Clogs bring back that missing element of silly fun that the game has been missing since relocating the comm chair to wherever you wanted was taken away, I hope we get more things like this.
The clogs just need a little more life. It is supposed to delay the marines a bit, but 1 grenade isn't really delaying. ARCs should still 1shot them though.
The clogs just need a little more life. It is supposed to delay the marines a bit, but 1 grenade isn't really delaying. ARCs should still 1shot them though.<!--QuoteEnd--></div><!--QuoteEEnd-->
What if they arbsorbed ARC AoE damage like sponges?
<!--quoteo(post=1930712:date=Apr 27 2012, 10:56 AM:name=paradoxum)--><div class='quotetop'>QUOTE (paradoxum @ Apr 27 2012, 10:56 AM) <a href="index.php?act=findpost&pid=1930712"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What if they arbsorbed ARC AoE damage like sponges?<!--QuoteEnd--></div><!--QuoteEEnd-->
Whoa now. Let's not get ideas into peoples heads now. Let's not encourage people to spam 400 clogs in their main base. I happen to enjoy getting my 10 FPS in combat.
But paradoxm is right. Finally they are adding features that allow for creative play, although it is mostly useless it gives me a sense of nostalgia.
OC's in NS1 were pretty powerful unless counter with the right equip and tactics. Until now hydras were completely useless.
Agree. Marines get GLs just as we unlock them now so they don't last long since a single grenade can destroy a whole group of them that took you painful minutes placing down (building them needs to be streamlined)
<!--quoteo(post=1930776:date=Apr 27 2012, 03:56 PM:name=TrC)--><div class='quotetop'>QUOTE (TrC @ Apr 27 2012, 03:56 PM) <a href="index.php?act=findpost&pid=1930776"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We need only need doors for walls so onos can go through and marines should give exp, loot and some gear.<!--QuoteEnd--></div><!--QuoteEEnd-->
^this for sure. turn this game int a fps/rts/rpg/mmo :D
<!--quoteo(post=1930776:date=Apr 27 2012, 02:56 PM:name=TrC)--><div class='quotetop'>QUOTE (TrC @ Apr 27 2012, 02:56 PM) <a href="index.php?act=findpost&pid=1930776"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->We need only need doors for walls so onos can go through and marines should give exp, loot and some gear.<!--QuoteEnd--></div><!--QuoteEEnd-->
oh man the other night on all-in i found some PH4T L3W7
<!--quoteo(post=1930726:date=Apr 27 2012, 04:31 PM:name=Runteh)--><div class='quotetop'>QUOTE (Runteh @ Apr 27 2012, 04:31 PM) <a href="index.php?act=findpost&pid=1930726"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->They just need to gain health over time, like structures.<!--QuoteEnd--></div><!--QuoteEEnd--> +1
Comments
Lol
The clogs just need a little more life. It is supposed to delay the marines a bit, but 1 grenade isn't really delaying. ARCs should still 1shot them though.
The clogs just need a little more life. It is supposed to delay the marines a bit, but 1 grenade isn't really delaying. ARCs should still 1shot them though.<!--QuoteEnd--></div><!--QuoteEEnd-->
What if they arbsorbed ARC AoE damage like sponges?
Whoa now. Let's not get ideas into peoples heads now. Let's not encourage people to spam 400 clogs in their main base. I happen to enjoy getting my 10 FPS in combat.
But paradoxm is right. Finally they are adding features that allow for creative play, although it is mostly useless it gives me a sense of nostalgia.
OC's in NS1 were pretty powerful unless counter with the right equip and tactics. Until now hydras were completely useless.
Also, speed up placement. 1,3,left click,1,3,left click, snore....
Agree. Marines get GLs just as we unlock them now so they don't last long since a single grenade can destroy a whole group of them that took you painful minutes placing down (building them needs to be streamlined)
though few thigns are funnier than an ARC train driving right through 2 huge barriers of such kind
^this for sure. turn this game int a fps/rts/rpg/mmo :D
oh man the other night on all-in i found some PH4T L3W7
+1
Closing topic.