Finally an end to turtle...

maD maXmaD maX Join Date: 2010-01-28 Member: 70347Members
<div class="IPBDescription">lol</div>So marines effectively turtled in flight and atrium... lvl 3 exo and jps.... Com is starting the mac spam and the turret, are we in trouble, NO!! I saved 280 res, and dropped 7 onos eggs while the 4 players with enough pres go onos on their own.... 11 onos charge in

Oh did i mention my shades sent in 15 plus phantom onos....

lol not one onos died, and in the end more then 3 phantoms even survived...

Comments

  • countbasiecountbasie Join Date: 2008-12-27 Member: 65884Members
    Nice. Where're the recorders when you need them

    And I thought Exos are OP. You only need 11 Onoses to beat them.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    Actually George and Scully are the EXO counter :P
  • NordicNordic Long term camping in Kodiak Join Date: 2012-05-13 Member: 151995Members, NS2 Playtester, NS2 Map Tester, Reinforced - Supporter, Reinforced - Silver, Reinforced - Shadow
    I never am recording when something cool actually happens.
  • ellnicellnic Join Date: 2010-07-19 Member: 72559Members, Reinforced - Shadow
    <!--quoteo(post=1968618:date=Aug 30 2012, 02:09 AM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Aug 30 2012, 02:09 AM) <a href="index.php?act=findpost&pid=1968618"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Actually George and Scully are the EXO counter :P<!--QuoteEnd--></div><!--QuoteEEnd-->

    Oddly enough this is true. To me and also seen a lot of plays, finding it hard to hit skulks when right at the exo's feet and die at the hand of a single skulk. Also bilebome is a nice way to deal with exo
  • rantologyrantology Join Date: 2012-02-05 Member: 143750Members, NS2 Developer, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Gold
    Whats equally as impressive as the story itself is the fact that the server didn't crash ^^
  • FlayraFlayra Game Director, Unknown Worlds Entertainment San Francisco Join Date: 2002-01-22 Member: 3Super Administrators, NS2 Developer, Subnautica Developer
    OMG that is SO awesome.
  • ellnicellnic Join Date: 2010-07-19 Member: 72559Members, Reinforced - Shadow
    edited August 2012
    <!--quoteo(post=1968631:date=Aug 30 2012, 02:25 AM:name=rantology)--><div class='quotetop'>QUOTE (rantology @ Aug 30 2012, 02:25 AM) <a href="index.php?act=findpost&pid=1968631"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Whats equally as impressive as the story itself is the fact that the server didn't crash ^^<!--QuoteEnd--></div><!--QuoteEEnd-->
    Well proformance is pretty good this build, Even on a 11v11 server
  • rantologyrantology Join Date: 2012-02-05 Member: 143750Members, NS2 Developer, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Gold
    <!--quoteo(post=1968637:date=Aug 29 2012, 07:30 PM:name=ellnic)--><div class='quotetop'>QUOTE (ellnic @ Aug 29 2012, 07:30 PM) <a href="index.php?act=findpost&pid=1968637"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Well proformance is pretty good this build, Even on a 11v11 server<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah it is. I've had several 11v11 games that went on into the late game for some time and the servers seem to be much more stable.
  • Cat-PokerCat-Poker Join Date: 2012-08-28 Member: 156670Members
    I was in that game. It was one hell of an hour with great teamwork on both sides. Marines just kept pushing the same spot and never really advanced.
  • OprahOprah Join Date: 2012-08-14 Member: 155615Members
    That muse of been amazing to play on the attacking and defending side. Chilling in your sweet new exo suit when 36 Oni come charging at you...
  • InsiqInsiq Join Date: 2012-08-30 Member: 156879Members
    Is it weird that i get tingles reading your description while imagining it playing out in my head perfectly?
  • NammNamm Join Date: 2011-12-08 Member: 137116Members
    [bitter]Turtling is rubbish. Bad gameplay, bad for performance, boring. Nice way to end the game though, maD maX, I bet it took a lot of teamwork, but it must also have taken a lot of time to acquire that res. Time better spent playing the game with all its twists and turns and dynamics and not some cramped, dragged out turtle fest.[/bitter]
  • _Necro__Necro_ Join Date: 2011-02-15 Member: 81895Members, Reinforced - Shadow
    <!--quoteo(post=1968626:date=Aug 30 2012, 03:22 AM:name=ellnic)--><div class='quotetop'>QUOTE (ellnic @ Aug 30 2012, 03:22 AM) <a href="index.php?act=findpost&pid=1968626"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Oddly enough this is true. To me and also seen a lot of plays, finding it hard to hit skulks when right at the exo's feet and die at the hand of a single skulk. Also bilebome is a nice way to deal with exo<!--QuoteEnd--></div><!--QuoteEEnd-->

    I can't find anything odd with having the weakest alien life forms be the counter to the hardest marine tech. This is how great stories are written. This is how you balance weak life forms in late game.
  • VeNeMVeNeM Join Date: 2002-07-13 Member: 928Members
    shouldnt take that many onos to clear turtled marines, if fade had acid rockets that would fix that
  • ImbalanxdImbalanxd Join Date: 2011-06-15 Member: 104581Members
    <!--quoteo(post=1968634:date=Aug 30 2012, 03:28 AM:name=Flayra)--><div class='quotetop'>QUOTE (Flayra @ Aug 30 2012, 03:28 AM) <a href="index.php?act=findpost&pid=1968634"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->OMG that is SO awesome.<!--QuoteEnd--></div><!--QuoteEEnd-->

    HAHAHHAHA I read this as if it was REALLY sarcastic and it made me laugh :D

    I think the cooler thing is that the attack probably would have been more effective with 3-4 Onos, a lerk or 2, and the rest all gorges!
  • ellnicellnic Join Date: 2010-07-19 Member: 72559Members, Reinforced - Shadow
    <!--quoteo(post=1968729:date=Aug 30 2012, 07:13 AM:name=Namm)--><div class='quotetop'>QUOTE (Namm @ Aug 30 2012, 07:13 AM) <a href="index.php?act=findpost&pid=1968729"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->[bitter]Turtling is rubbish. Bad gameplay, bad for performance, boring. Nice way to end the game though, maD maX, I bet it took a lot of teamwork, but it must also have taken a lot of time to acquire that res. Time better spent playing the game with all its twists and turns and dynamics and not some cramped, dragged out turtle fest.[/bitter]<!--QuoteEnd--></div><!--QuoteEEnd-->

    Turtling never seems to be a problem when the opisite team works together, they can work together to smash through turrets and pick of marines. Its when they dont work together properly then marines turtle and slowly start to push out.
  • maD maXmaD maX Join Date: 2010-01-28 Member: 70347Members
    Who is worried about being effective? I just wanted to see 11 onos scaring the hell out of 11 rines....
  • RedDragonRedDragon Join Date: 2003-01-13 Member: 12240Members, NS2 Map Tester
    <!--quoteo(post=1968909:date=Aug 30 2012, 12:09 PM:name=maD maX)--><div class='quotetop'>QUOTE (maD maX @ Aug 30 2012, 12:09 PM) <a href="index.php?act=findpost&pid=1968909"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Who is worried about being effective? I just wanted to see 11 onos scaring the hell out of 11 rines....<!--QuoteEnd--></div><!--QuoteEEnd-->

    Well played sir, well played. +1 internets.
  • AurOn2AurOn2 COOKIES&#33; FREEDOM, AND BISCUITS&#33; Australia Join Date: 2012-01-13 Member: 140224Members, Forum Moderators, NS2 Playtester, Forum staff
    So.
    What happened to 11 exos. they would have foiled your plans piecemeal.
    Sorry to say this, but something went wrong on the marine team. VERY wrong.
  • CobraCommanderCobraCommander Join Date: 2012-07-30 Member: 154472Members
    Playing as Aliens in this build is better. Nooby Marine comm always rush for Exosuits, lmao, leaving bases empty to be rushed.

    I also have fun wrecking exosuits with onos hehehehe. Onos needs more health and speed though :)
  • countbasiecountbasie Join Date: 2008-12-27 Member: 65884Members
    <!--quoteo(post=1969250:date=Aug 31 2012, 11:57 AM:name=AuroN2)--><div class='quotetop'>QUOTE (AuroN2 @ Aug 31 2012, 11:57 AM) <a href="index.php?act=findpost&pid=1969250"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->So.
    What happened to 11 exos. they would have foiled your plans piecemeal.
    Sorry to say this, but something went wrong on the marine team. VERY wrong.<!--QuoteEnd--></div><!--QuoteEEnd-->
    When 26 Onoses don't beat 11 Exos, something went wrong with the game I think..
  • paradoxumparadoxum United Kingdom Join Date: 2012-03-05 Member: 148193Members
    <!--quoteo(post=1969250:date=Aug 31 2012, 11:57 AM:name=AuroN2)--><div class='quotetop'>QUOTE (AuroN2 @ Aug 31 2012, 11:57 AM) <a href="index.php?act=findpost&pid=1969250"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->So.
    What happened to 11 exos. they would have foiled your plans piecemeal.
    Sorry to say this, but something went wrong on the marine team. VERY wrong.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Turtle. Low res. not everyone has 50 or 75 for one????
  • CorpseyCorpsey Join Date: 2011-07-02 Member: 107538Members
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