Skulks move faster on infestation
eLRammstein
Join Date: 2012-03-12 Member: 148654Members
skulks should move faster on creep, ala starcraft 2, zerglings gain speed bonus on creep.
skulks gain a 1.8 speed increase in speed. if my math is correct it should be 9 bringin them back to build 199 but only on creep. they can defend better and marines are more cautious on creep.
skulks gain a 1.8 speed increase in speed. if my math is correct it should be 9 bringin them back to build 199 but only on creep. they can defend better and marines are more cautious on creep.
Comments
Marines do move slower on creep.
A) aliens are "too fast" on infestation and marines can't attack without being much stronger, either in tech or skill, which is obviously unfair, or
B) aliens are acceptably fast on infestation == too slow when off infestation => aliens can't attack without, well, see above. Or,
C) the advantage isn't big enough to matter, in which case what's the point?
this is a good point, I don't see why this shouldn't be implemented, it's a good idea, even if it's only like a .5 movement increase
Then maybe Marines should be able to build walls? So Aliens cant snipe turrets/mines?
I think the mechanics of the game atm is better then ever.
There. I said it.
Just thinking about this from a practical standpoint, it seems odd. If what IeptBarakat says is true, I'm going to have to agree with the devs on this one.
Yeah and I almost never agree.