Setting up ambushes

MovingTarget1MovingTarget1 Join Date: 2005-01-07 Member: 33357Members, Constellation
<div class="IPBDescription">Portal 2 Inspired ping tool</div>As I'm a man of many words I'm going to make this short and sweet.

The main idea is to help players set up ambushes easily without any form of voice communication or typing. This would be done by a orders menu similar to the commo rose menu in the battlefield series.
Through this players will be able to set markers on the map ala the Portal 2 Ping tool which will tell players to position themselves ready for an ambush.

How this works is that...One person on the alien team can set up a point on the map for an ambush by simply looking at the area on the map and setting a marker.
Players will then gather up at the marker until the person who placed the order either sets off a timer of 3 seconds or tells the team to rush instantly.

Heres a video that I mocked up in a few hours, the UI is pretty bad but hopefully you all get the point.

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This could be expanded further and we could add other orders to the menu and expand it for both teams. For instance we could use this menu to also tell other players to attack a certain structure in a room such as the power node or maybe update other players and the commander that a structure may need healing.

Well there it is... feel free to expand on it or explain how bad the idea is, and hopefully it doesn't make the commander totally useless.

Comments

  • _Necro__Necro_ Join Date: 2011-02-15 Member: 81895Members, Reinforced - Shadow
    edited February 2012
    That idea sounds really nice. But I think its not intuitive enough. And so it will hardly every be used. Maybe with some tweaks it could get more intuitive. But as you have wrote already. This should normally be done by the com. Besides this would create the opportunity of an easier control. Like the waypoints from the marine com.
  • zastelszastels Join Date: 2003-11-29 Member: 23731Members
    nice job! I think this is a very good idea, very easy to use and understand. Sometimes using the mic doesn't always work because you don't want to talk over the commander, or the other guy isn't using sound or something.

    Maybe the devs can throw this in one of the next few builds and we can see how often people use it.
  • zastelszastels Join Date: 2003-11-29 Member: 23731Members
    <!--quoteo(post=1907487:date=Feb 27 2012, 12:18 PM:name=_Necro_)--><div class='quotetop'>QUOTE (_Necro_ @ Feb 27 2012, 12:18 PM) <a href="index.php?act=findpost&pid=1907487"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That idea sounds really nice. But I think its not intuitive enough. And so it will hardly every be used. Maybe with some tweaks it could get more intuitive. But as you have wrote already. This should normally be done by the com. Besides this would create the opportunity of an easier control. Like the waypoints from the marine com.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I disagree, it is very intuitive. A single button to open the menu, and a person only needs to memorize mouse movement directions to quickly select what they want. Works the same was as in BF3 style menu, where you memorize where everything is and do it without reading. That is exactly what this game needs, a menu that doesn't require reading, because this game is fast. I'd say if you don't use something like this, you're not using everything to your advantage.
  • antacidantacid Join Date: 2007-08-07 Member: 61821Members, NS2 Playtester
    edited February 2012
    Nice effort but honestly a bad idea. Takes too long and is too unwieldy to use as alien communication in the heat of battle, aliens need to learn to move together and react together, not rely on timers and countdowns.
  • TimMcTimMc Join Date: 2012-02-06 Member: 143945Members
    Yeah I'm not a fan either. Doesn't feel right. Alien players tend to watch eachother and act as one already anyway.
  • _Necro__Necro_ Join Date: 2011-02-15 Member: 81895Members, Reinforced - Shadow
    edited February 2012
    Yeah in a match a few days ago, (I was alien com) I did just shout in the mic "ATTACK!" to two aliens hiding in a vent near 3 marines, as soon as I saw two other aliens approaching from the other side. It was a frag fest. None of the 4 aliens died. :D

    Fun story short: The alien commander can coordinate the aliens, when he uses his mic.
  • assbdaassbda Join Date: 2011-05-02 Member: 96737Members
    It looks cool but i agree with antacid, aliens need to react upon each other in sort of go with the flow fashion.
  • MOSSMOSS Join Date: 2012-02-28 Member: 147669Members
    I'm gonna agree with the other guys here; this is a clever idea, but a team really should be able to coordinate attacks with verbal communication or just by watching their teammates and understanding their surroundings.
  • MovingTarget1MovingTarget1 Join Date: 2005-01-07 Member: 33357Members, Constellation
    Just the feedback that I wanted guys!
    Yeah I understand that its slow but the whole point of it is that you don't need to use a microphone...
    This would be totally useless in a competitive environment for example but for public play where the majority of players spend most of the game running round like headless chickens an orders menu of such may not be such a bad idea.

    Meh enough defending this as really this should be done by the Commander... next!
  • KalabalanaKalabalana Join Date: 2003-11-14 Member: 22859Members
    If someone wants to set an ambush, they will, regardless of interface. I do not believe this menu will create any new situations in game.
  • Dank McShwaggerDank McShwagger Join Date: 2009-06-10 Member: 67784Members
    edited February 2012
    I think the idea is good. Whether the community likes it or not, if the code is already created then why not just submit it to the devs and let them do what they wish with it. Besides, this game is meant to be modable. If not implemented as a feature then it could be a server side mod.
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