Command Chair Lockup & Global Mine Deployment Sound Bugs
Security
Join Date: 2005-01-07 Member: 33133Members, Constellation, Squad Five Blue
<div class="IPBDescription">The Skulk goes *RAWR*</div>Hey everyone!
Encountered two new bugs this week.
For the first one, I was comm and somehow managed to break the commchair.
I think it happens when entering/exiting the CC in an awkward way, when the animation cycle of opening/closing is not finished yet.
I ended up logging out of the CC, but it wouldnt open. I couldnt log in again either. So I was just trapped inside and had to rejoin, which didnt fix it either.
The CC remained locked up without anyone inside for the rest of the game. We got then raped by an Onos:
<img src="http://security.anti-cheat.com/cclockup.jpg" border="0" class="linked-image" />
It hurt.
As for the second bug:
When Kharaa, I often hear the sounds of deploying mines all over the map, as if it happened next to me. Its quite distracting.
Any confirms?
Encountered two new bugs this week.
For the first one, I was comm and somehow managed to break the commchair.
I think it happens when entering/exiting the CC in an awkward way, when the animation cycle of opening/closing is not finished yet.
I ended up logging out of the CC, but it wouldnt open. I couldnt log in again either. So I was just trapped inside and had to rejoin, which didnt fix it either.
The CC remained locked up without anyone inside for the rest of the game. We got then raped by an Onos:
<img src="http://security.anti-cheat.com/cclockup.jpg" border="0" class="linked-image" />
It hurt.
As for the second bug:
When Kharaa, I often hear the sounds of deploying mines all over the map, as if it happened next to me. Its quite distracting.
Any confirms?
Comments
-Onos stun vs commander login for example (no dice)
-Alien killing the commander in the chair before the login sequence completes (no dice)
A very very nasty bug! If anyone encounters this bug and has some idea as to the cause with repro steps, an unlimited supply internet cookies will be the price :P
And for the mine deployment sound, I hear it all the time and it's pretty annoying.
Needless to say, we ended up losing the match after 5 minutes.
<a href="http://imgur.com/a/BDthq" target="_blank">http://imgur.com/a/BDthq</a> for some screens.
I have seen a similar bug occur when the comm gets DCed. Once the Comm is DCed, the CC stays closed and unresponsive. The same bug applies to the alien team. I can't recall if the hive stays in occupied mode (tentacles up) when the Khamm gets DCed. I would assume it stays in the occupied mode. If it switches to the unoccupied look (tentacles down) while still inaccesible to players, then I would assume that checking out the differences (if they exist) between the marine and alien commander codes would be a good place to start your bug hunt.
Good luck devs and happy (lol) bug hunting!