Mip:aliens H&k Vp70 Pistol
MCN00b
Join Date: 2002-12-12 Member: 10693Members
<div class="IPBDescription">H&K vp70</div> i cooked this up in a few hours cause no one has made the aliens pistol that was used in the movie, polycount is a bit high at 944, not really too much work has gone into optimizing, just the deletion of a few polies here and there.
Comments
The curved parts of the trigger can be polygon reduced too, of course.
great style.
<a href='http://www.unknownworlds.com/forums/index.php?act=ST&f=19&t=16985' target='_blank'>http://www.unknownworlds.com/forums/in...ST&f=19&t=16985</a>
I find Blue's more interesting because of that.
It is good that you're working on it, though. It may turn out better than Blue's, on-screen. <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
Can't you guys save up $140 this Christmas and buy a GeForce 4 Ti4200? Then you won't complain about polycount.
anyway, i will most likely attempt to skin it sometime
will make changes to the model along the way too, most likely taking off polies in the front as they arent sen ingame
and yes...blue's model is very nice looking
does anyone know the polycount on that?
so <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo-->