Infestation - Marine Death
wannabeuk
Join Date: 2009-11-24 Member: 69516Members
Hey guys,
So during streaming this weekend a few of us were talking about death animations on the infestation, a few of us thought this was already in, only to notice it wasn't, and i thought it would be a pretty nice feature.
The idea is simply that when a marine is killed on the infestation, the body should be "eaten" (absorbed) by the infestation. Just a death animation to add a little flavor, Could even go as far as making it increase the growth of the infestation in that area slightly, although that is just me thinking out loud :)
Just wanted to see what other people thought.
So during streaming this weekend a few of us were talking about death animations on the infestation, a few of us thought this was already in, only to notice it wasn't, and i thought it would be a pretty nice feature.
The idea is simply that when a marine is killed on the infestation, the body should be "eaten" (absorbed) by the infestation. Just a death animation to add a little flavor, Could even go as far as making it increase the growth of the infestation in that area slightly, although that is just me thinking out loud :)
Just wanted to see what other people thought.
Comments
would be nifty, though something for much later potentially. would fit theme rather well
And i know this isn't critical or anything, just throwing the idea out there :)
Aliens dieing on infestation would also get absorbed then and I could see this being hugely distracting if it was say, any onos
<i>(even if you were allowed to clip through it like it wasn't there the prolonged death animation will block vision too long)</i>
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I think the idea of different flavors for each marine is great. Men can make it smother the corpse, women will of course be tentacled and black marines obviously just punch their way out and the infestation loses. The flavors can also add abilities to infestation, except of course black marines which can not be stopped.
Aliens dieing on infestation would also get absorbed then and I could see this being hugely distracting if it was say, any onos
<i>(even if you were allowed to clip through it like it wasn't there the prolonged death animation will block vision too long)</i>
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The animation doesn't have to be awkwardly long, it can still be quick and have the animation we're talking about, even if the majority of the "animation" is the corpse sinking into the infestation.
So during streaming this weekend a few of us were talking about death animations on the infestation, a few of us thought this was already in, only to notice it wasn't, and i thought it would be a pretty nice feature.
The idea is simply that when a marine is killed on the infestation, the body should be "eaten" (absorbed) by the infestation. Just a death animation to add a little flavor, Could even go as far as making it increase the growth of the infestation in that area slightly, although that is just me thinking out loud :)
Just wanted to see what other people thought.<!--QuoteEnd--></div><!--QuoteEEnd-->
I already suggested that, plus a gamemechanic that goes with it here:
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=117830" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=117830</a>