Default light error [help needed}
TheGrayGoo
Join Date: 2012-06-21 Member: 153528Members
<div class="IPBDescription">Default light = 0</div><!--sizeo:6--><span style="font-size:24pt;line-height:100%"><!--/sizeo-->SOLVED<!--sizec--></span><!--/sizec-->
Hi, I'm about 1 day old to mapping, and at first the map had no light effects E.G I did not need to place lights to see the textures.
However, after loading an example map, I discovered that what I will call the default ambient light had gone, E.G all the textures are black. I've tried making an entirely new mod in the launchpad, but the problem persists.
Is there an option to change this, or is it a bug/unchangeable
Hi, I'm about 1 day old to mapping, and at first the map had no light effects E.G I did not need to place lights to see the textures.
However, after loading an example map, I discovered that what I will call the default ambient light had gone, E.G all the textures are black. I've tried making an entirely new mod in the launchpad, but the problem persists.
Is there an option to change this, or is it a bug/unchangeable
Comments
*If you are in the editor, where you are using the perspective mode example, you must push the "perspective" text with left mouse button and select option "Textured unlit"
(when i started mapping i sometimes got the problem that my light was spawned on y=~39000. Therefore it was too far away to light anything up.)