NS2 Tutorials - How "NOT" to play

Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT DeputyThe Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
edited September 2012 in NS2 General Discussion
<div class="IPBDescription">powered by annotations</div>I had this idea of doing something different in terms of showing people how NOT to play the game. So yeah, using a few of the recordings I did this month and even earlier, I've slapped together a compilation of my fails during the games I played. I thought this could be a nice way to show why you shouldn't play like this. Accompanied with some commentary as well of course :P

I might do some more and perhaps also some "How to Play" tutorials for general rules of engagements in Natural Selection 2, now without further adieu here's the first video:

<div align='center'><center><object width="450" height="356"><param name="movie" value="http://www.youtube.com/v/MhPOPcHUaAE"></param><embed src="http://www.youtube.com/v/MhPOPcHUaAE" type="application/x-shockwave-flash" width="450" height="356"></embed></object></center>
<a href="http://www.youtube.com/watch?v=MhPOPcHUaAE" target="_blank">http://www.youtube.com/watch?v=MhPOPcHUaAE</a>
You can use the annotations to jump to certain parts, works best fullscreen</div>

Comments

  • DizzyOneDizzyOne BASS&#33; Join Date: 2002-11-17 Member: 9095Members
    Nice choice of music.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=1969744:date=Sep 1 2012, 06:14 PM:name=DizzyOne)--><div class='quotetop'>QUOTE (DizzyOne @ Sep 1 2012, 06:14 PM) <a href="index.php?act=findpost&pid=1969744"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Nice choice of music.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yeah it's something different from the usual metal/rock hard noise stuff. I've gottah admit, I was hovering about those genres a bit though :P
  • EgoGamerEgoGamer Join Date: 2012-06-21 Member: 153536Members, Reinforced - Onos, WC 2013 - Supporter
    <!--quoteo(post=1969748:date=Sep 1 2012, 07:36 PM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Sep 1 2012, 07:36 PM) <a href="index.php?act=findpost&pid=1969748"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah it's something different from the usual metal/rock hard noise stuff. I've gottah admit, I was hovering about those genres a bit though :P<!--QuoteEnd--></div><!--QuoteEEnd-->

    Glad you went with your current choice. :) Really liked the video.

    Are you taking any suggestions from derpy nooby stuff others have done?
  • .ADHd.ADHd Join Date: 2012-02-18 Member: 146565Members
    The first gorge kill I would argue was perfectly acceptable. You lost 0 res while he lost 10... how is that bad? Lol...
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited September 2012
    <!--quoteo(post=1969755:date=Sep 1 2012, 06:56 PM:name=EgoGamer)--><div class='quotetop'>QUOTE (EgoGamer @ Sep 1 2012, 06:56 PM) <a href="index.php?act=findpost&pid=1969755"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Are you taking any suggestions from derpy nooby stuff others have done?<!--QuoteEnd--></div><!--QuoteEEnd-->
    The idea behind this video is to learn from mistakes and later on I will probably create some vids on how to deal with certain situations wiht pause frames or something where I explain stuff. So yeah if you guys have suggestions for stuff I could record/rein act, be my guest :P

    I'm mostly going to focus on <i>rules of engagement/combat situations</i> for this video series



    <!--quoteo(post=1969757:date=Sep 1 2012, 06:59 PM:name=.ADHd)--><div class='quotetop'>QUOTE (.ADHd @ Sep 1 2012, 06:59 PM) <a href="index.php?act=findpost&pid=1969757"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The first gorge kill I would argue was perfectly acceptable. You lost 0 res while he lost 10... how is that bad? Lol...<!--QuoteEnd--></div><!--QuoteEEnd-->
    You're right, I probably need to do some "its ok to sacrifice yourself for the greater good" kind of stuff. My buddy in that video died as well so it wasn't entirely beneficial, the Hydra's didn't get destroyed and such :P
  • greenpeegreenpee Join Date: 2012-04-10 Member: 150218Members
    There were multiple times I lol'ed. Was fun to watch.

    As for more srs videos:
    - Kill the guy welding the exo.
    - Using a player's teammate against him (ie, making a marine shoot another marine as you kill him, blocking bullets)
    - Same method, but with an extractor
    - One I'd like to see is how to effectively build alot of momentum while jumping off crap. Sometimes I can do it, but it's more of an accident than me being good.
    - Show some newer players that whips not on infestation aren't a melee threat.
  • MestaritonttuMestaritonttu Join Date: 2004-07-29 Member: 30229Members, Reinforced - Shadow, WC 2013 - Gold
    Felt a little redundant. :P Altho the Onos blocking was good stuff, especially in tight corridors it can spell disaster for retreating Onii-chans.

    I like the concept tho and the overall speed of the tips, if you make another but a little more in-depth it could be good stuff.

    Tip: Did you know? Whips on fire do not deflect grenades. -Like, who knows that? Lol.
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    edited September 2012
    I just need a bit more recording powers, I can play fine without recording and "acceptable" when recording. Still waiting on my DDR3 stuffs for me new rig. Until that happens it is still C2D powered madness @ 3.4Ghz using 2008 equipment...


    Ah well, at least I already slapped the HD5870 1Gb in there to replace the HD4850 512Mb, btw this made it possible to play on 2.13Ghz (after everything has loaded and no more then ~6 peeps allowed in combat :P)
  • EgoGamerEgoGamer Join Date: 2012-06-21 Member: 153536Members, Reinforced - Onos, WC 2013 - Supporter
    Well heres one that I still end up doing myself sometimes: When you engage a marine in a corridor as a skulk, don't stay scampering on the floor. Using walls and ceilings isn't just for closing distance, it also gives you an edge while you are fighting.

    And as a Fade, don't stop in one place for too long. I've seen many a Fade die to a few marines because they went for the kill, rather than going for one-two hits before evading.
  • 1dominator11dominator1 Join Date: 2010-11-19 Member: 75011Members
    edited September 2012
    <!--quoteo(post=1969757:date=Sep 1 2012, 02:59 PM:name=.ADHd)--><div class='quotetop'>QUOTE (.ADHd @ Sep 1 2012, 02:59 PM) <a href="index.php?act=findpost&pid=1969757"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The first gorge kill I would argue was perfectly acceptable. You lost 0 res while he lost 10... how is that bad? Lol...<!--QuoteEnd--></div><!--QuoteEEnd-->

    It would have been better not to die.

    I would add

    Do not cluster up as marines, skulks are much easier to shoot off your buddies than off yourself.
  • KhyronKhyron Join Date: 2012-02-02 Member: 143308Members
    I love your work, Kouji_San! :D

    <img src="http://i.imgur.com/sRIX2.jpg" border="0" class="linked-image" />
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
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