Friendliness
lynchie
Join Date: 2012-03-04 Member: 148094Members
<div class="IPBDescription">To those who aren't...</div>So let's say it's around midnight and you're playing a pub. Let's say someone is "smurfing"...is that the right term? Now let us say that one of those "smurfers", shall we say? Isn't quite so friendly. Don't expect someone to be nice back. Especially, somone who is trying to be nice to newcomers. I'm tired of "admins" developing a nasty tone towards new folks, and more importantly, I don't want to be kicked for someone else talking crap. We know who we are, and myself included. Don't tell someone to "Get good" or anything so vague as to be condescending. We're a community, treat it as such. Most imporortantly, STOP YELLING!!!
Comments
For instance I am seeing more and more new players who think the absolutely most important thing to attack are the powernodes even though it is only powering a RT. And marine commanders who feel the only way to roll is sentry spamming. "We need sentries!!" 5 min into the game. And alien commanders who feel adrenaline or feign death as a first upgrade is a good idea.
Though most of the new guys are reasonable and listen and it is not worth it to get angry about it, cause I mean it's only a game.
Ye but go for the RT first :( then the node if you must.
If not pressured, rines can get by without welders 5-7 minutes into a game. Basically, anything you can do to slow down phase tech research is a bonus, and that's one way of doing it.
Also, if the you expect marines coming soon... the dark will help you in battle. Definatly situational, but the noobs don't know the i difference yet.
If not pressured, rines can get by without welders 5-7 minutes into a game. Basically, anything you can do to slow down phase tech research is a bonus, and that's one way of doing it.<!--QuoteEnd--></div><!--QuoteEEnd-->
you can rebuild unbuilt power nodes (socketed but never built) even after the aliens kill it, as long as it hasn't reached 100%.
For instance I am seeing more and more new players who think the absolutely most important thing to attack are the powernodes even though it is only powering a RT. And marine commanders who feel the only way to roll is sentry spamming. "We need sentries!!" 5 min into the game. And alien commanders who feel adrenaline or feign death as a first upgrade is a good idea.
Though most of the new guys are reasonable and listen and it is not worth it to get angry about it, cause I mean it's only a game.<!--QuoteEnd--></div><!--QuoteEEnd-->
All those things you said are true and I see that often. I get annoyed when I re-spawn to base and see nothing but sentries all over the place when we could of had GL/FT upgrade ><, but I don't say anything until we lose and I'll let the comm know in a nice way sentries are not good yet and they only give Aliens the win, so maybe get an upgrade instead. Not much is balanced yet so right now there is only one way to win and you get yelled at if you do anything else because anything else you do gets you way behind.
Something a lot of people need to respect.
Every game has these types of gamers, the type that constantly talks smack to everyone and thinks they're the best at everything, regardless of their performance. Little can you do about it but ignore them and mute them if needed. They'll never change their attitude towards other gamers unless they just grow up out of it, usually takes a few years for them, sadly.
Hang in there pal.
Kill the power first, and the commander cannot recycle the rt. It happens to me constantly as commander - I hold out hoping the marines will save it but after power is gone I am helpless.
Not always the best choice as it takes longer, but its not a bad choice. My thinking is 1 skulk = kill power, 2+ skulks kill rt.
Meh, let the ego lovers comm and be friendly to the newbies! We need a growing community.
<!--quoteo(post=1961344:date=Aug 12 2012, 01:01 AM:name=lynchie)--><div class='quotetop'>QUOTE (lynchie @ Aug 12 2012, 01:01 AM) <a href="index.php?act=findpost&pid=1961344"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Please don't lose focus! I've seen far too much noob hate so far, especially from people who say that "won't be tolerated.". Please, if you're that frustrated don't use your mic, it just makes the game less fun for everyone. We're not here to yell at each other, per se, just have fun!<!--QuoteEnd--></div><!--QuoteEEnd-->
Yes, it's unfortunate when people don't behave normally in games. Alas, there's no real way to stop it from happening - every online game is plagued by this kind of player. The best thing you can do is ignore them. If they bother you too much, it's possible to mute a player when you press tab (click to see the mouse, whilst holding tab).
If not pressured, rines can get by without welders 5-7 minutes into a game. Basically, anything you can do to slow down phase tech research is a bonus, and that's one way of doing it.<!--QuoteEnd--></div><!--QuoteEEnd-->
I often time see myself telling newcomers what to do constantly, down to the smallest details... such as "Please don't shoot your GL when the hive is 5 feet in front of you, you will get hurt". A lot of people won't get nasty at you, but I guess some people don't like to constantly be told the best and most efficient way to play. Keep in mind every gamer has an ego of their own and even new players feel like they know the game better than most at times. Depending on the person of course.
So how can we be nice, and also try to help teach people the game? Teaching people the game is one of those essential things as it will save people 10's of hours of gameplay to learn all the secrets. And since NS2 is balanced pretty finely, some small details often make a huge difference. Things like whether to build an armory or a phase gate first when your team is stretched far into another tech point. I tell my team to build the pg first as they are building the armory instead, when they have full health and ammo already. They call me an idiot or say I don't know what I am talking about. It becomes very very difficult as a veteran player to not get annoyed or respond with some sort of an attitude. I'm not saying all vets act like this, but I've seen it and am guilty of being harsh and lacking understanding. At least people are generally much less colorful in their expressions in NS2 compared to other games. Either we need to not say much or just find some over the top polite way to ask the team to do what is needed to be done...
So how can we be nice, and also try to help teach people the game? Teaching people the game is one of those essential things as it will save people 10's of hours of gameplay to learn all the secrets. And since NS2 is balanced pretty finely, some small details often make a huge difference. Things like whether to build an armory or a phase gate first when your team is stretched far into another tech point. I tell my team to build the pg first as they are building the armory instead, when they have full health and ammo already. They call me an idiot or say I don't know what I am talking about. It becomes very very difficult as a veteran player to not get annoyed or respond with some sort of an attitude. I'm not saying all vets act like this, but I've seen it and am guilty of being harsh and lacking understanding. At least people are generally much less colorful in their expressions in NS2 compared to other games. Either we need to not say much or just find some over the top polite way to ask the team to do what is needed to be done...<!--QuoteEnd--></div><!--QuoteEEnd-->
It's all about how you go about it. My VERY first game I was just running around learning the ropes. The COM said something like "WHERE THE ###### IS SRENGI GOING GOD ###### ###### DAMNIT!" I dunno, I was just running around shooting at ######. I learned nothing that game and continued to aimlessly run around shooting things, LOL'ing at the COMM freaking out every so often. I mean it sounded like Justin Beebs yelling at me over a video game.
The next game, we had a different commander. He said "Hey Srengi just follow someone else around if your not sure what to do, and ask if you have any questions, but make sure you have fun." Not his exact words but something along those lines. He said it in a nice tone, not condescending or rude. I learned all about the game during that match. I asked tons of questions and even racked up 11 kills in what was like my 4th game ever. He then talked to me in the lobby and told me I should check out the Wiki, because it had a lot of good information.
Of course your going to get people who are going to back lash against the smallest suggestion or piece of advice, but you really need to just ignore it, like I ignored the jerk COM. Eventually they will learn or move on. There is a way bigger chance they will be willing to learn if your nice about it.
Though I admittedly only pre-ordered following TotalBiscuit's video, I played the heck out of NS1 and would have got NS2 regardless. It just gave me a more immediate desire for it. The only instance I've felt like a real newbie was when I had to jump into the Comm chair due to no one else wanting it. I never really Comm'd in NS1 so it was fairly new territory but people were forgiving of me provided I told them I wasn't an experienced Comm.
Honestly, that's the biggest thing a lot of the new players lack. The ability to just ask for help (or communicate at all! Looking at you dozens of silent players in every game!). People will be far less likely to get frustrated and angry at someone if they know the person needs help and isn't just terrible at the game.
Not to go off topic but what is wrong with feign death as the first upgrade? I'd say its rather valid but that's just me I guess... you can get away as a skulk to heal up without losing any pres and prevent egg locking. On top of that you can perform the final blow on the marine that killed you.
If you are playing against a moderately decent player they will notice if an alien has feign death and unless you are combining that upgrade with e.g. carapace then you're just a useless alien who gets killed instantly and then you can prey that they won't notice you're not really dead. Especially if the marine team is good and they go for upgrades or shotguns early on the alien team is just really far behind if they don't have carapace, unless they are just really really good players and make up for it with pure skill. I'd say if the aliens have to get something other than carapace as their first upgrade then the only other viable upgrades are celerity and silence, since those atleast help skulks be a bigger threat against marines.
1.skulks attacking a power node ( one res nod powered by it ) while main hive is going down.
2.asking the comm to put closer crags for faster healing instead of going back to hive every single time I get hit, explained to him couple of times and still nothing AND he was sitting on 170 res.
3. aliens spawn and rush into marine main getting owned instantly ( they do it a couple of times before realizing its not working ) while we are losing harversters left and right.
4.asking for whips in a specific area a couple of times because they are trying to ninja a pg, this one happens to me alot commander never listens and 3m later hive lost resaulting in most cases to allso lose the game.
5. this one allso happens to me ALOT, I spend some time to think how and where I can ninja a pg and after a successful try no one phases untill its too late ( with me warning them before hand what I was doing )
what can I say I respect losing to a better team who really earned it but I F***ing hate it to lose because of stupidity both on my part ( it happens sometimes I'm not mr perfect ) and team mates.
Otherwise I try to be friendly and helpful to new players specially those who ask and seek to be better.
ok now to the power node/res node thing I usually go for the node first because while I am chewing on the power node they will still be collecting res + the risk of getting killed and the PN getting repaired.
The important thing is just to know, that MOST players are trying and want to help thier team any way they can. I have often given up comm for someone less experienced however always answered questions they had and helped them in a calm and kind way.
sure as a confession, sometimes I have burned out on a game or some players, just mostly leaves before I say something or get mad.
oh.. and on a sidenote would like to thank all the guys whom helped me into the game when I started, escpecially when I had to comm for the first time.
YOU ARE GREAT...well...most of you... :)
as always thx for reading.