Never-ending 1 base marine games

SideOfBeefSideOfBeef Join Date: 2012-03-04 Member: 148064Members
<div class="IPBDescription">Can we stop doing this?</div>I'm trying to figure out if this is just me or not. I play pub games, and every single one where aliens don't quickly lose has aliens take complete map control in the first 20 minutes, then has marines just sitting around in one base for the next 40 until either every alien rushes an Onos at the same time, or the server crashes. Frankly, it sucks.

Is anyone else having this experience? Is there something in the game that needs to changing to solve this? Or can we as a community stop forcing these unnecessarily long turtle-fests, and just gg when the game is over and get back to proper matches?

Comments

  • invTempestinvTempest Join Date: 2003-03-02 Member: 14223Members, Constellation, Squad Five Blue
    edited April 2012
    Keep faith in UWE, they are only a 6 man team remember? We can't expect them to fix an issue that has been happening for more than a year now - These changes take time. I'm sure they don't want to rush these kind of changes too fast. Besides, you can create your own gorge fort now so you can turtle just like the marines!

    Trolling aside, there have been a number of suggestions to UWE on ways to fix this but they have all been deemed un-intuitive so we will have to wait for a new hive 3 ability to be added that will make lifeforms invulnerable.

    *Edit*
    It was nice of the mods to delete my original post. I'm just rehashing what has been previously said by UWE so I don't see why such a post would be deleted.

    If you are going to remove my posts then please make sure to remove all the other posts from people who "troll" or disagree with UWE's decisions. Selectively targeting certain people due to various personal reasons would not be wise as you will be tarnishing UWE's image in the eyes of the community.
    */end Edit*
  • noncomposmentisnoncomposmentis Join Date: 2004-11-13 Member: 32773Members
    Onos is terrible right now and the alien base buster unit costs 30 res. Stop going onos and games will end very fast. This is just a case of lack of understanding of the game.
  • _Necro__Necro_ Join Date: 2011-02-15 Member: 81895Members, Reinforced - Shadow
    <!--quoteo(post=1930018:date=Apr 26 2012, 08:02 AM:name=noncomposmentis)--><div class='quotetop'>QUOTE (noncomposmentis @ Apr 26 2012, 08:02 AM) <a href="index.php?act=findpost&pid=1930018"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Onos is terrible right now and the alien base buster unit costs 30 res. Stop going onos and games will end very fast. This is just a case of lack of understanding of the game.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah, it is right, that you can crush every marine base with a few simple moves. But the alien team can't figure them out for hours:
    <ul><li>rush TOGETHER into the base</li><li>use a mix of lifeforms with more than one lerk! and gorges!</li><li>if the marines spammed turrets, spam cysts to distract them, so the lerks can get in without dieing</li></ul>

    Most stalemates occur, (beside turret spam) because the aliens aren't able to play in a team and attack together.
  • World ConstructWorld Construct Join Date: 2012-03-29 Member: 149616Members
    <!--quoteo(post=1930013:date=Apr 26 2012, 01:35 AM:name=invTempest)--><div class='quotetop'>QUOTE (invTempest @ Apr 26 2012, 01:35 AM) <a href="index.php?act=findpost&pid=1930013"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Keep faith in UWE, they are only a 6 man team remember? We can't expect them to fix an issue that has been happening for more than a year now - These changes take time. I'm sure they don't want to rush these kind of changes too fast. Besides, you can create your own gorge fort now so you can turtle just like the marines!

    Trolling aside, there have been a number of suggestions to UWE on ways to fix this but they have all been deemed un-intuitive so we will have to wait for a new hive 3 ability to be added that will make lifeforms invulnerable.

    *Edit*
    It was nice of the mods to delete my original post. I'm just rehashing what has been previously said by UWE so I don't see why such a post would be deleted.

    If you are going to remove my posts then please make sure to remove all the other posts from people who "troll" or disagree with UWE's decisions. Selectively targeting certain people due to various personal reasons would not be wise as you will be tarnishing UWE's image in the eyes of the community.
    */end Edit*<!--QuoteEnd--></div><!--QuoteEEnd-->
    They gave you Constellation with that mouth? I wanted Constellation, but I wouldn't have been such a disrespectful teenager about their game after I got it. You do realize that the team doesn't personally owe you anything other than a copy of the finished product, right?

    Seriously, I'm so sick of this. It's 2012, the internet is a part of everyday life. You cannot act like an "anonymous" raging force wantonly throwing insults and degrading innuendos left and right; These are real people taking part in this discussion, making this product, talking to you over the internet. Do you have any idea what the word "empathy" means?
  • elodeaelodea Editlodea Join Date: 2009-06-20 Member: 67877Members, Reinforced - Shadow
    <!--quoteo(post=1930013:date=Apr 26 2012, 04:35 PM:name=invTempest)--><div class='quotetop'>QUOTE (invTempest @ Apr 26 2012, 04:35 PM) <a href="index.php?act=findpost&pid=1930013"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Keep faith in UWE, they are only a 6 man team remember? We can't expect them to fix an issue that has been happening for more than a year now - These changes take time. I'm sure they don't want to rush these kind of changes too fast. Besides, you can create your own gorge fort now so you can turtle just like the marines!

    Trolling aside, there have been a number of suggestions to UWE on ways to fix this but they have all been deemed un-intuitive so we will have to wait for a new hive 3 ability to be added that will make lifeforms invulnerable.<!--QuoteEnd--></div><!--QuoteEEnd-->

    1) The funny thing is we already had a solution to this problem and it had not been happening for "more than a year now". Untill UWE removed it ofcourse. I'll let you play the guessing game here, im tired of repeating myself.
    2) Whoopee, lets give everyone turtling abilities! Just what we need (not).
    3) That gorge ability that must-not-be-named was totally unintuitive wasnt it. Gawdahm dat gorge bilebomb! More unintuitive than pressing c to bring up the minimap it was!
    4) Invulnerability is such a creative solution with so much depth isnt it (not).
  • playerplayer Join Date: 2010-09-12 Member: 73982Members
    He's right, the dev-team has their head up their ###### arse. I'm about done with this s.hit and might flip a coin later to decide whether to spend any more time on this game. And I do believe at this point we can definitely say a poster with an NS2PT-icon has to be scrutinized for apologism (not intended for a few level-headed guys still remaining there).

    A flippin' beta, months before release, and UWE is clowning about with spawn-waves and free buildings, what a hoax.
  • World ConstructWorld Construct Join Date: 2012-03-29 Member: 149616Members
    edited April 2012
    <!--quoteo(post=1930124:date=Apr 26 2012, 08:43 AM:name=player)--><div class='quotetop'>QUOTE (player @ Apr 26 2012, 08:43 AM) <a href="index.php?act=findpost&pid=1930124"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->A flippin' beta, months before release, and UWE is clowning about with spawn-waves and free buildings, what a hoax.<!--QuoteEnd--></div><!--QuoteEEnd-->
    This is a fallacy. You are obviously not an experienced game developer, therefore you obviously have no experience implementing spawn waves or balancing player resources in any successful game. This fallacy is being focused on and repeated, just like a political argument. It is wrong.

    There is nothing special about spawn waves or changing player-spawned buildings to spawn based on a set limit as opposed to meeting the value of a number of resources gradually accrued. People are obviously mad that the game is changing, and they are unable to adapt. The game was always in beta, always susceptible to changes, and never a released product. Although you may prefer the game a certain way due to playing it for a considerable time one way during development, the purpose of development is to achieve a final product with the most possible sales; this is not just because sales represent financial success, but because continued sales also represent the success of the game. That may seem like stating the obvious, but part of achieving the aforementioned success is making changes to the game in an scientific manner that will--in the eyes of the development team--make the game more enjoyable so that more people will buy the game and recommend it to other people.

    And finally, and possibly most importantly, you simply cannot regard other people with this level of vitriol over issues so trivial. It is flat-out immoral, it is propagated by the internet and contemporary Western society, and frankly it is not how anyone would address anyone else in public in most 1st, 2nd, and 3rd world nations. Stop being such unbelievable, immature ######, guys. There is no need to be abusive to other human beings whom you don't even know personally over an issue like balance and feature changes to a video game. Go direct your anger towards fixing the real problems with this world.
  • WilsonWilson Join Date: 2010-07-26 Member: 72867Members
    This is what happens when you play an unfinished game. I really don't think UWE is focusing on balance that much. It's more important for them to get all the features in and working in a way that they are happy with and then to start balancing things. As much as that sucks for current players, that's just the way the development will go. I haven't really played ns2 much at all since november, it's just not in a state right now that is enjoyable. Take a step back and come back when the game is feature complete and when they are really balancing things.
  • GrissiGrissi Join Date: 2003-08-28 Member: 20314Members, Constellation, NS2 Playtester, Squad Five Blue, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow
    <!--quoteo(post=1930142:date=Apr 26 2012, 08:12 AM:name=Wilson)--><div class='quotetop'>QUOTE (Wilson @ Apr 26 2012, 08:12 AM) <a href="index.php?act=findpost&pid=1930142"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This is what happens when you play an unfinished game. I really don't think UWE is focusing on balance that much. It's more important for them to get all the features in and working in a way that they are happy with and then to start balancing things. As much as that sucks for current players, that's just the way the development will go. I haven't really played ns2 much at all since november, it's just not in a state right now that is enjoyable. Take a step back and come back when the game is feature complete and when they are really balancing things.<!--QuoteEnd--></div><!--QuoteEEnd-->
    I agree, they should be more focused on the mechanics than the balance. Making good mechanics is they key for a enjoyable game, balance is secondary.
    You need to have all the mechanics in the game before you can really get the balance right.
  • cake.cake. Join Date: 2012-01-12 Member: 140165Members
    <!--quoteo(post=1930142:date=Apr 26 2012, 03:12 PM:name=Wilson)--><div class='quotetop'>QUOTE (Wilson @ Apr 26 2012, 03:12 PM) <a href="index.php?act=findpost&pid=1930142"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This is what happens when you play an unfinished game. I really don't think UWE is focusing on balance that much. It's more important for them to get all the features in and working in a way that they are happy with and then to start balancing things. As much as that sucks for current players, that's just the way the development will go. I haven't really played ns2 much at all since november, it's just not in a state right now that is enjoyable. Take a step back and come back when the game is feature complete and when they are really balancing things.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Actually i think they are focusing on balance quite a bit, due to the community. There are a lot of people already playing , so they have to think about them too. I'm sure this wouldn't be such a mess if the beta was a closed one.
  • _Necro__Necro_ Join Date: 2011-02-15 Member: 81895Members, Reinforced - Shadow
    <!--quoteo(post=1930134:date=Apr 26 2012, 03:03 PM:name=World Construct)--><div class='quotetop'>QUOTE (World Construct @ Apr 26 2012, 03:03 PM) <a href="index.php?act=findpost&pid=1930134"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->And finally, and possibly most importantly, you simply cannot regard other people with this level of vitriol over issues so trivial. It is flat-out immoral, it is propagated by the internet and contemporary Western society, and frankly it is not how anyone would address anyone else in public in most 1st, 2nd, and 3rd world nations. Stop being such unbelievable, immature ######, guys. There is no need to be abusive to other human beings whom you don't even know personally over an issue like balance and feature changes to a video game. Go direct your anger towards fixing the real problems with this world.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I'm all with you. I can't stand those little brats.

    Hey player! Just record a youtube video of you rolling on the floor screaming. This will have the same effect on the devs, like your forum post.

    Stop treating this beta as your freakin property! You have not the slightest right to insult the devs. Nor is your opinion anything near of important.
  • MaukkaMaukka Join Date: 2011-06-12 Member: 103991Members, Reinforced - Diamond
    Just add game enders into the game, nukes for the marines and Cthulhu for the aliens that come out at around 40 mins into the game and it's problem solved.
  • elodeaelodea Editlodea Join Date: 2009-06-20 Member: 67877Members, Reinforced - Shadow
    <!--quoteo(post=1930154:date=Apr 27 2012, 12:31 AM:name=_Necro_)--><div class='quotetop'>QUOTE (_Necro_ @ Apr 27 2012, 12:31 AM) <a href="index.php?act=findpost&pid=1930154"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm all with you. I can't stand those little brats.

    Hey player! Just record a youtube video of you rolling on the floor screaming. This will have the same effect on the devs, like your forum post.

    Stop treating this beta as your freakin property! You have not the slightest right to insult the devs. Nor is your opinion anything near of important.<!--QuoteEnd--></div><!--QuoteEEnd-->
    You mean the brat who wrote the incredible admin mod that most likely runs on every server you play on? The one who is working on an ingame state recorder for replays? Not commenting on his language whatever, but you attacking vitriol with vitriol is just an endless cycle.
  • dalleckdalleck Join Date: 2012-04-07 Member: 150061Members
    solution to marine turtling>>> Tech points have three power nodes, two at each exit and the existing one. When both forward-nodes are down, all 'active' power structures (turrets, phase gates, not armories) power down.

    Thus, when the enemy is at the gates it's a pretty bad situation.
  • LankaLanka Join Date: 2012-04-26 Member: 151106Members
    Where's my suicide-bomber-skulk? ;_;

    Arm, leap in behind structures, blow up something that seems expensive - repeat.


    Or if only aliens had some kind of projectile weapon for sieging down buildings. (Lerk DoT hardly counts as it alone can't destroy buildings unless Marines really lack in the welder department.)
  • World ConstructWorld Construct Join Date: 2012-03-29 Member: 149616Members
    <!--quoteo(post=1930180:date=Apr 26 2012, 10:13 AM:name=elodea)--><div class='quotetop'>QUOTE (elodea @ Apr 26 2012, 10:13 AM) <a href="index.php?act=findpost&pid=1930180"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You mean the brat who wrote the incredible admin mod that most likely runs on every server you play on? The one who is working on an ingame state recorder for replays? Not commenting on his language whatever, but you attacking vitriol with vitriol is just an endless cycle.<!--QuoteEnd--></div><!--QuoteEEnd-->
    You're right on the second point. However, accomplishments do not dissipate the established standards for decorum. People must simply treat each other with respect. You can't insult and demean every person you disagree with just because the method of interaction is a keyboard and webforum.
  • RisingSunRisingSun Rising California Join Date: 2004-04-19 Member: 28015Members, Constellation, Reinforced - Shadow, WC 2013 - Shadow
    edited April 2012
    <!--quoteo(post=1930113:date=Apr 26 2012, 12:21 PM:name=World Construct)--><div class='quotetop'>QUOTE (World Construct @ Apr 26 2012, 12:21 PM) <a href="index.php?act=findpost&pid=1930113"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->They gave you Constellation with that mouth?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Constellation was given to those who donated in the NS1 era.

    I agree with Tempest and any negativity you read is from loving this game so much and having good solutions that are ignored for ideas that are implemented that are worse. Just saying ;) It has been a long ride for some people and we are a little frustrated and very disappointed in not being heard or at least told why our ideas dont mesh.
  • 1dominator11dominator1 Join Date: 2010-11-19 Member: 75011Members
    edited April 2012
    <!--quoteo(post=1929930:date=Apr 25 2012, 10:27 PM:name=SideOfBeef)--><div class='quotetop'>QUOTE (SideOfBeef @ Apr 25 2012, 10:27 PM) <a href="index.php?act=findpost&pid=1929930"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm trying to figure out if this is just me or not. I play pub games, and every single one where aliens don't quickly lose has aliens take complete map control in the first 20 minutes, then has marines just sitting around in one base for the next 40 until either every alien rushes an Onos at the same time, or the server crashes. Frankly, it sucks.

    Is anyone else having this experience? Is there something in the game that needs to changing to solve this? Or can we as a community stop forcing these unnecessarily long turtle-fests, and just gg when the game is over and get back to proper matches?<!--QuoteEnd--></div><!--QuoteEEnd-->

    While in my experience 40 min is a blatant and heinous exaggeration (Base is plenty killable with a good mix of classes and teamwork) I do agree that the 1 base 'Oh god why dont you buggers die?!?!" phase of gameplay lasts far too long, especially considering that as a rule of thumb it is the laggiest and pales in terms of fun in comparacent to the much more dynamic early/mid game.

    <!--quoteo(post=1930134:date=Apr 26 2012, 09:03 AM:name=World Construct)--><div class='quotetop'>QUOTE (World Construct @ Apr 26 2012, 09:03 AM) <a href="index.php?act=findpost&pid=1930134"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->And finally, and possibly most importantly, you simply cannot regard other people with this level of vitriol over issues so trivial. It is flat-out immoral, it is propagated by the internet and contemporary Western society, and frankly it is not how anyone would address anyone else in public in most 1st, 2nd, and 3rd world nations.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I assure that the only reason more people dont address each other like this in public is because they lack balls, or more likely ballz. Tossing around petty and unconstructive insults and criticisms is one of democracy's finest traditions!
  • StopSpazzingStopSpazzing Join Date: 2005-02-26 Member: 42529Members, Constellation, Reinforced - Shadow
    edited April 2012
    <!--quoteo(post=1930113:date=Apr 26 2012, 05:21 AM:name=World Construct)--><div class='quotetop'>QUOTE (World Construct @ Apr 26 2012, 05:21 AM) <a href="index.php?act=findpost&pid=1930113"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->They gave you Constellation with that mouth? I wanted Constellation, but I wouldn't have been such a disrespectful teenager about their game after I got it. You do realize that the team doesn't personally owe you anything other than a copy of the finished product, right?<!--QuoteEnd--></div><!--QuoteEEnd-->

    You donated to be constellation member. They give you it to show their gratitude. :)

    <!--quoteo(post=1930134:date=Apr 26 2012, 06:03 AM:name=World Construct)--><div class='quotetop'>QUOTE (World Construct @ Apr 26 2012, 06:03 AM) <a href="index.php?act=findpost&pid=1930134"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This is a fallacy. You are obviously not an experienced game developer, therefore you obviously have no experience implementing spawn waves or balancing player resources in any successful game. This fallacy is being focused on and repeated, just like a political argument. It is wrong.

    There is nothing special about spawn waves or changing player-spawned buildings to spawn based on a set limit as opposed to meeting the value of a number of resources gradually accrued. People are obviously mad that the game is changing, and they are unable to adapt. The game was always in beta, always susceptible to changes, and never a released product. Although you may prefer the game a certain way due to playing it for a considerable time one way during development, the purpose of development is to achieve a final product with the most possible sales; this is not just because sales represent financial success, but because continued sales also represent the success of the game. That may seem like stating the obvious, but part of achieving the aforementioned success is making changes to the game in an scientific manner that will--in the eyes of the development team--make the game more enjoyable so that more people will buy the game and recommend it to other people.

    And finally, and possibly most importantly, you simply cannot regard other people with this level of vitriol over issues so trivial. It is flat-out immoral, it is propagated by the internet and contemporary Western society, and frankly it is not how anyone would address anyone else in public in most 1st, 2nd, and 3rd world nations. Stop being such unbelievable, immature ######, guys. There is no need to be abusive to other human beings whom you don't even know personally over an issue like balance and feature changes to a video game. Go direct your anger towards fixing the real problems with this world.<!--QuoteEnd--></div><!--QuoteEEnd-->

    +1
Sign In or Register to comment.