Still runs like ###### tbh... FPS wise everything is fine for me, the latency is horrendous at times (end game especially) I hope there is a feature freeze soon so devs can concentrate on improving the network side of the game
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
<!--quoteo(post=1899338:date=Feb 3 2012, 06:04 PM:name=hotd0g)--><div class='quotetop'>QUOTE (hotd0g @ Feb 3 2012, 06:04 PM) <a href="index.php?act=findpost&pid=1899338"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Still runs like ###### tbh... FPS wise everything is fine for me, the latency is horrendous at times (end game especially) I hope there is a feature freeze soon so devs can concentrate on improving the network side of the game<!--QuoteEnd--></div><!--QuoteEEnd--> lesigh, someone else take this one I hate repeating myself :|
Btw there's a vent where you can't exit/enter because the enter/exit is too small, even for a skulk:P It's in the north-east part of mineshaft (forgot name lol:P), a "tunnel" through the rocks, you can't pass through it's western exit:/
<!--quoteo(post=1899347:date=Feb 3 2012, 12:23 PM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Feb 3 2012, 12:23 PM) <a href="index.php?act=findpost&pid=1899347"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->lesigh, someone else take this one I hate repeating myself :|<!--QuoteEnd--></div><!--QuoteEEnd--> I'll do it.
"Stop whining about game performance. Optimizing before features are added is inefficient, a waste of time, and a nest of potential issues; even with that said, the list of optimizations this update was longer than the list of features. UWE know what they're doing, and they know much more about their development schedule than you do.
It sucks that you can't play the game as well as you'd like right now, but for UWE to drop even more of what they're doing and try to fix everything so it works just right for you at an inopportune time like this would be downright irresponsible."
But when i try to join a team in mineshaft all text letters become blocks and skulk models become blue. A second later the game crashes :\ I already reinstalled the game and deleted the old game content. When i play tram, the error occurs after a few minutes of gameplay (stats with this gfx bug coming and going rapidly and finally crashes). Summit runs well so far.
Onos and JPs are nice. All the other features are also cool. But the fps on Mineshaft are so damn low. I cant play this map in nearly all areas i have only 1-10fps. Hope you fix that soon. Iam bored of playing Summit all the time. (no doubt its a good map but it gets boring)
Another thing iam surprised of, is that Mineshaft has no random spawn? Would be nice to have random spawn on this map. :)
<!--quoteo(post=1899355:date=Feb 3 2012, 12:44 PM:name=Henda)--><div class='quotetop'>QUOTE (Henda @ Feb 3 2012, 12:44 PM) <a href="index.php?act=findpost&pid=1899355"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Great update :) And great performance increase!
But when i try to join a team in mineshaft all text letters become blocks and skulk models become blue. A second later the game crashes :\ I already reinstalled the game and deleted the old game content.<!--QuoteEnd--></div><!--QuoteEEnd--> Card? Specs? Every time you ask for troubleshooting without providing system info, ATI adds a rendering bug for an upcoming game.
who made this trailer? who did the soundtrack? who made those trailer 'demos'?
<!--quoteo(post=1899083:date=Feb 3 2012, 04:06 AM:name=Vladimir Van Vodka)--><div class='quotetop'>QUOTE (Vladimir Van Vodka @ Feb 3 2012, 04:06 AM) <a href="index.php?act=findpost&pid=1899083"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Onos is kinda a disappointment; can barely 1v1 a marine
I can't seem to catch up to anything, let alone deal enough damage to kill 2 marines before dying... am I doing something wrong?
:'(<!--QuoteEnd--></div><!--QuoteEEnd-->
well, it was hard in ns1 too... onos alone was a freefrag most of the time, but infight... one long distance and hmg and you had to retreat, not to mention jetpacks... but onos is a supporter, like what the gorge always waited for, a wallbreaker for the team, not a one mans army.
otherwise you would need more players to play him :P
InsaneAnomalyJoin Date: 2002-05-13Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
<!--quoteo(post=1899360:date=Feb 3 2012, 06:50 PM:name=derWalter)--><div class='quotetop'>QUOTE (derWalter @ Feb 3 2012, 06:50 PM) <a href="index.php?act=findpost&pid=1899360"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->who made this trailer? who did the soundtrack? who made those trailer 'demos'?<!--QuoteEnd--></div><!--QuoteEEnd-->
Cory directed and edited the trailer. Simon, our sound man, did the soundtrack. The gameplay footage was recorded with various playtesters, if that's what you mean by the last question.
Just wanted to say that while the artwork is a delight to watch on load times, the zoom effect is to fast. I get stressed watching it. It should probably be lowered to 50% current speed or something like that imho.
Pfff !!!!! Crashing again ! As it did in 190,191,192 and 193 also. I can't play. This folder works in my mac book pro. but my desktop system fails. I cant play this game since Build 190.
Date: 02/02/12 Time: 22:44:03 -------------------------------------------------------------- Build 194 Starting Natural Selection 2 RenderDevice: NVIDIA GeForce 8800 GT (8.17.12.8562) , CPU: AMD FX-57 2.8 Ghz, Single Core :D Connected to Steam servers Connecting to server 127.0.0.1:27015 Error: Couldn't open file 'models/alien/shift/shift.model Error: Couldn't open file 'models/alien/shift/shift.animation_graph Error: Couldn't open file 'models/alien/cocoon/cocoon.model Error: Couldn't open file 'models/marine/welder/welder.model Loading 'maps/ns2_summit.level' Client connecting (127.0.0.1) Error: PhysX: Gu::ConvexMesh::loadConvexHull: convex hull init failed! Error: PhysX: Error cooking body 0 of model models/props/summit/summit_welcomescreen_01.model
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
Hrm that sucks yim! Those PhysX errors aren't the cause though, I (everyone) has them but can load the game. did you get the bug submit dialogue, the memory dump is something that could tell Max or Dushan a lot :|
<!--quoteo(post=1899355:date=Feb 3 2012, 07:44 PM:name=Henda)--><div class='quotetop'>QUOTE (Henda @ Feb 3 2012, 07:44 PM) <a href="index.php?act=findpost&pid=1899355"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Great update :) And great performance increase!
But when i try to join a team in mineshaft all text letters become blocks and skulk models become blue. A second later the game crashes :\ I already reinstalled the game and deleted the old game content. When i play tram, the error occurs after a few minutes of gameplay (stats with this gfx bug coming and going rapidly and finally crashes). Summit runs well so far.
System: Radeon HD6770, 4GB Ram, AMD Athlon II X3 455, WinXP Pro SP3
Update: Setting graphics details from the highest to the lowest settings seems to help.<!--QuoteEnd--></div><!--QuoteEEnd-->
I had the same problem but only with the onos model :
It's probably a video memory problem (look in console), loading the map takes already 1Go of vram so there not much left... I have a similar config (4Go ram, 1Go vram) but I need to charge a bit my vram with something else to get the bug right as the start of the game like in your screenshot. Maybe take a look at your vram using gpu-z :
Kouji_SanSr. Hινε UÏкεεÏεг - EUPT DeputyThe NetherlandsJoin Date: 2003-05-13Member: 16271Members, NS2 Playtester, Squad Five Blue
Are you guys playing on High? Well a 1Gb card should be able to handle it, but you could try Medium to make sure it's a Vram issue and not a corrupted content issue...
<!--quoteo(post=1899272:date=Feb 3 2012, 03:30 PM:name=kabab)--><div class='quotetop'>QUOTE (kabab @ Feb 3 2012, 03:30 PM) <a href="index.php?act=findpost&pid=1899272"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Voice com volume is way way way to low you can't hear anything..<!--QuoteEnd--></div><!--QuoteEEnd-->
+1 for that. Unfortunately now it's bound to the main "Sound" volume. So if you have Sound on 50 % and Voice on 100 % that means that your Voice volume is 0.5*1.0=0.5 -> 50%.. If you set the Sound to 30% and Voice to 80 % that means you get 0.3*0.8=0.24 -> 24 % for the Voice volume.
It would be better if they would not depend on each other. I think it's not intentional, but that's the way it works now. Hope they're going to fix it.
Love the new patch. Gorge plays a larger role now. A few things that will need tweaking:
When cycling through gorge options the gorge hangs on one of the selections (I think it is Hydra) to where if in battle it is almost sure death. He freezes for about 2 seconds or is VERY slow.
When in the Shipping hive in Tram, some drifters spawn in the wall. Most are never able to come out.
Also in the Elevator hive some drifters spawn on the other side of the wall from the hive. They are still workable but spawning there could lead to a quick death.
Thanks for all the hard work, it is really coming together!!
korvoJoin Date: 2009-11-19Member: 69427Members, Squad Five Blue
edited February 2012
Ok, NOW you can call it a Beta. But there is one damn problem: I CAN'T CONNECT TO MY F****** STEAM ACCOUNT F*** STEAM, F*** you for using steam! I really hate it. If you haven't a perfect server for shipping, this is okey - but using Valve's damn platform is the biggest mistake of your - actually otherwise excellent game. I have problems everytime a new release comes out. This makes me totally sick. PLEASE change your platform :(
For me (and I guess for most other people too), Steam has been working nice for years. I think it's one of the best content distribution platforms available.
<!--quoteo(post=1899369:date=Feb 3 2012, 08:35 PM:name=Insane)--><div class='quotetop'>QUOTE (Insane @ Feb 3 2012, 08:35 PM) <a href="index.php?act=findpost&pid=1899369"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Cory directed and edited the trailer. Simon, our sound man, did the soundtrack. The gameplay footage was recorded with various playtesters, if that's what you mean by the last question.<!--QuoteEnd--></div><!--QuoteEEnd-->
your nickname is the program for the trailer!
keep on guys!
just crank on fixing the performance!
performance>mod-ability!
like i said in the multithreading thread, isnt there a possibility to "pre compile" the lua script? does it need to be invented?
Update Off-topic Steam: <!--quoteo(post=1899408:date=Feb 3 2012, 10:29 PM:name=fleetcommand)--><div class='quotetop'>QUOTE (fleetcommand @ Feb 3 2012, 10:29 PM) <a href="index.php?act=findpost&pid=1899408"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->For me (and I guess for most other people too), Steam has been working nice for years. I think it's one of the best content distribution platforms available.<!--QuoteEnd--></div><!--QuoteEEnd--> Steam is good for americans and other countrys with no "cuts" in games. I like steam very much, its very easy, buying is so simple and also easy. Updates are done automatic. BUT if you are from a country like germany, you have a lot of problems to get games uncut...because some games are not allowed to activate (without TRICKS) over steam. Which is very bad, you always feel like a child...even if you are end of 30. Players who are 50 years old can not buy or activate a uncut game over steam, thats just very pathetic. The problem is at steam, because there is no age controll, with a good age certification, every for example german, could buy and activate uncut games. But they give a f***... so thats the only problem i have with steam.
Ns2 build 194: I was like "ok lets look at the uw homepage...Oh yeah, gorilla? Date check, ok not the 1.april.
So i was testing, if you want to hear what i think so far:
The new map is very nice but a lot of stuck points for the onos, anyway its a very nice start. I have no idea if its the map, but the peformence was realy better then in 193, but its a diffrent map :P The onos is very cool but sometimes you get stuck on the ground (idk why) for a second this stops your "run". The bad thing, if you are new and don't watch the forums, you have NO idea whats gore and stomp, also i still have no idea whats gore#2 attack, looks like screaming. At all i like the changes, but its funny that if aliens dominate the map, marines still cover in the base. But the onos did a good job with fade, lerk, gorge and skulk. Seriously, maybe it was the players or the map, but i never saw that good balanced with the classes, everyone supports everyone... The only thing about the onos, i have the feeling stomp did nothing to buildings, i did it against sentrys, did it not stop them firing? Also the gore feels sometimes like it doesn't hit he marine.
Comments
That video was bad ass! Nice work guys. I thought this was not going to come out for a long time. Now I am stuck at work just great :(
I hope there is a feature freeze soon so devs can concentrate on improving the network side of the game
I hope there is a feature freeze soon so devs can concentrate on improving the network side of the game<!--QuoteEnd--></div><!--QuoteEEnd-->
lesigh, someone else take this one I hate repeating myself :|
It's in the north-east part of mineshaft (forgot name lol:P), a "tunnel" through the rocks, you can't pass through it's western exit:/
I'll do it.
"Stop whining about game performance. Optimizing before features are added is inefficient, a waste of time, and a nest of potential issues; even with that said, the list of optimizations this update was longer than the list of features. UWE know what they're doing, and they know much more about their development schedule than you do.
It sucks that you can't play the game as well as you'd like right now, but for UWE to drop even more of what they're doing and try to fix everything so it works just right for you at an inopportune time like this would be downright irresponsible."
But when i try to join a team in mineshaft all text letters become blocks and skulk models become blue. A second later the game crashes :\ I already reinstalled the game and deleted the old game content.
When i play tram, the error occurs after a few minutes of gameplay (stats with this gfx bug coming and going rapidly and finally crashes). Summit runs well so far.
Screenshot:
<img src="http://henda.no-ip.com:8000/ns2crashscreen.jpg" border="0" class="linked-image" />
System:
Radeon HD6770, 4GB Ram, AMD Athlon II X3 455, WinXP Pro SP3
Update:
Setting graphics details from the highest to the lowest settings seems to help.
Another thing iam surprised of, is that Mineshaft has no random spawn? Would be nice to have random spawn on this map. :)
But when i try to join a team in mineshaft all text letters become blocks and skulk models become blue. A second later the game crashes :\ I already reinstalled the game and deleted the old game content.<!--QuoteEnd--></div><!--QuoteEEnd-->
Card? Specs? Every time you ask for troubleshooting without providing system info, ATI adds a rendering bug for an upcoming game.
who did the soundtrack?
who made those trailer 'demos'?
<!--quoteo(post=1899083:date=Feb 3 2012, 04:06 AM:name=Vladimir Van Vodka)--><div class='quotetop'>QUOTE (Vladimir Van Vodka @ Feb 3 2012, 04:06 AM) <a href="index.php?act=findpost&pid=1899083"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Onos is kinda a disappointment; can barely 1v1 a marine
I can't seem to catch up to anything, let alone deal enough damage to kill 2 marines before dying... am I doing something wrong?
:'(<!--QuoteEnd--></div><!--QuoteEEnd-->
well, it was hard in ns1 too...
onos alone was a freefrag most of the time, but infight...
one long distance and hmg and you had to retreat,
not to mention jetpacks...
but onos is a supporter, like what the gorge always waited for,
a wallbreaker for the team, not a one mans army.
otherwise you would need more players to play him :P
who did the soundtrack?
who made those trailer 'demos'?<!--QuoteEnd--></div><!--QuoteEEnd-->
Cory directed and edited the trailer. Simon, our sound man, did the soundtrack. The gameplay footage was recorded with various playtesters, if that's what you mean by the last question.
Need part for a minimal-tech remix !
I cant play this game since Build 190.
Date: 02/02/12
Time: 22:44:03
--------------------------------------------------------------
Build 194
Starting Natural Selection 2
RenderDevice: NVIDIA GeForce 8800 GT (8.17.12.8562) , CPU: AMD FX-57 2.8 Ghz, Single Core :D
Connected to Steam servers
Connecting to server 127.0.0.1:27015
Error: Couldn't open file 'models/alien/shift/shift.model
Error: Couldn't open file 'models/alien/shift/shift.animation_graph
Error: Couldn't open file 'models/alien/cocoon/cocoon.model
Error: Couldn't open file 'models/marine/welder/welder.model
Loading 'maps/ns2_summit.level'
Client connecting (127.0.0.1)
Error: PhysX: Gu::ConvexMesh::loadConvexHull: convex hull init failed!
Error: PhysX: Error cooking body 0 of model models/props/summit/summit_welcomescreen_01.model
But when i try to join a team in mineshaft all text letters become blocks and skulk models become blue. A second later the game crashes :\ I already reinstalled the game and deleted the old game content.
When i play tram, the error occurs after a few minutes of gameplay (stats with this gfx bug coming and going rapidly and finally crashes). Summit runs well so far.
System:
Radeon HD6770, 4GB Ram, AMD Athlon II X3 455, WinXP Pro SP3
Update:
Setting graphics details from the highest to the lowest settings seems to help.<!--QuoteEnd--></div><!--QuoteEEnd-->
I had the same problem but only with the onos model :
<img src="http://i.imgur.com/AGzER.jpg" border="0" class="linked-image" />
It's probably a video memory problem (look in console), loading the map takes already 1Go of vram so there not much left... I have a similar config (4Go ram, 1Go vram) but I need to charge a bit my vram with something else to get the bug right as the start of the game like in your screenshot. Maybe take a look at your vram using gpu-z :
<a href="http://www.techpowerup.com/gpuz/" target="_blank">http://www.techpowerup.com/gpuz/</a>
+1 for that. Unfortunately now it's bound to the main "Sound" volume. So if you have Sound on 50 % and Voice on 100 % that means that your Voice volume is 0.5*1.0=0.5 -> 50%.. If you set the Sound to 30% and Voice to 80 % that means you get 0.3*0.8=0.24 -> 24 % for the Voice volume.
It would be better if they would not depend on each other. I think it's not intentional, but that's the way it works now. Hope they're going to fix it.
When cycling through gorge options the gorge hangs on one of the selections (I think it is Hydra) to where if in battle it is almost sure death. He freezes for about 2 seconds or is VERY slow.
When in the Shipping hive in Tram, some drifters spawn in the wall. Most are never able to come out.
Also in the Elevator hive some drifters spawn on the other side of the wall from the hive. They are still workable but spawning there could lead to a quick death.
Thanks for all the hard work, it is really coming together!!
Team #156 Playa_2b
nice job cory (directing) & simon (epic sound)
F*** STEAM, F*** you for using steam! I really hate it. If you haven't a perfect server for shipping, this is okey - but using Valve's damn platform is the biggest mistake of your - actually otherwise excellent game. I have problems everytime a new release comes out. This makes me totally sick. PLEASE change your platform :(
I have different problems with steam frequently.
<img src="http://i1271.photobucket.com/albums/jj631/LV426-Colonist/ns2_playercount.jpg" border="0" class="linked-image" />
your nickname is the program for the trailer!
keep on guys!
just crank on fixing the performance!
performance>mod-ability!
like i said in the multithreading thread,
isnt there a possibility to "pre compile"
the lua script? does it need to be invented?
<!--quoteo(post=1899408:date=Feb 3 2012, 10:29 PM:name=fleetcommand)--><div class='quotetop'>QUOTE (fleetcommand @ Feb 3 2012, 10:29 PM) <a href="index.php?act=findpost&pid=1899408"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->For me (and I guess for most other people too), Steam has been working nice for years. I think it's one of the best content distribution platforms available.<!--QuoteEnd--></div><!--QuoteEEnd-->
Steam is good for americans and other countrys with no "cuts" in games.
I like steam very much, its very easy, buying is so simple and also easy.
Updates are done automatic.
BUT if you are from a country like germany, you have a lot of problems to get games uncut...because some games are not allowed to activate (without TRICKS) over steam.
Which is very bad, you always feel like a child...even if you are end of 30.
Players who are 50 years old can not buy or activate a uncut game over steam, thats just very pathetic.
The problem is at steam, because there is no age controll, with a good age certification, every for example german, could buy and activate uncut games.
But they give a f***...
so thats the only problem i have with steam.
Ns2 build 194:
I was like "ok lets look at the uw homepage...Oh yeah, gorilla? Date check, ok not the 1.april.
So i was testing, if you want to hear what i think so far:
The new map is very nice but a lot of stuck points for the onos, anyway its a very nice start.
I have no idea if its the map, but the peformence was realy better then in 193, but its a diffrent map :P
The onos is very cool but sometimes you get stuck on the ground (idk why) for a second this stops your "run".
The bad thing, if you are new and don't watch the forums, you have NO idea whats gore and stomp, also i still have no idea whats gore#2 attack, looks like screaming.
At all i like the changes, but its funny that if aliens dominate the map, marines still cover in the base.
But the onos did a good job with fade, lerk, gorge and skulk.
Seriously, maybe it was the players or the map, but i never saw that good balanced with the classes, everyone supports everyone...
The only thing about the onos, i have the feeling stomp did nothing to buildings, i did it against sentrys, did it not stop them firing?
Also the gore feels sometimes like it doesn't hit he marine.
But you did a good job with this release!
<a href="http://www.giantbomb.com/three-minutes-of-natural-selection-ii/17-5636/" target="_blank">http://www.giantbomb.com/three-minutes-of-...ion-ii/17-5636/</a>