Question Regarding Commander

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Comments

  • JoracyJoracy Join Date: 2012-06-17 Member: 153367Members
    Yeah, the mechanism for selecting commanders is extremely poor, and the ability for a game to start with no commander actually volunteering for a few minutes can sometimes ruin entire games (and is only aggravated by 60% of the server refusing to join a team either because they want to chat in the ready room, or want to be on a different team, when the actual round has actually started). Something to prevent games from starting until both teams are at least somewhat ready to start would be a good idea.
  • .ADHd.ADHd Join Date: 2012-02-18 Member: 146565Members
    If a comm is vote kicked by the team it was for a good reason. If you can't see that then you simply have not played enough of the game yet.

    Don't take it personally. And don't blame other people for your own fail.
  • DeadzoneDeadzone Join Date: 2003-07-03 Member: 17911Members, Reinforced - Shadow
    I do have to say, I'm happy the OP was able to try talking to his second team and get a good game and some learning time in the comm chair. Hopefully you'll continue to have teams who are cool with this and you'll get into the swing of both playing comm and grunt.
    You're probably right about the mic working better in general - it's easy to miss chat messages. Players respond much better in general to a comm with a mic.

    Beyond that, though, I have to agree with most of the posters about messing around on your own for 15 minutes before joining a public game. Understand that in order for the team to have a fun game, they NEED a commander, and if they feel they're not getting what they need, they are perfectly legitimized in kicking the comm.
  • Forever_rustyForever_rusty Join Date: 2012-04-30 Member: 151314Members
    <!--quoteo(post=1946010:date=Jun 23 2012, 01:33 AM:name=CaptainFlaccid)--><div class='quotetop'>QUOTE (CaptainFlaccid @ Jun 23 2012, 01:33 AM) <a href="index.php?act=findpost&pid=1946010"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Any elaboration on this would be helpful. And, no, elitist remarks like, "You should learn how to play Commander before you try playing commander" won't appeal to me. Learning the game inside the game is the best and only way I would prefer to learn, even if it aggravates others. You can't learn the game unless you play it.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I'm glad you got kicked, I hope you always get kicked and never comm
  • AlignAlign Remain Calm Join Date: 2002-11-02 Member: 5216Forum Moderators, Constellation
    <!--quoteo(post=1946819:date=Jun 27 2012, 12:14 AM:name=.ADHd)--><div class='quotetop'>QUOTE (.ADHd @ Jun 27 2012, 12:14 AM) <a href="index.php?act=findpost&pid=1946819"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If a comm is vote kicked by the team it was for a good reason.<!--QuoteEnd--></div><!--QuoteEEnd-->
    In theory... right now you just need 2 or 3 votes, rather than the majority.
  • simbasimba Join Date: 2012-05-06 Member: 151628Members
    Couple of tips if you're new and want to comm. Both have already been stated but i'd like to sum it up over the rest of it.

    1. Have a mic. Nothing is more frustrating to a lot of players than having a silent comm.
    2. Announce that you're new to it, and most players will be okay with it and offer you tips.
    3. Ask questions if you are unsure how to do things or where to place them.
  • CaptainFlaccidCaptainFlaccid Join Date: 2012-06-23 Member: 153567Members
    edited July 2012
    Again, to those of you who were able to ignore / disregard some of my unintentional "troll-provoking" responses, thank you. I came here to voice my concern and ask for tips and that's what I did. Truthfully, I did not expect the 5-6 people who were absolutely appalled that I wasn't tailoring my responses to provoke positive ones.

    I will be glad when there is a flood of new players--it will balance out the elite:noob ratio, which judging by this forum, is something this game desperately needs. This doesn't apply to those of you who actually offered tips and helpful responses.

    You're all under the impression that players should take a moment to be courteous to others before playing a multiplayer game. That's not how it works and will ever work. This is why the multiplayer aspect of any/most games are unrated, they simply cannot be 100% controlled. You can strive to put rules and more rules in place to ensure a fair experience, but no matter what, you will be trampling someones opinion of fair and possibly making a game worse in the process.

    However, I completely agree that there should be a way to choose your commander before the game begins, from the starting area, or a voting system of some kind.

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Sorry, but this has nothing to do with elitists. It's just the simple comparison of: Will you annoy 11+ people because you are not willing to learn the basics on an empty server? Should your fun really stand over the fun of 11+ other people? Or like Mr. Spock would say it: The needs of the many outweigh the needs of the few.<!--QuoteEnd--></div><!--QuoteEEnd-->

    This does not apply to a multiplayer game. Multiplayer games do not have any real world consequences. This is why when you die in a video game, you respawn. I shouldn't have to explain that to anyone, especially on a forum. lol.

    Also, yes, I think my fun "should" stand over the fun of 11+ other people. Reason being, if those 11+ other people really want to have fun, they will take the time to actively help anyone who steps into the commander box. I had some very nice people help me learn commander in one server, and in another some people got angry. Sometimes people simply do not care whether you're good or bad as a commander and they play anyway.

    If you're seeking a competitive game, you need to separate the game into private and public. A public game will be chaos and sometimes there will be some good games. You cannot expect there to be perfect games every time you play in a public server.

    This reminds me of Call of Duty, when they would put the words, "Crouch Only" or "Snipers Only" in the title of the server... and if you were caught running or using anything other than a sniper, they would kick you out of the server... but only after enough people have complained. This is a completely absurd way to manage the experience. If you want to outlaw running, you need a mod that outlaws it. If you want to outlaw all weapons except the sniper, you need a mod that outlaws it. If I recall, Call of Duty Black Ops didn't allow mods, therefore it was a crappy game!

    Compare that experience to this game. Simply titling a server "noobs only" will not produce a 100% noob game. lol. Better players will still join, even for the purpose of trolling noobs. I've seen it happen hundreds of times in classic arena shooter games like Quake or Unreal Tournament.. and even Stacraft and Warcraft 3 custom games. The same is true in reverse: Pros only. Noobs will still join no matter what you try to do to prevent it. It has to be controlled at the server level using mods or some kind of ranking system.

    Anyway, I can go on and on but I won't. The trolls are going to get even more appalled with my responses and insult me for the things I've said but just remind yourselves... everything I've claimed is true, if at least to some degree.

    Speaking of which, why insult? Why not say, "I disagree for ABC XYZ"... I consider myself fairly civilized... why the hostile responses? (Again, I am fully aware not everyone provided a hostile response. Thanks to those who responded in kind.) Food for thought.

    -Flaccid
  • TweadleTweadle Join Date: 2005-02-03 Member: 39686Members, NS2 Map Tester
    edited July 2012
    Shall we mod an eject option then? Wait, hold on a second! :D
  • xorexxorex Join Date: 2012-03-10 Member: 148550Members, NS2 Map Tester, Reinforced - Shadow
    <!--quoteo(post=1946867:date=Jun 26 2012, 05:48 PM:name=Forever_rusty)--><div class='quotetop'>QUOTE (Forever_rusty @ Jun 26 2012, 05:48 PM) <a href="index.php?act=findpost&pid=1946867"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I'm glad you got kicked, I hope you always get kicked and never comm<!--QuoteEnd--></div><!--QuoteEEnd-->

    LOL rusty
  • {GGs} Chicken{GGs} Chicken Join Date: 2011-11-22 Member: 134663Members, NS2 Map Tester
    <!--quoteo(post=1949032:date=Jul 4 2012, 03:19 PM:name=CaptainFlaccid)--><div class='quotetop'>QUOTE (CaptainFlaccid @ Jul 4 2012, 03:19 PM) <a href="index.php?act=findpost&pid=1949032"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This does not apply to a multiplayer game. Multiplayer games do not have any real world consequences. This is why when you die in a video game, you respawn. I shouldn't have to explain that to anyone, especially on a forum. lol.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Why wouldn't it apply to a multiplayer game? They do indeed. Google up if you need to. Wasting a half(or even full) of a server of people's time so you can learn how to do very basic things that you can easily learn in numerous other ways is stupid.

    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Also, yes, I think my fun "should" stand over the fun of 11+ other people. Reason being, if those 11+ other people really want to have fun, they will take the time to actively help anyone who steps into the commander box. I had some very nice people help me learn commander in one server, and in another some people got angry. Sometimes people simply do not care whether you're good or bad as a commander and they play anyway.<!--QuoteEnd--></div><!--QuoteEEnd-->

    If they really want to have fun they will hold your hand and lose/waste a games(or more) worth of time? Sounds legit.


    +4 Rusty
  • GORGEousGORGEous Join Date: 2012-02-19 Member: 146762Members, NS2 Map Tester
    <!--quoteo(post=1949032:date=Jul 4 2012, 06:19 PM:name=CaptainFlaccid)--><div class='quotetop'>QUOTE (CaptainFlaccid @ Jul 4 2012, 06:19 PM) <a href="index.php?act=findpost&pid=1949032"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Also, yes, I think my fun "should" stand over the fun of 11+ other people. Reason being, if those 11+ other people really want to have fun, they will take the time to actively help anyone who steps into the commander box. I had some very nice people help me learn commander in one server, and in another some people got angry. Sometimes people simply do not care whether you're good or bad as a commander and they play anyway.<!--QuoteEnd--></div><!--QuoteEEnd-->

    <!--quoteo(post=1949032:date=Jul 4 2012, 06:19 PM:name=CaptainFlaccid)--><div class='quotetop'>QUOTE (CaptainFlaccid @ Jul 4 2012, 06:19 PM) <a href="index.php?act=findpost&pid=1949032"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Also, yes, I think my fun "should" stand over the fun of 11+ other people.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Well, I think that pretty much sums up the thread!
  • _Necro__Necro_ Join Date: 2011-02-15 Member: 81895Members, Reinforced - Shadow
    inb4 closed...

    <!--quoteo(post=1949032:date=Jul 5 2012, 12:19 AM:name=CaptainFlaccid)--><div class='quotetop'>QUOTE (CaptainFlaccid @ Jul 5 2012, 12:19 AM) <a href="index.php?act=findpost&pid=1949032"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This does not apply to a multiplayer game. Multiplayer games do not have any real world consequences. This is why when you die in a video game, you respawn. I shouldn't have to explain that to anyone, especially on a forum. lol.<!--QuoteEnd--></div><!--QuoteEEnd-->
    It's sad that you didn't understand the metaphor. Your fun does not outweigh the desire of fun of the others. They don't want and don't will waste their time for you.
    <!--quoteo(post=1949032:date=Jul 5 2012, 12:19 AM:name=CaptainFlaccid)--><div class='quotetop'>QUOTE (CaptainFlaccid @ Jul 5 2012, 12:19 AM) <a href="index.php?act=findpost&pid=1949032"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Also, yes, I think my fun "should" stand over the fun of 11+ other people. Reason being, if those 11+ other people really want to have fun, they will take the time to actively help anyone who steps into the commander box. I had some very nice people help me learn commander in one server, and in another some people got angry. Sometimes people simply do not care whether you're good or bad as a commander and they play anyway.<!--QuoteEnd--></div><!--QuoteEEnd-->
    This is very egoistic to say. The 11+ other people could say the exact same and nobody would achieve anything. If they say: "No, if you want to have fun, you have to learn the basics before you bother us." What than? Your intolerance and ignorance for the need of others is outstanding. I really don't know if you are trying to troll us or if you are just not mature enough to see, that some deference is also appropriate in multiplayer games. Because the players are humans too.
  • AngeluszAngelusz Harmonic entropist Join Date: 2003-07-10 Member: 18072Members, Forum Moderators, Constellation, NS2 Playtester
    <!--coloro:#FF8C00--><span style="color:#FF8C00"><!--/coloro-->Keep it civil people, don't make us close this topic.<!--colorc--></span><!--/colorc-->

    In essence, the OP has good questions. The good news is that Charlie is actively working on tutorials for NS2. Even though I cannot give you information on how this will be shaped, I'm confident that the commander mode will be taken into account as well.
  • TweadleTweadle Join Date: 2005-02-03 Member: 39686Members, NS2 Map Tester
    <!--quoteo(post=1949156:date=Jul 5 2012, 12:52 PM:name=Angelusz)--><div class='quotetop'>QUOTE (Angelusz @ Jul 5 2012, 12:52 PM) <a href="index.php?act=findpost&pid=1949156"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Charlie is actively working on tutorials for NS2.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Very pleased to see that this is on the agenda.
  • killer monkeykiller monkey Join Date: 2010-02-26 Member: 70743Members, Reinforced - Shadow
    You seem like a huge ###### that hates people for being better than you, there are no elitists here just people that play the game
  • haprohapro Join Date: 2012-03-27 Member: 149492Members
    edited July 2012
    <!--quoteo(post=1949196:date=Jul 5 2012, 12:32 PM:name=killer monkey)--><div class='quotetop'>QUOTE (killer monkey @ Jul 5 2012, 12:32 PM) <a href="index.php?act=findpost&pid=1949196"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->there are no elitists here just people that play the game<!--QuoteEnd--></div><!--QuoteEEnd-->
    Well, that's definitely not true. Tutorials would be awesome though. Even just a page of text in-game that explained the basics and maybe some screenshots would be great, if an interactive tutorial is too much work.
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    Ideally, tutorials or even practice bot servers would a nice way for new players to learn comming. However, NS2 isn't there yet such that if you decide to put your enjoyment above others by learning to comm in a full game, you shouldn't expect everyone to happily go along. Actions, even in an online multiplayer game, will sometimes have consequences you do not like.
  • LPCLPC Join Date: 2002-04-07 Member: 384Members, Reinforced - Diamond
    edited July 2012
    <!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Learning the game inside the game is the best and only way I would prefer to learn, even if it aggravates others. <b>You can't learn the game unless you play it. </b><!--QuoteEnd--></div><!--QuoteEEnd-->

    Dude I seriously pray to god that you'll never become a surgeon (even if it aggravates others LOL)


    p.s. just learn to step down when you're outnumbered dude, you could've also started learning the basics in an empty server, or a 2vs2 game, but you choose to do it in 11+ server.
    like you said, you're dealing with adults, sometimes they're willing to help, and sometimes they're just shooting away some cropped up anger left-over from a stress-full work-day.


    remember dude, you said yourself that you may aggravate others, then why.... can't.... they.... aggravate: YOU?


    the joke is on you for not being able to handle that, there were probably others better capable of commanding in that game, so democracy reigned victorious.




    how is all this un-acceptable or even childish?


    friendly greetings,

    Thomas


    edit: on a side-note: don't mistake people who are just making fun for 10-year olds -> Im guessing you meant Zombiehellmonkey, but he was just (in a fun, somewhat provoking way) trying to tell you that you might have been mistaken for a trolling commander.

    but whatever, like you said yourself, everything you say is the truth, so I guess I must be wrong, you can just ignore this post...
  • 1dominator11dominator1 Join Date: 2010-11-19 Member: 75011Members
    edited July 2012
    <!--quoteo(post=1949080:date=Jul 4 2012, 09:07 PM:name=GORGEous)--><div class='quotetop'>QUOTE (GORGEous @ Jul 4 2012, 09:07 PM) <a href="index.php?act=findpost&pid=1949080"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Well, I think that pretty much sums up the thread!<!--QuoteEnd--></div><!--QuoteEEnd-->


    Says it all really.

    <!--quoteo(post=1949032:date=Jul 4 2012, 06:19 PM:name=CaptainFlaccid)--><div class='quotetop'>QUOTE (CaptainFlaccid @ Jul 4 2012, 06:19 PM) <a href="index.php?act=findpost&pid=1949032"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->This does not apply to a multiplayer game. Multiplayer games do not have any real world consequences. This is why when you die in a video game, you respawn. I shouldn't have to explain that to anyone, especially on a forum. lol.<!--QuoteEnd--></div><!--QuoteEEnd-->

    By the same virtue you have no business complaining as it is just a game and thus their decision to kick you had no real world consequences for you. I really shouldnt have to explain this, especially on a forum lol.
  • CaptainFlaccidCaptainFlaccid Join Date: 2012-06-23 Member: 153567Members
    edited July 2012
    You guys seem to believe that there has been some damage here. There is no damage. This event transpired days ago and I have since played the game a few more times, learned the commander role, taken breaks, played other games, worked at my job... etc.

    Whatever I say now is merely my opinion about how I think the game fails in some ways and can be improved. I state this with firmness and admittance of futility against what I believe is a forum comprised of <!--coloro:orange--><span style="color:orange"><!--/coloro-->*I need to learn to be nicer*<!--colorc--></span><!--/colorc-->.

    My opinion is that the best way to learn a game is to play it without having to resort to practice sessions. This does not mean that I never want to play a practice session, it simply means that I think it shouldn't be a requirement. The vast majority of people who have responded disagree. I have no problem having an opinion that resides in the minority, it simply means that ultimately I may not consider this a game worthy of becoming good at.

    Games I do consider worthy of being good at include Unreal Tournament, UT2004, Unreal Tournament 3, Starcraft, Starcraft 2, Warcraft 3, etc. These are all games that you can play withing having to worry about pissing others off. You're going to suck no matter what in the beginning but ultimately you will become good through playing the game. Practice sessions are not required, nobody will shun you for playing even if you suck in the beginning.

    As a result, I have become VERY good at some of these games (namely: UT2004 and UT3).

    Now, I think I must retire this thread. This is obviously not a positive community, nor do I believe my image played a huge role in the negative responses received. You guys are the culmination of your own insults. If you want to salvage this game, you must, first, salvage your community.

    -Flaccid

    <sub><!--coloro:orange--><span style="color:orange"><!--/coloro-->Fixed that for you. - Angelusz<!--colorc--></span><!--/colorc--></sub>
  • _Necro__Necro_ Join Date: 2011-02-15 Member: 81895Members, Reinforced - Shadow
    edited July 2012
    <!--quoteo(post=1949349:date=Jul 6 2012, 11:53 AM:name=CaptainFlaccid)--><div class='quotetop'>QUOTE (CaptainFlaccid @ Jul 6 2012, 11:53 AM) <a href="index.php?act=findpost&pid=1949349"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->My opinion is that the best way to learn a game is to play it without having to resort to practice sessions. This does not mean that I never want to play a practice session, it simply means that I think it shouldn't be a requirement. The vast majority of people who have responded disagree. I have no problem having an opinion that resides in the minority, it simply means that ultimately I may not consider this a game worthy of becoming good at.<!--QuoteEnd--></div><!--QuoteEEnd-->
    You are obviously not a big fan of chess.

    <!--quoteo(post=1949349:date=Jul 6 2012, 11:53 AM:name=CaptainFlaccid)--><div class='quotetop'>QUOTE (CaptainFlaccid @ Jul 6 2012, 11:53 AM) <a href="index.php?act=findpost&pid=1949349"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Games I do consider worthy of being good at include Unreal Tournament, UT2004, Unreal Tournament 3, Starcraft, Starcraft 2, Warcraft 3, etc. These are all games that you can play withing having to worry about pissing others off. You're going to suck no matter what in the beginning but ultimately you will become good through playing the game. Practice sessions are not required, nobody will shun you for playing even if you suck in the beginning.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Natural Selection is extremely different from the games you named. If you don't know the basics of an RTS where you mostly play 1on1, you simply lose. That doesn't bother anyone. Ego-Shooter like UT are so simple, there is no need to learn any real basics. It's like Ludo. You wouldn't compare this to chess.

    But in NS the players (and their fun) are very dependent on the commander. If the commander does not know the basics, the game is lost from the start. Knowing the outcome of the game when it has started is not fun for anyone. And if you are the cause of that, no wonder they got angry.

    It's very sad, that you only react on the insults, but not on the arguments the community gave you. But this is probably the easier way. You don't need to think about the case, that maybe every other living person on this forum is not wrong, but you are. Self-criticism is a virtue. But people that are to ignorant to realize that their own fun is not everything that counts usually don't have this virtue too.
  • AngeluszAngelusz Harmonic entropist Join Date: 2003-07-10 Member: 18072Members, Forum Moderators, Constellation, NS2 Playtester
    <!--coloro:orange--><span style="color:orange"><!--/coloro-->I think everyone's had their say here.

    *Closed*<!--colorc--></span><!--/colorc-->
This discussion has been closed.