Ns_shaft

2»

Comments

  • EkajEkaj Creator of ns_mineshaft, co_core Join Date: 2002-01-26 Member: 95Members, NS1 Playtester, Contributor, NS2 Map Tester
    edited November 2002
    <!--QuoteBegin--BiTMAP+Nov 27 2002, 04:02 AM--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td><b>QUOTE</b> (BiTMAP @ Nov 27 2002, 04:02 AM)</td></tr><tr><td id='QUOTE'><!--QuoteEBegin-->Hey mind giving me the colour values for your lighting?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
    Sorry this took so long, but here’s the orange I’m using: 170 90 40 6000, It’s a slightly modified version of ken20banks’ orange used in ns_nothing. To get the slightly off white cream colours just brighten the default point lights.
  • InsaneInsane Anomaly Join Date: 2002-05-13 Member: 605Members, Super Administrators, Forum Admins, NS1 Playtester, Forum Moderators, NS2 Developer, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Subnautica Developer, Pistachionauts, Future Perfect Developer
    Gah... it would help if I actually remebered to reply to this <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->

    Looking utterly fantastic, Ekaj, I can't wait to see it in-game, hopefully when you test it on Gridlock <!--emo&:D--><img src='http://www.unknownworlds.com/forums/html/emoticons/biggrin.gif' border='0' valign='absmiddle' alt='biggrin.gif'><!--endemo-->
  • SentrySteveSentrySteve .txt Join Date: 2002-03-09 Member: 290Members, Constellation
    When Ekaj scraped the "first" shaft I was pretty sad -- that map looked truly stunning and to see it all go was a disapointment. The reason he scraped the first shaft was because he felt it did not feel 'gridy' enough -- well my friend -- you have achieved that dirty, gridy feel you were going for! Well done on the new shaft!

    Lets get that mofo loaded up into Nano!
  • BiTMAPBiTMAP Join Date: 2002-11-08 Member: 7685Members
    hey I do really look up to ya man <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo--> your ideas are amazing, I was actualy workin on my own cafiteria area and its definatly gotten help from you <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->.
  • kabukkabuk Join Date: 2002-11-08 Member: 7808Members
    omg.....*has massive orgasm*

    How the hell am I supposed to finish my map now that peeps are doin stuff this good? Ameteurs like me have absolutely NO chance against this.......wow......damn release that map soon <!--emo&:0--><img src='http://www.unknownworlds.com/forums/html/emoticons/wow.gif' border='0' valign='absmiddle' alt='wow.gif'><!--endemo-->
  • Lord_RequiemLord_Requiem Join Date: 2002-11-20 Member: 9481Members
    I think I speak for most of us mappers when I say Ekaj makes us all feel incompetent. Excellent work bud, easily the best looking map I've seen yet from screenshots.
  • boobs!boobs! Old-School Competitor Join Date: 2002-11-13 Member: 8504Members
    how bout ya let me load it onto the Skulk Pit too <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> Nano gets all the fun <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' valign='absmiddle' alt='sad.gif'><!--endemo-->
  • ImaTargetImaTarget Join Date: 2002-11-01 Member: 3415Members
    may i be so blunt and ask about the status of the map? it looks really interesting (dark without being really dark). Can´wait!
  • King_titanKing_titan Join Date: 2002-12-14 Member: 10776Members
    whooaaa that looks like an awesome awesome map!! ;0

    Cant wait to play on it and scare some marines when i drop on their heads!
  • Evil_bOb1Evil_bOb1 Join Date: 2002-07-13 Member: 938Members, Squad Five Blue
    i remember when first seeing ekaj's work, maybe six months from now...to haer its going to be playable in 1 or 2 weeks time!!!

    And the retexturing, omg! i really didnt think you would be able to retexture it to fit the bast style...theres nothing stopping u...

    when i grow up i want to be ekaj...
  • Jerry_111_ElendJerry_111_Elend Join Date: 2002-10-02 Member: 1407Members
    Hmm, with a story line to boot with! A freighter under infestiation?
  • SupernornSupernorn Best. Picture. Ever. Made. Ever. Join Date: 2002-11-07 Member: 7608Members, Constellation
    mmm...if this doesnt turn out to be an official map i will eat my marine boots...but that wont happen because your map is truly the best ive seen so far...is this really the HL engine? thats what im going through....again...
Sign In or Register to comment.