E to use Phase Gate
1dominator1
Join Date: 2010-11-19 Member: 75011Members
Please remove the auto phase on the PGs and make it like the NS1 model where you had to press e. The current system is very very annoying when you accidentally phase, or miss your stop cause of a lag burts and have to cycle through all the PGs again or get stuck in your buddy and cant unstick because you both phase at the same time. Making players have to hit e to phase would imo make things a lot less frustrating.
Comments
As with the armoury menu, i prefer as few keystrokes as is sensible.
But vollkorn is pointing out the best solution for automated things, let the user decide. In other games you can decide if you would auto-relaod or not in the options. Something like this would be very welcomed.
no thx.
no thx.<!--QuoteEnd--></div><!--QuoteEEnd-->
Yeah I have to agree. Being able to run through a phase gate is exciting, mechanically interesting and aesthetically pleasing.
As with the armoury menu, i prefer as few keystrokes as is sensible.<!--QuoteEnd--></div><!--QuoteEEnd-->
Pressing e is hardly so difficult.
<!--quoteo(post=1949014:date=Jul 4 2012, 05:42 PM:name=rantology)--><div class='quotetop'>QUOTE (rantology @ Jul 4 2012, 05:42 PM) <a href="index.php?act=findpost&pid=1949014"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That would make it so you couldn't take a running jump through a phase gate and keep your momentum coming out the other side, safely flinging you away from the alien that was chomping on it.
no thx.<!--QuoteEnd--></div><!--QuoteEEnd-->
They added the knock back on phase/spawn for a reason. If anything coming out moving would propel you into the aliens jaws.
Still having a menu option for setting it to use or auto would be best.
To clarify I am not suggesting a menu, that would be silly and extremely annoying.
I would rather see commanders get the ability to set phase gate priorities, assign PG #1, 2, 3 and so on so that 'rines get teleported to the gate with the highest priority first.
I would rather see commanders get the ability to set phase gate priorities, assign PG #1, 2, 3 and so on so that 'rines get teleported to the gate with the highest priority first.<!--QuoteEnd--></div><!--QuoteEEnd-->
That would be handy, but wouldnt really solve the accidental phase problem (especially problematic in the more cramped forward bases marines tend to build).
+1 for comm setting PG waypoint!
Totally agree. E as an option is fine, but I like it the way it is now...
popup could just showing the map with phased gate icon green on it, red if the power is down or not build, could be with out need of use button but still you could chose wich gate to go to and would take same amount of time then step in 2 or 3 times to get to the gate you need to go.
It gets old fast. NS1-method is superior, face it close enough, bash +use and we're off.
I'd be opposed to switching it to "E" for two reasons
1. the use key is not predicted and seems to not be reliable either (I have to spam it forever to make clogs disappear)
2. running through a phase gate is much more of an active experience than hitting E on it.
1. the use key is not predicted and seems to not be reliable either (I have to spam it forever to make clogs disappear)<!--QuoteEnd--></div><!--QuoteEEnd-->
Sounds like something for a bug-report. Designing gameplay to work around bugs in the engine, that's not good, and it gets even more silly if it's your own engine.
1. the use key is not predicted and seems to not be reliable either (I have to spam it forever to make clogs disappear)<!--QuoteEnd--></div><!--QuoteEEnd-->
Well, your problem could be that you're not holding down "E" - I don't know for sure, but I think each clog will add up how long you have held "E" while looking at it (which is why your spamming E works at all).
Clog use (in general) definitely needs a lot of work. Check out some suggestions which I made over here: <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=118513" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=118513</a>