Glass or clear texture
So, I'm trying to figure out the best way to make a clear or see through texture or if I should use a glass prop.
<img src="http://i.imgur.com/XJTLQ.jpg" border="0" class="linked-image" />
The idea is that once there is water actually implemented, I'll be able to put it into a holding tank that is being sterilized with UV light.
Right now I have the yellow and grey arrows as the texture just to get an idea of what it should look like.
I don't have any experience using photoshop or any other similar program. So, I'm unsure how difficult of a task that this would be.
Thanks guys.
<img src="http://i.imgur.com/XJTLQ.jpg" border="0" class="linked-image" />
The idea is that once there is water actually implemented, I'll be able to put it into a holding tank that is being sterilized with UV light.
Right now I have the yellow and grey arrows as the texture just to get an idea of what it should look like.
I don't have any experience using photoshop or any other similar program. So, I'm unsure how difficult of a task that this would be.
Thanks guys.
Comments
<map type="emissive" value="materials/ns2_skyfalls/glass_blue_illum.dds" /> is the one i used for my blue glass in skyfalls. pm me if you need more help.
Tig
I don't really have any experience with textures, so that's a new realm for me. I also don't have photoshop or any other program to make textures. So, a quick tutorial would be awesome.
I've been pondering the idea as well.