle royale are around, I would love to hear your take on it.

Good hunting

Comments

  • TazolTazol Join Date: 2002-11-12 Member: 8323Members
    That sounds like it was won by pure luck. And a crappy aliens. Anytime with three hives lose to marines with no comm/HA.. definitely means there's something wrong with the teamwork of the aliens. Spores should've made short work of the marines, and bile bomb should've destroyed any defenses you had.
  • uranium_235uranium_235 Join Date: 2002-11-20 Member: 9478Banned
    Never occured to the aliens to send an Onos around the long way, BEHIND your rampaging little angry mob to take out the one or two marines running to join the action, then go in and kill the IPs? Must've been a bad group of aliens, but good job.
  • DemerzelDemerzel Join Date: 2002-11-18 Member: 9181Members
    yup sounds like all the aliens decided that the game was over and it was time to go afk and watch tv/eat dinner. no way could a bunch of marines with the lmg & 100 ammo they spawn with win otherwise.

    Half the aliens would just kill the ones running around and the other half destroy the remaining inf. portals.

    Or even easier, all teh aliens could just trash the remaining inf. portals and then take their time hunting down the marines who have run out of ammo and are trying to kill aliens with their knives.

    Congratulations to you in winning but don't think it anything other than pure luck and obvious brain-deadness ( whether through being afk / or being terminally stupid ) on the behalf of the aliens.
  • SwirlSwirl Join Date: 2002-11-23 Member: 9710Members
    Agreed. Noob aliens. just had to destroy the IP's and u were screwed. You said it lasted over an hour? omw lol.
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    Come on guys, lighten up. If you don't have anything nice to say, don't post.
  • EosEos Join Date: 2002-06-08 Member: 738Members
    Moderater clean-up on eisle 3, please!
  • UnicroNUnicroN Join Date: 2002-11-12 Member: 8294Members, Constellation
    Hehe I was probably one of the aliens, I play on starnova all the time


    -Krispy Kreme <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->


    There I am! --> <!--emo&::skulk::--><img src='http://www.unknownworlds.com/forums/html/emoticons/skulk.gif' border='0' valign='absmiddle' alt='skulk.gif'><!--endemo-->
  • MoroseMorose Join Date: 2002-11-03 Member: 5961Members
    Just because you don't have a CC doesn't mean you don't have an Armory for ammo folks nor does it mean one of your buddies can't pick up your HMG when you go down. <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->

    I once played a game on Bast where we were confined to nothing but the marine start, but held off "3 hive" aliens for over an hour (though we still had our CC). The marines eventually quit because they just got tired and really didn't have a chance of winning. But honestly? It just came down to mental toughness. Several of the aliens quit before it was over simply because they were frustrated by going to Onos only to get crushed when they entered our base (fully upgraded HMG toting Jetpackers... mmmm... tasty). I would venture would could have held out almost indefinately IF we would have wanted to. But we really couldn't win, we could only prolong the game. Now, whether this is a good thing or not... that's a dev call (or more likely a map issue).
  • coldfusecoldfuse Join Date: 2002-11-02 Member: 3929Members
    I honestly would have just hit f4, even if you were gonna come back it would take a long time, must've been bad aliens who didn't work as a team or think of destroying the spawn points
  • LaserApaLaserApa Join Date: 2002-10-27 Member: 1638Members
    Its surprisingly easy for 3hive Aliens to feel overly confident and therfore slack of when facing outgunned marines. Lots seem to want to toy with them for too long and can give them an opportunity to secretly hide away TFs close to hives and at a given command finnish those almost readybuild seiges. Boom goes two hives at the same time... And minutes later were back on our way to victory.

    Bunch of **obscenity** of Aliens after that one i tell you <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->

    Its one in a million, but still... Never give up.
  • coldfusecoldfuse Join Date: 2002-11-02 Member: 3929Members
    I would think it would be easier for the marines to come back, if they had the upgrades that is..I mean they can just siege the hives or walls of ot's, when that happens the fades would be looking all over the place for the sieges, you just need heavily equipped marines guarding them.
  • tekwormtekworm Join Date: 2002-12-12 Member: 10685Members
    edited December 2002
    Giving up is tricky. I got into the rut of giving up, and what happens is first you give up when they got 3 hives....then you give up when they have 2 hives, etc.... I've seen marines calling they lost as soon as they see fades. Just don't give up, at least hang in there for that extra little while. I've seen many a turnaround through that.

    Edit: As far as the CC thing....I think that marines feel as if its a "last ditch effort" sort of thing, where they get a chance to band together and go down in a blaze of glory. Whereas if they have a cc, the commander is giving too ambitious orders so much that marines lose motivation. If the marines feel as if the commander is really supporting them, they are truly motivated, but when things start going wrong and your waypoints are further away through walls of lame, motivation is lost.
  • WUbba3WUbba3 Join Date: 2002-11-03 Member: 5629Members
    It's true - a team that's given up hope on winning in an organized, careful fashion can actually be extremely effective if they take the "We're all gonna die, but we may as well give it a good shot before we go" approach.

    Time for another Wubba#3 Movie Quote! This time from "Fight Club":

    "It's only after you've lost everything that you're free to do anything."

    If you stop whining for guns and actually start doing stuff, you'll get more accomplished.

    Plus, there's the Doc Holiday effect: once you stop worrying about dying and losing your HMG (and you remember that there won't be any waiting for weapons once you come back) then you lose value for your own life and you're more likely to do crazy but heroic things that a working sense of self-preservation would usually prevent.

    If your respawn is free (read: no additional equipment coming), then you may as well die fifty times if you can, through it, inflict some damage on enemies that are spending 50 resources every time they go Fade and get their three upgrades.
  • WUbba3WUbba3 Join Date: 2002-11-03 Member: 5629Members
    Jeez guys, for one thing - if you have nothing nice to say, don't say anything at all.

    Vimstl already stated specifically that the aliens knew what they were doing, and you ignored him and said "Well, the only reason you won was because the aliens sucked". Shut up. If they secured all three hives and took out the CC, they must have been doing something right.

    I think there are two important lessons to take away from this - one, never give up. Even if you're outnumbered ten to seven, they're banging on your door and ready to burst in, you should always fight to the bitter end. I've actually been cursed at by my teammates for not going to the Ready Room so that they could get a new start. Forget that. I figure, if I'm gonna die, I may as well take one in the chest rather than in the back of the head.

    I'd like to quote "Alien 3":

    "We all gotta go sometime. The only choice you get is how you check out. Do you want it on your feet, or do you want it on your knees, begging? I ain't much for begging."

    Fight until the end. You might win. Even if you lose, it's better to take with you the satisfaction of having a good fight, and taking a few enemies down with you. Don't make it easy for your enemies.

    The second lesson to take here is that even if you think you have your opponents on the ropes, don't go easy on them. If you're the aliens, make sure you get those infantry portals when you take out their CC. If you're the humans, even if they're down to their last hive, make sure you get those resource towers so their gorges can't fortify their last position.

    There is always something you can do to turn a game around. If you don't believe it, look at Vimstl's game. Maybe the Aliens got lazy. Maybe the Marines were just skilled with using their spawn-equipment. Maybe the hand of God intervened. Who knows? The point is, a Marine team with no commander come back and defeated a three-hive Alien team. It happens.

    This works both ways. Even if you're secure in your superiority and you've occupied most of the map, a couple of sneaky Skulks can get your base's turret factory. A clever Marine can go vent-spelunking with a jetpack and pick off a hive or two before you can respond. It happens.

    To summarize all of this, I give you these two lessons:

    1. Never give up.
    2. Never get lazy.
  • AbzalonAbzalon Join Date: 2002-12-04 Member: 10477Members
    edited December 2002
    I prefer giving up, but that's only because I'm a lazy f*cker who doesn't like getting gang-raped for 15-20 minutes before the game is over. It's God damn humiliating and I don't think I deserve that kinda treatment <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
  • Dead_DragonDead_Dragon Join Date: 2002-12-17 Member: 10972Members
    I have to admit, the same thing happened on a server I was playing on a couple of nights ago.

    ns_hera was the map. I managed to get myself and another Fade into the vent that leads straight into the marine main base.

    We had two hives as this point, with the third one not far off. We were pushing the marines back on all sides.

    Anyway, we picked our moment, ran into the base and took out the commanders chair. We were killed by respawning marines before we could destroy anything else.

    15 minutes later, we lost. Dont ask me how. As soon as the marines realised they could no longer build anything, they went berserk and steamrolled anything and everything in their path.

    It's an important lesson to learn for new marines, and for Aliens alike. Never stop attacking. Give your enemy an inch, and he'll take it a mile.
  • peacekeeperpeacekeeper Join Date: 2002-11-09 Member: 7952Members
    Honestly though, any aliens vs marine default equipment only need 2 hives to walk over them. 2 Fades and a lerk with umbra, you'd be laughing.
  • OkaboreOkabore Join Date: 2002-11-21 Member: 9505Members
    <!--QuoteBegin--Dead Dragon+Dec 17 2002, 11:03 PM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (Dead Dragon @ Dec 17 2002, 11:03 PM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->15 minutes later, we lost. Dont ask me how. As soon as the marines realised they could no longer build anything, they went berserk and steamrolled anything and everything in their path.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Sun Tzu writes about something like this in The art of war. You should allways leave the enemy an opening to flee. An enemy surrounded on all sides may fight to the end where other would have fled or given up.
    By taking out the CC you deprive them of any choice but to work as a team. When thrown from the nest some will soar other will chrash (f4) <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
  • nthingnthing Join Date: 2002-11-01 Member: 3091Members
    <!--QuoteBegin--WUbba#3+Dec 18 2002, 03:47 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (WUbba#3 @ Dec 18 2002, 03:47 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->"We all gotta go sometime. The only choice you get is how you check out. Do you want it on your feet, or do you want it on your knees, begging? I ain't much for begging."
    <!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    BTW... this is a game...
  • dumbodumbo Join Date: 2002-11-13 Member: 8373Members
    There is no way that a team of hive 3 skulks should lose to a marine team without a CC....

    3 hives would pump out an alien every 10/3 = 3.3 seconds...
    Assuming 8 aliens...
    3.3 * 8 = 26.4 seconds 'time for entire team to respawn'
    26.4 - 10 = 16.4 seconds 'time that a slot for a new respawn would open' aka 'optimal 3-hive chain-spawning lifetime'

    If a skulk could reach your base in <=16.4 seconds, then your base would be xenocided every 3.3 seconds, indefinitely.

    If it takes 20 seconds, then you would have a 4 second 'gap' roughly every 30 seconds with no xenocide, and so on...

    I don't think a marine team could hope to beat that.
  • VimstlVimstl Join Date: 2002-11-28 Member: 10145Members
    <!--QuoteBegin--peacekeeper+Dec 18 2002, 12:08 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (peacekeeper @ Dec 18 2002, 12:08 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->2 Fades and a lerk with umbra, you'd be laughing.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Me and a buddy with grenade launchers <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo--> = we'd be laughing <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • MeOnCrackMeOnCrack Join Date: 2002-11-17 Member: 9002Members
    I've noticed it a lot too. When marines see that their CC is down and have no other choice, they'd really start to band together and proceed to try to take out a hive. They mow down everything along the way, charge the fades when they normally wouldn't, dodge skulk bites like something out of the matrix, and get to the hive and pump it full of bullets. But, if they have a CC, the SAME people would cry at the sign of fades shooting acid rockets at your base. I guess it's part of the mentality of people.
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