Placing Tripmines
Xof9
Join Date: 2002-12-17 Member: 10966Members
<div class="IPBDescription">They just go boom</div> I don't know what i'm doing wrong. but whenever i place a mine on the ground (as a tripmine), and i run away, they go. WZZZZRT, *BOOM*
Am i just a retard or is this some strange unknown bug no-one has told me yet?
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Am i just a retard or is this some strange unknown bug no-one has told me yet?
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Comments
Am i just a retard or is this some strange unknown bug no-one has told me yet?
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If the ground is angled, or it's a moving surface or if the floor is just <i>funny</i> (i.e. the kind of floor that
alien towers would sink into), then the mine will autotrigger after a few seconds.
Am i just a retard or is this some strange unknown bug no-one has told me yet?
<!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo--><!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
If the ground is angled, or it's a moving surface or if the floor is just <i>funny</i> (i.e. the kind of floor that
alien towers would sink into), then the mine will autotrigger after a few seconds.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Nah they start going off the second i put them there.
Still, I'm not sure. Try it out.
Actually mines are supposed to do this. On the wall you have to break the laser to set them off. But on the floor they have to be stepped on. The advantage is that they are harder to see. However if the alien sees them, they can easily walk around them. Also, when the mine is on the ground, a marine can step on it and it won't go off.
- My name is Barney Smith, and I'm a TSA marine