Natural Selection 2 News Update - Build 197 released
Max
Technical Director, Unknown Worlds Entertainment Join Date: 2002-03-15 Member: 318Super Administrators, Retired Developer, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, Subnautica Developer, Pistachionauts, Future Perfect Developer
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Ed: Yup, a nice restart of steam files never hurts anyone lol.
There's servers up, might be on your end.
The log.txt says
Build 197
Starting Natural Selection 2
I checked the integrity of the game files steam, but it crash anyway..
Can someone help me?<!--QuoteEnd--></div><!--QuoteEEnd-->
Try running: C:\Program Files\Steam\steamapps\common\natural selection 2\redist\DirectX\DXSETUP.exe
From the front page of the website:
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->We've just released a small patch to fix some game breaking issues from yesterday's patch. There are still some few minor issues with Power Nodes that we will be fixing for a future release, but we felt it was important to fix the major problems as quickly as possible.
Fix
Fixed bug where sometimes the Hive would spawn the player outside of the map.
Fixed animations for Power Nodes.
Fixed issue where an animation graph couldn't be changed during lag compensation.
Fixed bug where Power Nodes were not reset at the end of a round.
SDK
Added AnimationGraph:GetFileName()<!--QuoteEnd--></div><!--QuoteEEnd-->
Yup, thanks dude/ette, check on steam helped immensly.
However, I encoutered some serious game breakers, FE. Alien spawn bug, that it when certain number of players died at the same time, spawner got jammed and showed that 6 players are in line and it didn't go anywhere ( We had 4 hives). It was alien win situation (suprise), and when 16 marines gets unleashed whitout resistance, it was pretty much over :D, had just to spectate them killing the hives.
Minor ones, were like guns disappearing. I think this is a common problem? I'v had few times when my primary weapon gets completely lost, FE. When beacon gets summoned, and as far as i spawn "padabimpadabom" my shotgun has vanished. But i'v encountered this bug on previous builds also
<u><b>I'v still got a BAD amount of random freezing, that could be linked to Vram, but i have 1024MB, and i'm running at 1024x768. It brakes the playability completely for me.</b></u>
When you go over 10 v 10, basically its just random mess bunch of people trying to find those hitboxes on crack (on lag). But newerthless I'v still had some fun playing it (;
Keep going!
Some shots of the server browser, loading screen, start of round fly-by and then Onos action :D
<img src="http://i.imgur.com/xzKyt.jpg" border="0" class="linked-image" />
<img src="http://i.imgur.com/34qju.jpg" border="0" class="linked-image" />
<img src="http://i.imgur.com/xgatt.jpg" border="0" class="linked-image" />
"We have you surrounded, put your tusks in the air!"
<img src="http://i.imgur.com/0Hcai.jpg" border="0" class="linked-image" />
Matador fail
<img src="http://i.imgur.com/Ruc3T.jpg" border="0" class="linked-image" />
End of the game. Power was cut, plunged into darkness, I switch on my torch and find this!
<img src="http://i.imgur.com/NoFSo.jpg" border="0" class="linked-image" />
fin
<img src="http://i.imgur.com/qiEuV.jpg" border="0" class="linked-image" />
Couple of minor things. It's a bit confusing how the loading screen shows images from maps you're NOT about to play. Can't it be level specific? If the map doesn't have official concept art, it could have something like a map blue print, or whatever the mapper wants to create. There's a wait for the player, why not give more information as well as pretty pictures?
Animations are not always smooth.
Quite a few times we had those ghost players visible to everyone. I saw people hanging in mid air too until they died.
I want to help my team mates by welding them but they wont stand still. If I stop to type I won't be able to defend them/myself. Can you make an option for the marine to shout 'Let me repair your armour'?
Saw a skulk walk on a mine without detonating it.
I used to play on medium graphics settings, but then I took a cursor to the graphics settings...
Today I tried "bloody awful" or what ever it's called. And this freezing is close to gone. I'm on 512Mb Vram with 2Gb DDR2, you could try the lowest setting and hope for the best...
<-- I like medium for recording, but it is not playable for me (Mineshaft mostly and end game on any map) Now after a long time of being stubborn (I wantz mah medium, lowest setting is so blurry :( ) I can now play on 32 player server (well up to the point that someone on there placed 468 hydra's all over crushing room and Lance took it down to 22 again :D )
I want to help my team mates by welding them but they wont stand still. If I stop to type I won't be able to defend them/myself. Can you make an option for the marine to shout 'Let me repair your armour'?<!--QuoteEnd--></div><!--QuoteEEnd-->
Some good shots, there, in particular the "we have you surrounded" one is great.
the eventual plan for the loading screen is to most likely have map specific loading screens for the map you are about to play, and to use the space to convey some information and tips to players. The loading screens will get an official UI pass, but first we have to get the more important UI in the game taken care of.
One of the final stages of the development will be to get a voice actor to record all the marine voice stuff, so I imagine at that time we'll have a whole list of useful in game phrases, such as one about repairing another players armor, that will give to the voice actor to record.
--Cory
--Cory<!--QuoteEnd--></div><!--QuoteEEnd-->
Perhaps put in some sort of audio for the person being welded? I think most people would be willing to stand still to get armour, but many just dont realise someone is trying to weld them. Or maybe some sort of text prompt (although I think a welding sound would be best).
Yes, an audio cue for the person being welded is a good idea, and probably some kind of HUD indication as well. It will also be a bit more noticeable as soon as the welder model is in, because the person trying to weld you will be holding a welder, instead of just their regular weapon as it is currently.
--Cory
I know you guys know.
I still need to notify people of when I update it for the newest NS2 build.
Just someday the needed decalsystem and its great.
i realy enjoy the graphics (even with low fps.)
The only game i play the last 3 month and its getting more exciting.
Thank you Uwe for this game, i guess its the only game in that one of a kind.