Marine Commander Vision

DarkOmenDarkOmen Join Date: 2002-11-05 Member: 7148Members
<div class="IPBDescription">Or, "Commander Flashlight"</div>The commander view in Natural Selection 2 is much harder to read as opposed to traditional RTS games due to the rigid, perpendicular-to-the-floor walls that obscure the commander's vision, as well as the dim lighting conditions under which the game is played.

What if the commander could toggle a matte vision mode similar to alien vision to mute textures, lighten shadowed areas and highlight points of interest? Walls could be rendered as translucent, and floors could remain opaque. I think it would really help the commander visualize a space without having to rely on their experience from running around in it as a Marine first.

I'm imagining something like Alien Vision, but in blue with opaque floors and translucent everything-else. Maybe entities could show up as red/green/grey depending on alien/marine/neutral?

Comments

  • SeaStormSeaStorm Join Date: 2011-05-15 Member: 98808Members
    can imagine this as an additional upgrade for MACs, so they provide the commander a better view in a little area
  • CataclyzmCataclyzm Join Date: 2005-01-06 Member: 33031Members
    <!--quoteo(post=1885990:date=Nov 21 2011, 03:52 PM:name=DarkOmen)--><div class='quotetop'>QUOTE (DarkOmen @ Nov 21 2011, 03:52 PM) <a href="index.php?act=findpost&pid=1885990"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Walls could be rendered as translucent, and floors could remain opaque.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Wouldn't you agree that should be the default view?
  • DarkOmenDarkOmen Join Date: 2002-11-05 Member: 7148Members
    edited November 2011
    <!--quoteo(post=1886073:date=Nov 21 2011, 10:24 PM:name=Cataclyzm)--><div class='quotetop'>QUOTE (Cataclyzm @ Nov 21 2011, 10:24 PM) <a href="index.php?act=findpost&pid=1886073"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Wouldn't you agree that should be the default view?<!--QuoteEnd--></div><!--QuoteEEnd-->

    In principle, yes, but I don't know how much of the commander's default view should be tampered with. If no one misses their opaque walls, then yes, I would think that it should be part of the default.
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