Flamethrower alternate attack

0+0=00+0=0 Join Date: 2012-03-23 Member: 149263Members
<div class="IPBDescription">:)</div>Well, I got to thinking the flamethrower is gonna need a pretty sick alternate attack if the pres cost is gonna stay the same while still maintaining the flamethrower as a supportive weapon.

So, I'd like to suggest an ice/cryo freeze as an alternate attack. Now.. I'm not trying to go crazy here but most of all the visual effect of a frost attack had me the most intrigued. Freezing then torching buildings/creatures (not the other way around of course.. lol) just sounds like a high dose of asskickery as it would definitely LOOK cool. Without a doubt whatever effect it has have to be discussed.

I was thinking anything along the lines of movement debuff, slippery floors, slime-static effect, frozen effect, etc.. maybe something as complicated as extra damage if used before flame. The reload animation simply be changed to a canister containing 2 liquids (fuel/nitrogen/whatever).

However, i'd like to hear some feedback because I think it can maintain balance, keep the flamethrower as something that doesn't just spew more DPS out, and provide the flamethrower with added abilities that could be "rationalized" with the frost effect, thus giving it more tactical use in the field.

Maybe this is crazy because it's coming from someone who also thinks the alternate shotgun attack should hold a nearby, unlucky skulk down with your boot and blast it point blank. (So tired of 3-4 hits not even slowing a skulk down, wtf kind of shotgun are we using here??)

Anyway,

TL/DR: Liquid nitrogen cryo-attack for flamethrower?

Comments

  • Cee Colon SlashCee Colon Slash Join Date: 2012-05-25 Member: 152581Members
    Hmmm; an interesting idea, but it doesn't hang together well for me.

    Personally I think it would be more useful to have a secondary attack that has a wider blast of flame at the expense of distance - and perhaps chews through ammo faster. A real last-ditch weapon when the skulk gets in close.
  • paradoxumparadoxum United Kingdom Join Date: 2012-03-05 Member: 148193Members
    What about the secondary fires the gas canister off like a grenade which explodes and leaves flaming napalm over an area of effect that it hit, damaging and draining energy for the duration?
  • UlmontUlmont Join Date: 2011-10-02 Member: 125211Members, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, Subnautica Playtester, Retired Community Developer
    ^
    This. Napalm grenades are the solution to everything!
  • PapayasPapayas Join Date: 2010-07-01 Member: 72219Members
    ^
    This. Arrows are also the solution to everthing!
  • slayerkl2slayerkl2 RUFCKINGKETAMINE?????? Join Date: 2004-10-17 Member: 32324Members
    I would like to see something like the pyros air blast in tf2. In tf2 the air blast uses ~1/4 ammo, and pushes a large blast of air in front of the pyro. This extinguishes teamates and deflects projectiles/rockets. This could be translated to pushes spores out of the room, sends a leaping skulk flying away, screws up a lerk in flight.......
  • ArcL!ghtArcL!ght Join Date: 2007-11-27 Member: 63031Members, Squad Five Blue, NS2 Map Tester
    Why wouldn't secondary be like this... unscrew current container, send it flying like a grenade, have a fuel air bomb effect in the room doing moderate to high damage while setting everything on fire.
  • 0+0=00+0=0 Join Date: 2012-03-23 Member: 149263Members
    Well ###### a napalm grenade is a badass idea too..

    I just liked the idea of frost effects. I'm OK with your guys' idea.
  • fenrir1179fenrir1179 Join Date: 2011-11-05 Member: 131263Members
    maybe make it more like a real flamethrower...
    the flame isn't as "flame y" in real life more like a waterhose (on stream not spray) with fire.
    about 5 years ago i was down in coronado (NAB) doing some navy stuff and some dudes from EOD had a whole bunch of ww2,korea,and 'nam tools and they had a few throwers.
    one for a sherman easy8 and a pack .. and a nonfunctional one anyhoo..
    so those packs shot a nice stream about 30-40yards ...

    if there is to be a secondary i think a long range stream (maybe takes 2X the fuel) would be a good bet.
    or rainbows which would make the aliens happy and not fight but just cuddle you abit :)
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