NS2 on ATI

zastelszastels Join Date: 2003-11-29 Member: 23731Members
edited February 2012 in NS2 General Discussion
<div class="IPBDescription">Dark gray fog over everything</div>When in NS2, anything from a distance is sort of fogged over in really dark grey. I wasn't sure if this was intended or not, but when I loaded up one of my NS2 maps I'm working on, I realized it's all very dark as well. I used to map on an Nvidia card, and I didn't have my map looking this way.

I know this is beta, but I thought maybe there was something I could adjust in my graphical settings? I tried disabling Catalyst AI, and tweaking a few things but no luck.

Any tips?

Edit: I also can't seem to load my old maps that used to work. It's been a few months since I've worked on them because my PC died, but now when I go into console and type "map 'mapname'" it shows the console giving me a host of errors, and unfortunately print screen is showing up all black, so I'd have to take a picture on my camera. Has anything drastically changed when it comes to making a map loadable?

Comments

  • WheeeeWheeee Join Date: 2003-02-18 Member: 13713Members, Reinforced - Shadow
    try uninstalling/reinstalling your catalyst drivers. also, give screenshots please?
  • zastelszastels Join Date: 2003-11-29 Member: 23731Members
    I'll report back shortly in a dominion game huehue
  • InertInert Join Date: 2008-02-03 Member: 63569Members
    I miss my 4870 :( worked great for ns2.

    Upp'd to a 560TI.. not much improvement on any game other then UT3 engine games...
  • zastelszastels Join Date: 2003-11-29 Member: 23731Members
    View these pictures in the order posted to see how the dark grey covers over detail.

    <a href="http://img189.imageshack.us/img189/4908/ns1fo.jpg" target="_blank">http://img189.imageshack.us/img189/4908/ns1fo.jpg</a>
    <a href="http://img213.imageshack.us/img213/9325/ns2y.jpg" target="_blank">http://img213.imageshack.us/img213/9325/ns2y.jpg</a>
    <a href="http://img163.imageshack.us/img163/8678/ns3d.jpg" target="_blank">http://img163.imageshack.us/img163/8678/ns3d.jpg</a>
    <a href="http://img848.imageshack.us/img848/4931/ns4.jpg" target="_blank">http://img848.imageshack.us/img848/4931/ns4.jpg</a>

    I don't believe this is intentional because its ugly. I think it is probably a driver related error or something. I could try to reinstall but I am already coming off a fresh download.
  • zastelszastels Join Date: 2003-11-29 Member: 23731Members
    <!--quoteo(post=1898738:date=Feb 1 2012, 10:24 PM:name=Inert)--><div class='quotetop'>QUOTE (Inert @ Feb 1 2012, 10:24 PM) <a href="index.php?act=findpost&pid=1898738"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I miss my 4870 :( worked great for ns2.

    Upp'd to a 560TI.. not much improvement on any game other then UT3 engine games...<!--QuoteEnd--></div><!--QuoteEEnd-->

    Ya the difference is the amount of shaders in those cards. UT3 uses a lot of shaders, but a game that is high in polygons or cpu usage, you would be less likely to see improvement.
  • SkieSkie Skulk Progenitor Join Date: 2003-10-18 Member: 21766Members, NS2 Playtester, Reinforced - Shadow
    <!--quoteo(post=1898749:date=Feb 2 2012, 04:59 AM:name=zastels)--><div class='quotetop'>QUOTE (zastels @ Feb 2 2012, 04:59 AM) <a href="index.php?act=findpost&pid=1898749"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->View these pictures in the order posted to see how the dark grey covers over detail.

    <a href="http://img189.imageshack.us/img189/4908/ns1fo.jpg" target="_blank">http://img189.imageshack.us/img189/4908/ns1fo.jpg</a>
    <a href="http://img213.imageshack.us/img213/9325/ns2y.jpg" target="_blank">http://img213.imageshack.us/img213/9325/ns2y.jpg</a>
    <a href="http://img163.imageshack.us/img163/8678/ns3d.jpg" target="_blank">http://img163.imageshack.us/img163/8678/ns3d.jpg</a>
    <a href="http://img848.imageshack.us/img848/4931/ns4.jpg" target="_blank">http://img848.imageshack.us/img848/4931/ns4.jpg</a>

    I don't believe this is intentional because its ugly. I think it is probably a driver related error or something. I could try to reinstall but I am already coming off a fresh download.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Looks perfectly normal to me. Or the same as it does with my Nvidia card. It's just some sort of a light effect.
    In commander mode, that same bright light that shows up as grey on your screen, hits you right in the eyes so you can't see anything.
  • zastelszastels Join Date: 2003-11-29 Member: 23731Members
    <!--quoteo(post=1898755:date=Feb 1 2012, 11:22 PM:name=Skie)--><div class='quotetop'>QUOTE (Skie @ Feb 1 2012, 11:22 PM) <a href="index.php?act=findpost&pid=1898755"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Looks perfectly normal to me. Or the same as it does with my Nvidia card. It's just some sort of a light effect.
    In commander mode, that same bright light that shows up as grey on your screen, hits you right in the eyes so you can't see anything.<!--QuoteEnd--></div><!--QuoteEEnd-->

    dang that sucks. You can almost see zero detail in some areas because it is a solid grey.
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    Try this in console
    r_atmospherics false
  • zastelszastels Join Date: 2003-11-29 Member: 23731Members
    edited February 2012
    <!--quoteo(post=1898764:date=Feb 2 2012, 12:01 AM:name=ScardyBob)--><div class='quotetop'>QUOTE (ScardyBob @ Feb 2 2012, 12:01 AM) <a href="index.php?act=findpost&pid=1898764"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Try this in console
    r_atmospherics false<!--QuoteEnd--></div><!--QuoteEEnd-->

    That did it!

    Game looks like normal now.

    now to turn it off in Spark . . .
  • WebbieWebbie Join Date: 2003-12-26 Member: 24769Members
  • zastelszastels Join Date: 2003-11-29 Member: 23731Members
    <!--quoteo(post=1898769:date=Feb 2 2012, 12:13 AM:name=Webbie)--><div class='quotetop'>QUOTE (Webbie @ Feb 2 2012, 12:13 AM) <a href="index.php?act=findpost&pid=1898769"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Looks normal.<!--QuoteEnd--></div><!--QuoteEEnd-->

    you will see normal once you type r_atmospherics false in console!
  • WheeeeWheeee Join Date: 2003-02-18 Member: 13713Members, Reinforced - Shadow
    it's called atmospheric lighting, and is supposed to simulate light hitting particulates in the air. if you've ever been in a really dusty room, you'll know the effect they're going for. a little overdone in some places on summit, but overall it's nice.
  • AsranielAsraniel Join Date: 2002-06-03 Member: 724Members, Playtest Lead, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester, Retired Community Developer
    that was a perfectly planned and carried out trolling thread, congratz :)
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    <!--quoteo(post=1898721:date=Feb 2 2012, 01:33 AM:name=zastels)--><div class='quotetop'>QUOTE (zastels @ Feb 2 2012, 01:33 AM) <a href="index.php?act=findpost&pid=1898721"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Edit: I also can't seem to load my old maps that used to work. It's been a few months since I've worked on them because my PC died, but now when I go into console and type "map 'mapname'" it shows the console giving me a host of errors, and unfortunately print screen is showing up all black, so I'd have to take a picture on my camera. Has anything drastically changed when it comes to making a map loadable?<!--QuoteEnd--></div><!--QuoteEEnd-->
    AppData\Roaming\Natural Selection 2\log.txt for the console-log.

    And expect your map to break at any build really, you're trying to hit a moving target.
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    <!--quoteo(post=1898789:date=Feb 1 2012, 11:43 PM:name=Asraniel)--><div class='quotetop'>QUOTE (Asraniel @ Feb 1 2012, 11:43 PM) <a href="index.php?act=findpost&pid=1898789"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->that was a perfectly planned and carried out trolling thread, congratz :)<!--QuoteEnd--></div><!--QuoteEEnd-->
    I wouldn't consider it trolling. The default for atmospherics was switched from false to true in one of the B18X patches, so you could very easily think the game got 'foggier' if you were used to the previous non-atmospherics look. Its a cool graphics feature, but its current implementation probably needs tweaking to reduce the 'impenetrable gray haze' effect.
  • ObraxisObraxis Subnautica Animator & Generalist, NS2 Person Join Date: 2004-07-24 Member: 30071Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Silver, WC 2013 - Supporter, Subnautica Developer, Pistachionauts
    Seems fine. Can you post a video plz?
  • zastelszastels Join Date: 2003-11-29 Member: 23731Members
    edited February 2012
    <!--quoteo(post=1898796:date=Feb 2 2012, 05:18 AM:name=Obraxis)--><div class='quotetop'>QUOTE (Obraxis @ Feb 2 2012, 05:18 AM) <a href="index.php?act=findpost&pid=1898796"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Seems fine. Can you post a video plz?<!--QuoteEnd--></div><!--QuoteEEnd-->

    I'll post a video today and try to point out how the effect has anomalies in some areas.


    <!--quoteo(post=1898789:date=Feb 2 2012, 03:43 AM:name=Asraniel)--><div class='quotetop'>QUOTE (Asraniel @ Feb 2 2012, 03:43 AM) <a href="index.php?act=findpost&pid=1898789"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->that was a perfectly planned and carried out trolling thread, congratz :)<!--QuoteEnd--></div><!--QuoteEEnd-->

    What would make you think I'm trolling?
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited February 2012
    There is a fog ingame that is set to light grey as a default value, this will be visible throughout the entire map. And there are some light spots that have an atmospheric setting, which can have a density of 0.1 -1.0. Which will be a light effect that simulates light bouncing off particles in a particular area (still isn't a final implementation I think, as it currently just looks like fog)

    But those are indeed in game and perfectly normal. One of those atmospheric light spot effects is clearly visible in your last screenshot for example
  • zastelszastels Join Date: 2003-11-29 Member: 23731Members
    <!--quoteo(post=1898790:date=Feb 2 2012, 03:49 AM:name=player)--><div class='quotetop'>QUOTE (player @ Feb 2 2012, 03:49 AM) <a href="index.php?act=findpost&pid=1898790"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->AppData\Roaming\Natural Selection 2\log.txt for the console-log.

    And expect your map to break at any build really, you're trying to hit a moving target.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Can't seem to find a log file. I managed to get a screenshot using fraps this time. These are the console errors when I try to load my map.

    <a href="http://i.imgur.com/XBn0d.jpg" target="_blank">http://i.imgur.com/XBn0d.jpg</a>
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    you're lacking a ns2_gamerules entity, have a look on the <a href="http://www.unknownworlds.com/ns2/wiki/index.php/Natural_Selection_2_Mapping" target="_blank">NS2 wiki mapping section</a> (sample map :) )
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