Ns Fgd?
Alitorious
Join Date: 2002-11-01 Member: 2871Members
<div class="IPBDescription">Confusing me!</div> Well, first of all, I wanted to try to start some NS mapping, but the FGD is giving me some problems.
First of all, the link to the FGD in the FAQ on this forum doesn't show any FGD in it! (Natural Selection hompage. The link to the file seems to have been removed.)
Second, after a bit of searching, I finally found myself two versions of FGDs for Natural selection, but both of them contain numerous Half Life entities as well as the NS ones!
So, first of all is there a link to the official, most updated FGD somewhere in an obvious or prominent place?
And is there supposed to be HLDM entities in the NS Fgd?
First of all, the link to the FGD in the FAQ on this forum doesn't show any FGD in it! (Natural Selection hompage. The link to the file seems to have been removed.)
Second, after a bit of searching, I finally found myself two versions of FGDs for Natural selection, but both of them contain numerous Half Life entities as well as the NS ones!
So, first of all is there a link to the official, most updated FGD somewhere in an obvious or prominent place?
And is there supposed to be HLDM entities in the NS Fgd?
Comments
And on the HL entities: I believe they are always present regardless of which FGD(s) you choose in your configuration. Atleast, that's how it's worked with me. Otherwise, you wouldn't be able to make ladders, doors, or even lights.
Btw, has anyone had trouble with the new fgd? Mine seems to have all the normal HL entities in the file itself, but...in VHE they don't show up in the entity list...?!
That should be all that is required.
If you're having trouble finding the NS entities in the pull down box, they're right at the bottom of the list. That is, unless you are selecting the entity in the properties box, in which case all the entities are in alphabetical order.
Oh, and I already know how to set up the fgd. And I find all the NS entities in there too, such as team_hive and info_gameplay and func_seethrough. I'm just worried that I might accidentally plop in an entity that isn't supported, therefore making me go through a ton of trouble fixing stuff or something like that.
There's already an .fgd in the NS download? Doh! Maybe I shoulda checked there, eh? <!--emo&:p--><img src='http://www.unknownworlds.com/forums/html/emoticons/tounge.gif' border='0' valign='absmiddle' alt='tounge.gif'><!--endemo--> At least I found one that is edited specifically for ZHLT. I found both the ns.fgd and this zhlt_ns_somethinglikethis.fgd. I'm currently using the latter with the zhlt.
for example all of the weapons & items & ammo can be commented out.
and a bunch of other entitys do not work - grav, healing, beverage for examples - while other entitys have to be rewritten because they have different properties - func water, for example, has no need for slime, but cause NS func water treats slime like regular water, not poison.
in addition NS also needs some better editing sprites for WC/hammer in the fgd.
so patience child!
im prolly just having a newbish moment but i am missing some entities such as info_jointeam and info_randomteam and some others i am trying to make my first map but cant even get the stupid ready room done cuz i cant join a team <!--emo&:(--><img src='http://www.unknownworlds.com/forums/html/emoticons/sad.gif' border='0' style='vertical-align:middle' alt='sad.gif'><!--endemo--> if anyone knows why i cant find em plz tell me and if i AM just having a newbish moment someone ...........plz slap me.