Kill Assists

chenDawgchenDawg Join Date: 2012-08-05 Member: 154810Members
<div class="IPBDescription">Shared or Split points for multiple people attacking one target</div>Hello!

I'm very new to the community and started playing on Friday. This game is a ton of fun, but I feel like kill-assists would make the teamwork aspect a little more tempting. I searched for threads on this topic, but only found ones that were 2+ years old.

Right now, I could take my target from full to 10% health but - if someone runs in with the last hit - they get all the points. From a balance perspective, I don't know the point distribution would work... but anything is better than nothing.

I feel likes it's a small addition that will encourage more teamwork and keep people sticking together instead of running off on their own to get more credit for kills.
Could even use the TF2-style for the ticker in the top-right. Player 1 + Player 2 (kill icon) Player 3. (http://i.imgur.com/3Lnxc.jpg)

Comments

  • GreenFlameGreenFlame Join Date: 2011-03-17 Member: 86860Members
    edited August 2012
    I think something like that was already planned for later, but I'd say I don't really want to have those scores and kill notifications, I don't really look at other's score and don't read kill notifications, they take away the atmosphere/attention and literally obscure view.
    Seriously, does anybody look at what happens in the top right part?

    Edit: Sorry, forgot to say the most important thing: Welcome to Natural Selection 2 and the community! =D
  • chenDawgchenDawg Join Date: 2012-08-05 Member: 154810Members
    You have a very good point~!

    Personally, I like the kill notifications... but I can see what you mean about it obscuring the actual objective. It's just kinda fun to see one guy wipe out like 3 marines and be like 'Whoa look at that mofo takin' people out!'

    Even with that removed, tho... everyone likes points. We can remove the kill ticker and still have some sort of assist-system in place to reward 2 or 3 people teaming up to take down certain targets. Removing a kill tracker wouldn't bother many people, I'd wager... but removing all points would be kinda silly. We need <i>some </i>way to track who is or isn't pulling their weight, and - vice versa - who is doing an extraordinary job.

    I am very glad to hear that this may be implemented soon. =)
  • 3del!3del! Join Date: 2009-05-11 Member: 67386Members
    i agree that kill assists would be a nice feature for the points you made. I don't know how hard it would be to implement it, but it would be very beneficial for player motivation. I don't need this myself, since i know when i did the most damage and am fine with it and used to it, but i can see how a lot of players may feel frustrated when they feel the scoreboard doesn't represent their efficiency.
  • GreenFlameGreenFlame Join Date: 2011-03-17 Member: 86860Members
    Scores are really hard to balance out, even killing same Marine/Alien Player/Structure is not as easy and as meaningful at different times, also a lot of things like welding and assist scores are missing, but that +5 after a skulk kill is really good thing and definitely must stay, maybe in some other way if scores aren't used =)

    I think kill notifications could be removed, I don't really pay enough attention to notice somebody getting down 3 skulks, though it happens sometimes, but it doesn't really makes much sense and usually also mostly there isn't much to look at. But if I actually see somebody taking down one skulk with rifle and pistol-wipe another in mid air that what is really worth to look at and gives much more of the awesome feeling than the notifications.

    Maybe add an option to disable them so some of us could just try it out and we might have feedback on our experience, maybe I exaggerated things a bit, but for now I think I don't really need those notifications. Will take a closer look at it next time I play =)
  • FartbakeFartbake Join Date: 2012-08-02 Member: 154615Members
    I like the idea of getting at least some of the points in an assist kill. it doesnt have to come up on the screen like in other games but just like how when you do get the kill you get the little "+5" on the screen, for an assist "+2" would be nice to see, or just something in a similar fashion to see that if you help out you do get rewarded for working together.


    how the kill markers are currently I dont mind. when something dies I'm mainly just glad that its dead and dont really care who gets the kill
  • BillaxBillax Join Date: 2012-08-07 Member: 154886Members
    While I agree that scores do interfere with objective based play a little bit and wouldn't mind seeing them removed entirely, if you ARE going to have them in you gotta have assist type scores too. When I let my friends try out the beta I think from every one I got the, "they should add kill assists to this game". It's basically expected now and really does make sense if you're going to have a score based system. Hope this makes it in for 1.0.
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