Cinematic editor improvements
surprise
Join Date: 2003-01-16 Member: 12382Members, Constellation
Hey there! I was just toying around with the cinematic editor for 5 minutes after seeing the gorge dance movie in the twitter stream.
I noticed a few problems and was wondering if anybody had the same problems?
- The "curves" editor needs to allow for x/y/z movement instead of only z (zoom, in and out). If you add a lot of properties, they are outside the initial visible area. Using the regular modifier keys I was not able to "scroll", but only to zoom. This means that you loose a lot of precision when modifying key frames for properties that are far away from the center.
Basically: Allow to move up/down/right/left in curves editor instead of only zooming
- When moving a key frame for a property in the curves editor, add a modifier key to fix the x-axis during move. Basically when you modify a key frame property this helps to prevent moving in time, but only modify the desired property
- Some random problems, e.g. a camera suddenly disappeared. Could only be fixed by restarting the editor.
Otherwise the editor seems a real joy, and I hope to create a few cool scenes for an even cooler game.
I know this does not necessarily have priority, but these changes should be relatively easy to implement, and they might help movie makes to make NS2 more popular even before release.
Cheers!
I noticed a few problems and was wondering if anybody had the same problems?
- The "curves" editor needs to allow for x/y/z movement instead of only z (zoom, in and out). If you add a lot of properties, they are outside the initial visible area. Using the regular modifier keys I was not able to "scroll", but only to zoom. This means that you loose a lot of precision when modifying key frames for properties that are far away from the center.
Basically: Allow to move up/down/right/left in curves editor instead of only zooming
- When moving a key frame for a property in the curves editor, add a modifier key to fix the x-axis during move. Basically when you modify a key frame property this helps to prevent moving in time, but only modify the desired property
- Some random problems, e.g. a camera suddenly disappeared. Could only be fixed by restarting the editor.
Otherwise the editor seems a real joy, and I hope to create a few cool scenes for an even cooler game.
I know this does not necessarily have priority, but these changes should be relatively easy to implement, and they might help movie makes to make NS2 more popular even before release.
Cheers!
Comments
In guess the editor is coded in C++ like the rest of the tools, so there is no way for the user/fans to check out and improve the code themselves? :)