Quick! I have a question...

HughHugh CameramanSan Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
<div class="IPBDescription">... But no cake</div>Is anyone about who plays NS2 on an i3-2100 and/or GTX 550? Or AMD FX 8/6/4 ? Lots of love to anyone that owns any of the above and can report on the experience :).

(Please no speculation, just hoping for people who actually have the exact above hardware!)

Comments

  • DarkATiDarkATi Revelation 22:17 Join Date: 2003-06-20 Member: 17532Members, Reinforced - Shadow
    Well, I don't have the exact hardware listed above, but for what it may be worth to you, NS2 runs AWESOME on an i7 2600k at 4.4Ghz and a GTX 480 at stock clocks. 80-100 FPS early game. Around 40 FPS when turrets and cysts are spammed. Always silky smooth.

    Cheers,
    Cody
  • A[L]CA[L]C Join Date: 2010-07-25 Member: 72801Members
    No, sorry.... i7 3610qm, gtx660m here
  • ScardyBobScardyBob ScardyBob Join Date: 2009-11-25 Member: 69528Forum Admins, Forum Moderators, NS2 Playtester, Squad Five Blue, Reinforced - Shadow, WC 2013 - Shadow
    It'll also be great if people posted actual benchmarked FPS rather than estimates. The easiest way to do so is via Fraps:
    - Fraps can be downloaded from <a href="http://www.fraps.com/download.php" target="_blank">here</a>
    - <a href="http://www.makeuseof.com/tag/benchmark-troubleshoot-game-performance-fraps/" target="_blank">Here</a> is a guide to benchmarking with Fraps

    I'd suggest benchmarking for 20 min (set the 'Stop benchmarking after' box to 1200s) and then posting your system specs and the min/max/avg FPS from Fraps.
  • TimMcTimMc Join Date: 2012-02-06 Member: 143945Members
    If you wanted to start collecting stats I would be up for that. i5 2600k and GTX 560Ti here.
  • ZenoZeno Join Date: 2007-09-05 Member: 62183Members
    <!--quoteo(post=1952363:date=Jul 18 2012, 08:15 PM:name=TimMc)--><div class='quotetop'>QUOTE (TimMc @ Jul 18 2012, 08:15 PM) <a href="index.php?act=findpost&pid=1952363"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->If you wanted to start collecting stats ...<!--QuoteEnd--></div><!--QuoteEEnd-->
    I think they are just trying to estimate what to specify as minimum hardware requirement for the 1.0 ;)
  • VoodooHexVoodooHex Join Date: 2012-06-14 Member: 153264Members
    Well, my previous system was a e7400 2.80ghz core2duo (w stock fan) with 4gb of ddr2 800 and a gtx 560 ti.

    Even with plenty of tweaks I do not recommend this setup as minimum. FPS stayed under 30 from whole game start to finish.
  • pRiNcEkAhUnApRiNcEkAhUnA Join Date: 2012-03-06 Member: 148264Members
    edited July 2012
    <!--quoteo(post=1952353:date=Jul 18 2012, 10:14 AM:name=Strayan (NS2HD))--><div class='quotetop'>QUOTE (Strayan (NS2HD) @ Jul 18 2012, 10:14 AM) <a href="index.php?act=findpost&pid=1952353"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Is anyone about who plays NS2 on an i3-2100 and/or GTX 550? Or AMD FX 8/6/4 ? Lots of love to anyone that owns any of the above and can report on the experience :).

    (Please no speculation, just hoping for people who actually have the exact above hardware!)<!--QuoteEnd--></div><!--QuoteEEnd-->

    Mobo -ASUS Crosshair V Formula AM3+ AMD 990FX
    <b><!--coloro:#8B0000--><span style="color:#8B0000"><!--/coloro-->CPU(as Listed above) - AMD FX-6100 Zambezi 3.3GHz<!--colorc--></span><!--/colorc--></b>
    GPU - ASUS ENGTX570 DCII/2DIS/1280MD5 GeForce GTX 570 (Fermi) (OC'd Engine742Mhz Shader1484Mhz)
    RAM -G.SKILL Ripjaws Series 12GB (3 x 4GB) 240-Pin DDR3 SDRAM DDR3 1600 (PC3 12800)
    Everything runs great. I'll put a Fraps FPS report on later.
  • xDragonxDragon Join Date: 2012-04-04 Member: 149948Members, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow
    I would suggest people that are going to provide their results to please provide a chart or graph of FPS. People's opinion of what is playable/fine is not always the same so having the numbers to look at is best.
  • TheLordTheLord Join Date: 2003-05-13 Member: 16258Members
    edited July 2012
    Hardware:
    Q6600@3,2GHz (about as fast or faster than AMDs latest Bulldozer generation you mention in the first post - which was a gigantic fail)
    gtx260@700MHz (a bit faster than a gtx550)
    VSync on @ 1680x1050@60hz (turning it off results in tearing and doesn't improve performance noticeably)

    Medium settings (high settings result in massive freezing when travelling around the map due to too much VRAM usage)
    All eye candy on (ns2 AA, blur etc), turning it off doesn't improve performance noticeably
    Map: ns2_mineshaft, alien side - gorge first, then lerk

    recorded 20 mins with fraps
    min: ~12, (ignore the drops in the beginning)
    max: 52,
    avg: 24.851


    Chart:
    <img src="http://www.platinerz.de/img/fpschart.jpg" border="0" class="linked-image" />

    Notice how NS2 locks itself to 1/3 or 1/2 of vsync fps about half the time, no other game seems to do that...
    The poor performance in the end is the fight around the marine base as a lerk flying in and out, usually results in poor fps on both sides.

    --------------

    And here's more, this time endgame on docking, all eye candy OFF, VSync on @ 67hz this time:

    min: 12,
    max: 32,
    avg: 18.697

    Chart:
    <img src="http://www.platinerz.de/img/fpschart2.jpg" border="0" class="linked-image" />


    --------------

    And a last one - full game on docking, gorge all the time, all eye candy ON and VSync on at 67hz:

    min: 10,
    max: 51,
    avg: 29.157

    Chart:
    <img src="http://www.platinerz.de/img/fpschart3.jpg" border="0" class="linked-image" />


    I don't play marine much anymore due to the extremely annoying fps drops when turning around... Hitting Skulks/Lerks is pure luck and mostly influenced by the price of your rig. Yes you can buy skill in NS2 currently.

    <b>I expect at least 30 min fps and 45 avg fps for this scenario and this hardware on NS2 release, else reviewers won't be happy as well as the players...</b>
  • xDragonxDragon Join Date: 2012-04-04 Member: 149948Members, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow
    IMO you should expect higher FPS numbers than those, you are overclocking that CPU 800mhz correct?

    It would be interesting to see the numbers you get if you ran that with the CPU at stock frequency, Alot of people still use CPUs from that series (or similarly performing AMDs) and that would be a good lower-ish end target.
  • HughHugh Cameraman San Francisco, CA Join Date: 2010-04-18 Member: 71444NS2 Developer, NS2 Playtester, Reinforced - Silver, Reinforced - Onos, WC 2013 - Shadow, Subnautica Developer, Pistachionauts
    No I'm not trying to estimate minimum requirements for 1.0, I just had a very specific piece of hardware I needed estimated for a very random little niche! I found someone running it though, so no worries thanks guys!
  • blinblin Join Date: 2011-07-20 Member: 111290Members
    ...so, the cake is a lie...
  • DghelneshiDghelneshi Aims to surpass Fana in post edits. Join Date: 2011-11-01 Member: 130634Members, Squad Five Blue, Reinforced - Shadow
    edited July 2012
    <!--quoteo(post=1952378:date=Jul 18 2012, 09:27 PM:name=TheLord)--><div class='quotetop'>QUOTE (TheLord @ Jul 18 2012, 09:27 PM) <a href="index.php?act=findpost&pid=1952378"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Notice how NS2 locks itself to 1/3 or 1/2 of vsync fps about half the time, no other game seems to do that...<!--QuoteEnd--></div><!--QuoteEEnd-->
    <b><u>This is exactly what VSync does</u></b>. VSync synchronizes the frames with the monitor in such a way that you can only have the framerate perfectly fitting the refresh rate (i.e. 60Hz in your case) or whole fractions of it (i.e. 30, 20, 15, etc.). This can be alleviated by using triple buffering, which in turn introduces even more input lag and uses up more VRAM. Most games do not use it for this reason.

    Benchmarking with VSync on is pretty much useless as you cannot record framerates over 60fps or between the fractions (i.e. the capability of doing 59fps will result in 30fps with VSync).
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