NS2 really glitchy for me
Therealsmokey
Join Date: 2007-09-18 Member: 62353Members
I just got NS2 a day or two ago and I have not had much luck being able to play the game. First I was completely unable to join a game until I downloaded the DirectX and PhysX things that were mentioned in another help thread. That allowed me to get into the game and search for servers, but my playtime is extremely limited. The will crash shortly after I am playing a game. Also, sometimes I cannot select "Play" or any of the other options in the main menu screen and I will have to restart the game just so I can be able to get that screen to work. Does anyone have any suggestions?
This is my computer hardware:
Processor: AMD Phenom II X4 960T 3.00 GHz
RAM: 8GB
OS: Windows 7 64 bit
GPU: AMD Radeon HD 6800 series
SSD: OCZ Vertex 3
Hopefully this helps. I would like to play some NS.
This is my computer hardware:
Processor: AMD Phenom II X4 960T 3.00 GHz
RAM: 8GB
OS: Windows 7 64 bit
GPU: AMD Radeon HD 6800 series
SSD: OCZ Vertex 3
Hopefully this helps. I would like to play some NS.
Comments
Just a few things I have done so far to eliminate some variables. I referenced this thread <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=111496" target="_blank">http://www.unknownworlds.com/ns2/forums/in...howtopic=111496</a>. I have opened up the specified ports on my router. I don't know how to turn off Catalyst AI so I just set it to the "Performance" side of the bar. NS2 is enabled in my firewall. My graphics drivers are up to date. And I have verified the integrity of the game cache.
Basically, my game encounters a "Fatal Error" and causes me to submit a bug report. I'll try to copy the files next time it happens.
Time: 22:31:54
--------------------------------------------------------------
Build 218
Starting Natural Selection 2
Steam initialized
RenderDevice: AMD Radeon HD 6800 Series (8.17.10.1140)
Main Menu Initialized at Version: 218
Updating of subscribed mods is complete (not subscribed to any mods).
Connecting to server 173.234.253.22:27015
Main Menu Initialized at Version: 218
Connecting to server 74.117.239.162:27015
Error: Sound 'materials/door/bash' couldn't be loaded (Event not found)
Error: Sound 'materials/door/axe' couldn't be loaded (Event not found)
Error: Sound 'marine/common/pickup_Exosuit' couldn't be loaded (Event not found)
Error: Sound 'marine/common/Exosuit_empty' couldn't be loaded (Event not found)
Error: Couldn't open file 'cinematics/alien/cloak.cinematic'
Loading 'maps/ns2_mineshaft.level'
Error: PhysX: Adjacencies::CreateDatabase: can't work on non-manifold meshes.
Error: PhysX: Gu::ConvexMesh::loadConvexHull: convex hull init failed!
Error: PhysX: Error cooking body 5 of model models/props/refinery/refinery_rock_stalagtite_08.model
Error: Couldn't open file 'cinematics/environment/light_flicker_01.cinematic'
Error: Couldn't open file 'models/props/refining/refining_wall_detail_01.model'
Error: Couldn't open file 'models/props/refining/refining_wall_pipe_01_bend_45_a.model'
Error: Couldn't open file 'models/props/refining/refining_wall_pipe_01_str_b.model'
Error: Couldn't open file 'models/props/refining/refining_wall_pipe_01_str.model'
Error: Couldn't open file 'models/props/refining/refining_wall_pipe_01_bend_90_b.model'
Finished loading 'maps/ns2_mineshaft.level'
Error: Couldn't load 'models/props/refinery/docking_bar_ad_03_spec.dds' (invalid format)
Reloading 'models/props/generic/generic_vending_cup_01a.model'
Reloading 'models/marine/pistol/pistol_view_display.material'
Error: Couldn't open file 'materials/effects/halo_yellow.material'
Error: No shader specified for material 'materials/effects/halo_yellow.material'
Reloading 'maps/overviews/ns2_mineshaft.tga'
Chat All - NS2Stats.org: Welcome! Server is running NS2 Stats version 0.27 beta.
Chat All - NS2Stats.org: You can use 'stats' in console for commands and help.
Welcome! Server is running NS2 Stats version 0.27 beta.
Chat All - PM - Admin: ************************** teamall-in.net **************************
Chat All - PM - Admin: * console commands: Press the ~ key to use these commands
Chat All - PM - Admin: * rtv: Initiate a map vote aka Rock The Vote
Chat All - PM - Admin: * voterandom: Vote for auto-random teams for next 30 minutes
Chat All - PM - Admin: * timeleft: Get time until next map vote
Chat All - NS2Stats.org: Score: 70, Score per Death: 70, Score per Minute: 18.18
Chat All - NS2Stats.org: Kills: 0, Deaths: 1, Kills per Death: 0
Chat All - NS2Stats.org: Best Kill Streak: 0, Time Played: 3m 51s, Longest Survival: 2m 20s
Chat All - NS2Stats.org: You can find more stats at ns2stats.org
Score: 70, Score per Death: 70, Score per Minute: 18.18
Kills: 0, Deaths: 1, Kills per Death: 0
Best Kill Streak: 0, Time Play
d: 3m 51s, Longest Survival: 2m 20s
You can find more stats at ns2stats.org
Warning: Min Falloff (156.05760192871) is greater than Max Falloff (151.1808013916) for ambient sound event named: sound/NS2.fev/ambient/cave/mineshaft_basetone
Warning: Min Falloff (156.05760192871) is greater than Max Falloff (151.42999267578) for ambient sound event named: sound/NS2.fev/ambient/spooky_music_mineshaft
Chat All - PM - Admin: * acceptmotd: Accept and supress this message
Chat All - PM - Admin: ************************** teamall-in.net **************************
Chat All - Smokey: sup
Client : 1104.565430 : Replacing GeneralEffectData effect data
Client : 1104.565430 : Replacing ClientEffectData effect data
Client : 1104.565430 : Replacing PlayerEffectData effect data
Client : 1104.565430 : Replacing DamageEffects effect data
Client : 1104.565430 : Replacing MarineStructureEffects effect data
Client : 1104.565430 : Replacing MarineWeaponEffects effect data
Client : 1104.565430 : Replacing AlienStructureEffects effect data
Client : 1104.565430 : Replacing AlienWeaponEffects effect data
Error: Sound 'materials/door/bash' couldn't be loaded (Event not found)
Error: Sound 'materials/door/axe' couldn't be loaded (Event not found)
Network message 'Health' already registered
Network message 'TechPoints' already registered
Network message 'Recycle' already registered
Network message 'Reset' already registered
Network message 'HitEffect' already registered
Network message 'CommanderPing' already registered
Network message 'TechNodeUpdate' already registered
Network message 'Ping' already registered
Network message 'WorldText' already registered
Network message 'Scores' already registered
Network message 'SelectAndGoto' already registered
Network message 'TakeDamageIndicator' already registered
Network message 'GameEnd' already registered
Network message 'EntityChanged' already registered
Network message 'ResetMouse' already registered
Network message 'ResetGame' already registered
Network message 'MarqueeSelect' already registered
Network message 'ClickSelect' already registered
Network message 'ClearSelection' already registered
Network message 'ControlClickSelect' already registered
Network message 'SelectHotkeyGroup' already registered
Network message 'SelectId' already registered
Network message 'CommAction' already registered
Network message 'CommTargetedAction' already registered
Network message 'CommTargetedActionWorld' already registered
Network message 'CreateHotKeyGroup' already registered
Network message 'MinimapAlert' already registered
Network message 'CommanderNotification' already registered
Network message 'ExecuteSaying' already registered
Network message 'MutePlayer' already registered
Network message 'GorgeSelectStructure' already registered
Network message 'ChatClient' already registered
Network message 'Chat' already registered
Network message 'DebugLine' already registered
Network message 'DebugCapsule' already registered
Network message 'TechNodeBase' already registered
Network message 'ClearTechTree' already registered
Network message 'TeamMessage' already registered
Network message 'AddHint' already registered
Network message 'AddGlobalHint' already registered
Network message 'TeleportSpectator' already registered
Error: Sound 'marine/common/pickup_Exosuit' couldn't be loaded (Event not found)
Error: Sound 'marine/common/Exosuit_empty' couldn't be loaded (Event not found)
Network message 'ServerAdminPrint' already registered
Reloading surface shader 'shaders/GUIWavy.surface_shader'
Error: SoundSystem::SetDSPActive(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPActive(65535) - Invalid dspId passed, there are only 2 dsps
Reloading 'ui/alien_buymenu_mask.dds'
Reloading 'ui/alien_buyslot.dds'
Reloading 'ui/alien_buildmenu.dds'
Reloading 'ui/Fade.dds'
Reloading 'ui/AlienBackground.dds'
Reloading 'ui/Gorge.dds'
Reloading 'ui/Lerk.dds'
Reloading 'ui/Onos.dds'
Reloading 'ui/Skulk.dds'
Error: SoundSystem::SetDSPActive(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPActive(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPActive(65535) - Invalid dspId passed, there are only 2 dsps
This is the problem it gives me, the error list was really long so I cut it off
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPActive(65535) - Invalid dspId passed, there are only 2 dsps<!--QuoteEnd--></div><!--QuoteEEnd-->
Whats your soundcard, have you tried updating drivers?
Whats the final thing it says in the log file.
You can upload the full log file at <a href="http://pastebin.com/" target="_blank">http://pastebin.com/</a>
EDITED AND ADDED ERROR LOG AS ATTACHMENT.
This has nothing to do with soundcards or anything. The error spam is from hotloading modified files, so <b>something</b> (Anti-Virus program?) is modifying the NS2 files while the game is running.
EDIT: Could it be that I need to install DX9 instead of DX11?
I've tried verifying, reinstalling, manually installing the different things listed, disabling the steam overlay, messing with graphics settings and such and nothing seems to really work.
Date: 09/23/12
Time: 12:33:22
--------------------------------------------------------------
Build 220
Starting Natural Selection 2
Steam initialized
Render Device: NVIDIA GeForce GTX 560 Ti (8.17.13.142)
Sound Device: Speakers (Realtek High Definition Audio) stereo
Record Device: Microphone (Realtek High Definition Audio)
Main Menu Initialized at Version: 220
Updating of subscribed mods is complete (not subscribed to any mods).
Connecting to server 89.163.177.130:27015
Main Menu Initialized at Version: 220
Connecting to server 74.117.239.162:27015
Main Menu Initialized at Version: 220
Connecting to server 199.192.205.180:27015
Error: Couldn't open file 'cinematics/alien/cloak.cinematic'
Loading 'maps/ns2_docking.level'
Error: Couldn't open file ''
Error: Couldn't open file 'models/props/docking/docking_baggagescreens_01.model'
Error: Couldn't open file 'models/props/docking/docking_plants_test.model'
Error: Couldn't open file 'models/props/docking/docking_plants_test.model'
Error: Couldn't open file 'models/props/docking/docking_tram_01.model'
Error: PhysX: ConvexHullBuilder: convex hull has more than 255 polygons!
Error: PhysX: Gu::ConvexMesh::loadConvexHull: convex hull init failed!
Error: PhysX: Error cooking body 0 of model models/props/descent/docking_tram_01.model
Error: Couldn't open file 'materials/descent/descent_floor_01_a.material'
Error: Couldn't open file 'materials/descent/descent_floor_01_a.material'
Error: Couldn't open file 'materials/descent/descent_floor_01_a.material'
Error: Couldn't open file 'materials/descent/descent_floor_01_a.material'
Error: No shader specified for material 'materials/descent/descent_floor_01_a.material'
Finished loading 'maps/ns2_docking.level'
Error: Couldn't open file 'models/props/descent/docking_tram_03.material'
Error: No shader specified for material 'models/props/descent/docking_tram_03.material'
Error: Couldn't open file 'models/props/descent/docking_tram_02.material'
Error: No shader specified for material 'models/props/descent/docking_tram_02.material'
Error: Couldn't open file 'models/props/descent/docking_tram_tracks_01.material'
Error: No shader specified for material 'models/props/descent/docking_tram_tracks_01.material'
Reloading 'models/props/docking/docking_shower_fx_02.model'
Error: Couldn't load 'models/props/refinery/docking_bar_ad_03_spec.dds' (invalid format)
Reloading 'models/props/refinery/docking_neonsign_01.material'
Error: Couldn't open file 'models/props/docking/docking_shower_towelrack3.model'
Error: Couldn't open file 'models/props/docking/shower_test.model'
Reloading 'models/props/refinery/docking_bar_bar_01.material'
Error: Couldn't open file 'materials/effects/halo_yellow.material'
Error: No shader specified for material 'materials/effects/halo_yellow.material'
Reloading 'maps/overviews/ns2_docking.tga'
Reloading 'cinematics/vfx_materials/vfx_water_foam_01.material'
Reloading 'cinematics/vfx_materials/vfx_ripple_01_animated.material'
Reloading 'materials/effects/halo_rays.material'
Chat All - NS2Stats.org: Welcome to KKG Overclocked Game Servers!
Chat All - NS2Stats.org: Contact an admin for any server issues via Steam: princekahuna
Chat All - NS2Stats.org: Enjoy your stay and have fun!
Chat All - NS2Stats.org: You can use 'stats' in console for commands and help.
Welcome to KKG Overclocked Game Servers!
Contact an admin for any server issues via Steam: princekahuna
Enjoy your stay and h
ve fun!
Error: Couldn't open file ''
Reloading 'ui/alien_HUD_presbg.dds'
Client : 813.453430 : Replacing GeneralEffectData effect data
Client : 813.453430 : Replacing ClientEffectData effect data
Client : 813.453430 : Replacing PlayerEffectData effect data
Client : 813.453430 : Replacing DamageEffects effect data
Client : 813.453430 : Replacing MarineStructureEffects effect data
Client : 813.453430 : Replacing MarineWeaponEffects effect data
Client : 813.453430 : Replacing AlienStructureEffects effect data
Client : 813.453430 : Replacing AlienWeaponEffects effect data
Network message 'Health' already registered
Network message 'TechPoints' already registered
Network message 'Recycle' already registered
Network message 'Reset' already registered
Network message 'HitEffect' already registered
Network message 'CommanderPing' already registered
Network message 'TechNodeUpdate' already registered
Network message 'Ping' already registered
Network message 'WorldText' already registered
Network message 'Scores' already registered
Network message 'SelectAndGoto' already registered
Network message 'TakeDamageIndicator' already registered
Network message 'GameEnd' already registered
Network message 'EntityChanged' already registered
Network message 'ResetMouse' already registered
Network message 'ResetGame' already registered
Network message 'MarqueeSelect' already registered
Network message 'ClickSelect' already registered
Network message 'ClearSelection' already registered
Network message 'ControlClickSelect' already registered
Network message 'SelectHotkeyGroup' already registered
Network message 'SelectId' already registered
Network message 'CommAction' already registered
Network message 'CommTargetedAction' already registered
Network message 'CommTargetedActionWorld' already registered
Network message 'CreateHotKeyGroup' already registered
Network message 'MinimapAlert' already registered
Network message 'CommanderNotification' already registered
Network message 'ExecuteSaying' already registered
Network message 'MutePlayer' already registered
Network message 'GorgeSelectStructure' already registered
Network message 'ChatClient' already registered
Network message 'Chat' already registered
Network message 'DebugLine' already registered
Network message 'DebugCapsule' already registered
Network message 'TechNodeBase' already registered
Network message 'ClearTechTree' already registered
Network message 'SetRookieMode' already registered
Network message 'SetCommunicationStatus' already registered
Network message 'Buy' already registered
Network message 'TeamMessage' already registered
Network message 'AddHint' already registered
Network message 'AddGlobalHint' already registered
Network message 'TeleportSpectator' already registered
Network message 'ServerAdminPrint' already registered
Reloading 'fonts/Stamp_medium.fnt'
Error: SoundSystem::SetDSPActive(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPActive(65535) - Invalid dspId passed, there are only 2 dsps
Reloading 'ui/alien_hud_health.dds'
Reloading 'ui/alien_abilities.dds'
Reloading 'ui/alien_HUD_rtcount.dds'
Reloading 'ui/alien_HUD_presicon.dds'
Reloading 'ui/alien_hud_notifyframe.dds'
Reloading 'ui/alien_hud_notifymiddleborder.dds'
Reloading 'ui/alien_HUD_unlocked.dds'
Reloading 'ui/alien_order.dds'
Reloading 'ui/key_mouse_alien.dds'
Reloading 'ui/alien_night_vision.dds'
Reloading 'ui/objectives_alien.dds'
Reloading 'fonts/Stamp_medium_0.png'
Reloading 'fonts/Kartika_small.fnt'
Reloading 'fonts/Kartika_small_0.png'
Error: SoundSystem::SetDSPActive(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPActive(65535) - Invalid dspId passed, there are only 2 dsps
<b>^^^Repeated a few hundred times, below I'm guessing is from when I tried to access the build menu</b>
Client : 817.576721 : Warning: Regeneration did not define kMarineTechIdToMaterialOffset/kAlienTechIdToMaterialOffset
Script Error #1: lua/GUIAlienBuyMenu.lua:497: attempt to perform arithmetic on local 'iconX' (a nil value)
Call stack:
#1: _InitializeUpgradeButtons lua/GUIAlienBuyMenu.lua:497
self = GUIAlienBuyMenu { }
upgrades = {1= {Category=189, TechId=262 }, 2= {Category=190, TechId=266 }, 3= {Category=191, TechId=267 }, 4= {Category=190, TechId=264 }, 5= {Category=191, TechId=268 }, 6= {Category=189, TechId=261 }, 7= {Category=190, TechId=265 }, 8= {Category=191, TechId=269 } }
(for index) = 1
(for limit) = 3
(for step) = 1
i = 1
upgrades = {1=262, 2=261 }
offsetAngle = 0.62831853071796
anglePerUpgrade = 0.26179938779915
category = 189
(for index) = 1
(for limit) = 2
(for step) = 1
upgradeIndex = 1
angle = 0.36651914291881
techId = 262
buttonIcon = GUIItem { }
iconX = nil
iconY = nil
#2: Initialize lua/GUIAlienBuyMenu.lua:128
self = GUIAlienBuyMenu { }
#3: SharedCreate lua/GUIManager.lua:75
scriptName = "GUIAlienBuyMenu"
result = {1="GUIAlienBuyMenu" }
creationFunction = {GetCanSelect=function, GetHasHyperMutationSelected=function, GetHasNewLifeFormSelected=function, GetNewLifeFormSelected=function, GetOffsetAngleForCategory=function, Initialize=function, NotifyGUIItemDestroyed=function, OnClose=function, OnResolutionChanged=function, SendCharacterEvent=function, SendKeyEvent=function, SetPurchasedSelected=function, Uninitialize=function, Update=function, _DeselectAllUpgrades=function, _GetAlienTypeResearchInfo=function, _GetCanAffordAlienType=function, _GetIsMouseOver=function, _GetNumberOfAliensAvailable=function, _GetUpgradeTweener=function, _HandleUpgradeClicked=function, _HideMouseOverInfo=function, _InitializeAlienButtons=function, _InitializeBackground=function, _InitializeBackgroundCircle=function, _InitializeCloseButton=function, _InitializeCorners=function, _InitializeCurrentAlienDisplay=function, _InitializeEvolveButton=function, _InitializeGlowieParticles=function, _InitializeMouseOverInfo=function, _InitializeSlots=function, _InitializeSmokeParticles=function, _InitializeUpgradeButtons=function, _ShowMouseOverInfo=function, _UninitializeAlienButtons=function, _UninitializeBackground=function, _UninitializeBackgroundCircle=function, _UninitializeCloseButton=function, _UninitializeCorners=function, _UninitializeCurrentAlienDisplay=function, _UninitializeEvolveButton=function, _UninitializeGlowieParticles=function, _UninitializeMouseOverInfo=function, _UninitializeSmokeParticles=function, _UninitializeUpgradeButtons=function, _UpdateAbilityIcons=function, _UpdateAlienButtons=function, _UpdateCloseButton=function, _UpdateCorners=function, _UpdateParticles=function, _UpdateUpgrades=function, isa=function, kAbilityIcons="ui/alien_buildmenu_profile.dds", kAlienButtonSize=146.337890625, kAlienSelectedBackground="ui/AlienBackground.dds", kAlienSelectedButtonSize=292.67578125, kAlienTypes= {1= {Height=214.62890625, Index=1, Name="Fade", Width=183.41015625, XPos=4 }, 2= {Height=162.9228515625, Index=2, Name="Gorge", Width=195.1171875, XPos=2 }, 3= {Height=246.8232421875, Index=3, Name="Lerk", Width=277.06640625, XPos=3 }, 4= {Height=318.041015625, Index=4, Name="Onos", Width=296.578125, XPos=5 }, 5= {Height=165.849609375, Index=5, Name="Skulk", Width=234.140625, XPos=1 } }, kBackgroundHeight=330.13828125, kBackgroundTextureCoordinates= {1=9, 2=1, 3=602, 4=424 }, kBackgroundWidth=462.81796875, kBackgroundXOffset=73.1689453125, kBuyHUDTexture="ui/alien_buildmenu.dds", kBuyMenuMaskTexture="ui/alien_buymenu_mask.dds", kBuyMenuTexture="ui/alien_buymenu.dds", kCannotBuyColor=Color {a=0.5, b=0, g=0, r=1 }, kCloseButtonRollOverTextureCoordinates= {1=664, 2=300, 3=712, 4=342 }, kCloseButtonSize=46.828125, kCloseButtonTextureCoordinates= {1=612, 2=300, 3=660, 4=342 }, kCornerHeights= {BottomLeft=141.4599609375, BottomRight=141.4599609375, TopLeft=140.484375, TopRight=140.484375 }, kCornerPulseTime=4, kCornerTextureCoordinates= {BottomLeft= {1=605, 2=145, 3=765, 4=290 }, BottomRight= {1=765, 2=145, 3=910, 4=290 }, TopLeft= {1=605, 2=1, 3=765, 4=145 }, TopRight= {1=765, 2=1, 3=910, 4=145 } }, kCornerWidths= {BottomLeft=156.09375, BottomRight=141.4599609375, TopLeft=156.09375, TopRight=141.4599609375 }, kCurrentAlienSize=195.1171875, kCurrentAlienTitleOffset=Vector {x=0, y=24.3896484375, z=0 }, kCurrentAlienTitleTextSize=31.21875, kDisabledColor=Color {a=0.5, b=0.5, g=0.5, r=0.5 }, kEnabledColor=Color {a=1, b=1, g=1, r=1 }, kEvolveButtonHeight=78.046875, kEvolveButtonNeedResourcesTextureCoordinates= {1=87, 2=429, 3=396, 4=511 }, kEvolveButtonTextSize=21.462890625, kEvolveButtonTextureCoordinates= {1=396, 2=428, 3=706, 4=511 }, kEvolveButtonVeinsTextureCoordinates= {1=600, 2=341, 3=915, 4=428 }, kEvolveButtonWidth=243.896484375, kEvolveButtonYOffset=19.51171875, kFont2="Candarab", kFont="Candara", kGlowieBigTextureCoordinates= {1=860, 2=294, 3=888, 4=315 }, kGlowieSmallTextureCoordinates= {1=890, 2=294, 3=905, 4=314 }, kHighLightTexPixelCoords= {1=560, 2=960, 3=640, 4=1040 }, kMaxNumberOfUpgradeButtons=8, kMouseOverInfoOffset=Vector {x=-29.267578125, y=-19.51171875, z=0 }, kMouseOverInfoResIconOffset=Vector {x=-39.0234375, y=-58.53515625, z=0 }, kMouseOverInfoTextSize=19.51171875, kPlayersTextSize=23.4140625, kResearchTextSize=23.4140625, kResourceDisplayBackgroundTextureCoordinates= {1=711, 2=295, 3=824, 4=346 }, kResourceDisplayHeight=59.705859375, kResourceDisplayWidth=132.289453125, kResourceFontSize=23.4140625, kResourceIconHeight=32.1943359375, kResourceIconTextureCoordinates= {1=825, 2=309, 3=858, 4=342 }, kResourceIconWidth=32.1943359375, kResourceTextYOffset=195.1171875, kSlotDistance=117.0703125, kSlotLockedTexture="ui/alien_buyslot_locked.dds", kSlotSize=52.681640625, kSlotTexture="ui/alien_buyslot.dds", kSmokeBigTextureCoordinates= {1= {1=620, 2=1, 3=759, 4=146 }, 2= {1=765, 2=1, 3=905, 4=146 }, 3= {1=624, 2=150, 3=763, 4=293 }, 4= {1=773, 2=152, 3=912, 4=297 } }, kSmokeSmallTextureCoordinates= {1= {1=916, 2=4, 3=1020, 4=108 }, 2= {1=916, 2=15, 3=1020, 4=219 }, 3= {1=916, 2=227, 3=1020, 4=332 }, 4= {1=916, 2=332, 3=1020, 4=436 } }, kUpgradeButtonBackgroundTextureCoordinates= {1=15, 2=434, 3=85, 4=505 }, kUpgradeButtonDistance=193.166015625, kUpgradeButtonDistanceInside=72.193359375, kUpgradeButtonMoveTime=0.5, kUpgradeButtonSize=52.681640625, kUpgradeButtonTextureSize=80 }
newScript = GUIAlienBuyMenu { }
#4: CreateGUIScript lua/GUIManager.lua:84
self = GUIManager { }
scriptName = "GUIAlienBuyMenu"
#5: Buy lua/Alien_Client.lua:587
self = Skulk-2031 {abilityEnergyOnChange=100, activeWeaponId=2034, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0.099999994039536, animationGraphIndex=38, animationGraphNode=1, animationSequence2=1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=816.5390625, animationStart=816.90234375, armor=10, baseYaw=0, bodyYaw=0.38620710372925, cameraDistance=0, celeritySpeedScalar=0, checkImpactOnGround=0, clientIndex=28, cloaked=0, cloakedFraction=0, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, currentOrderId=-1, darkVisionLastFrame=0, darkVisionOn=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, detected=0, dragsUmbra=0, energizeLevel=1, enzymed=0, flinchIntensity=0, followingTransition=0, fov=105, frozen=0, fullPrecisionOrigin=Vector {x=141.59121704102, y=-2.0236327648163, z=10.864695549011 }, fullyCloaked=0, gameEffectsFlags=320, gameStarted=1, giveDamageTime=0, gravityEnabled=1, hasAdrenalineUpgrade=0, health=70, healthIgnored=0, inCombat=0, infestationSpeedScalar=0, infestationSpeedUpgrade=0, isCatalysted=0, isCorroded=0, isMoveBlocked=0, isOnFire=0, isUsing=0, jumpHandled=0, jumpLandSpeed=0, jumping=0, knockbackVelocity=Vector {x=0, y=0, z=0 }, lastTakenDamageAmount=0, lastTakenDamageOrigin=Vector {x=0, y=0, z=0 }, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=13, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, leaping=0, locationEntId=17, locationId=10, maxArmor=10, maxHealth=70, mode=1, modeTime=-1, modelIndex=59, moveTransition=0, movementModiferState=0, numStacks=0, onGround=1, onGroundNeedsUpdate=0, onGroundStunTime=0, onLadder=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primalScreamBoost=0, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, recentHealthChanged=0, resources=20.60000038147, runningBodyYaw=6.1002554893494, sayingsMenu=0, secondaryAttackLastFrame=0, showScoreboard=0, sighted=0, slowAmount=0, standingBodyYaw=0.20327727496624, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=816.92578125, stickyForce=0, storedHyperMutationCost=0, storedHyperMutationTime=0, stunTime=0, teamNumber=2, teamResources=33, techId=150, threeHives=0, timeAbilityEnergyChanged=816.6640625, timeLastFeint=0, timeLastMenu=0, timeLastWallJump=0, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastJumpLand=0, timeOfLastUse=0, timeOfLastWeaponSwitch=813.33984375, timeOfLeap=0, timeTargetHit=0, transitionDuration=0, transitionStart=0, triggerStunKnockBack=0, tweeningFunction=1, twoHives=1, umbraBulletCount=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=2033, viewPitch=0.10364115983248, viewRoll=0, viewYaw=6.1002554893494, visibleClient=0, wallWalking=0, wallWalkingEnabled=0, wallWalkingNormalCurrent=Vector {x=0, y=1, z=0 }, wallWalkingNormalGoal=Vector {x=0, y=1, z=0 }, wallWalkingStickEnabled=0, wallWalkingStickGoal=Vector {x=0, y=0, z=0 }, weaponsWeight=0 }
#6: HandleButtons lua/Player.lua:2636
self = Skulk-2031 {abilityEnergyOnChange=100, activeWeaponId=2034, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0.099999994039536, animationGraphIndex=38, animationGraphNode=1, animationSequence2=1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=816.5390625, animationStart=816.90234375, armor=10, baseYaw=0, bodyYaw=0.38620710372925, cameraDistance=0, celeritySpeedScalar=0, checkImpactOnGround=0, clientIndex=28, cloaked=0, cloakedFraction=0, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, currentOrderId=-1, darkVisionLastFrame=0, darkVisionOn=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, detected=0, dragsUmbra=0, energizeLevel=1, enzymed=0, flinchIntensity=0, followingTransition=0, fov=105, frozen=0, fullPrecisionOrigin=Vector {x=141.59121704102, y=-2.0236327648163, z=10.864695549011 }, fullyCloaked=0, gameEffectsFlags=320, gameStarted=1, giveDamageTime=0, gravityEnabled=1, hasAdrenalineUpgrade=0, health=70, healthIgnored=0, inCombat=0, infestationSpeedScalar=0, infestationSpeedUpgrade=0, isCatalysted=0, isCorroded=0, isMoveBlocked=0, isOnFire=0, isUsing=0, jumpHandled=0, jumpLandSpeed=0, jumping=0, knockbackVelocity=Vector {x=0, y=0, z=0 }, lastTakenDamageAmount=0, lastTakenDamageOrigin=Vector {x=0, y=0, z=0 }, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=13, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, leaping=0, locationEntId=17, locationId=10, maxArmor=10, maxHealth=70, mode=1, modeTime=-1, modelIndex=59, moveTransition=0, movementModiferState=0, numStacks=0, onGround=1, onGroundNeedsUpdate=0, onGroundStunTime=0, onLadder=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primalScreamBoost=0, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, recentHealthChanged=0, resources=20.60000038147, runningBodyYaw=6.1002554893494, sayingsMenu=0, secondaryAttackLastFrame=0, showScoreboard=0, sighted=0, slowAmount=0, standingBodyYaw=0.20327727496624, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=816.92578125, stickyForce=0, storedHyperMutationCost=0, storedHyperMutationTime=0, stunTime=0, teamNumber=2, teamResources=33, techId=150, threeHives=0, timeAbilityEnergyChanged=816.6640625, timeLastFeint=0, timeLastMenu=0, timeLastWallJump=0, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastJumpLand=0, timeOfLastUse=0, timeOfLastWeaponSwitch=813.33984375, timeOfLeap=0, timeTargetHit=0, transitionDuration=0, transitionStart=0, triggerStunKnockBack=0, tweeningFunction=1, twoHives=1, umbraBulletCount=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=2033, viewPitch=0.10364115983248, viewRoll=0, viewYaw=6.1002554893494, visibleClient=0, wallWalking=0, wallWalkingEnabled=0, wallWalkingNormalCurrent=Vector {x=0, y=1, z=0 }, wallWalkingNormalGoal=Vector {x=0, y=1, z=0 }, wallWalkingStickEnabled=0, wallWalkingStickGoal=Vector {x=0, y=0, z=0 }, weaponsWeight=0 }
input = Move {commands=1024, hotkey=0, move=Vector {x=0, y=0, z=0 }, pitch=0.10364115983248, time=0.024192810058594, yaw=6.1002554893494 }
ableToUse = 1
buyButtonPressed = 1
#7: HandleButtons lua/Alien.lua:521
self = Skulk-2031 {abilityEnergyOnChange=100, activeWeaponId=2034, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0.099999994039536, animationGraphIndex=38, animationGraphNode=1, animationSequence2=1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=816.5390625, animationStart=816.90234375, armor=10, baseYaw=0, bodyYaw=0.38620710372925, cameraDistance=0, celeritySpeedScalar=0, checkImpactOnGround=0, clientIndex=28, cloaked=0, cloakedFraction=0, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, currentOrderId=-1, darkVisionLastFrame=0, darkVisionOn=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, detected=0, dragsUmbra=0, energizeLevel=1, enzymed=0, flinchIntensity=0, followingTransition=0, fov=105, frozen=0, fullPrecisionOrigin=Vector {x=141.59121704102, y=-2.0236327648163, z=10.864695549011 }, fullyCloaked=0, gameEffectsFlags=320, gameStarted=1, giveDamageTime=0, gravityEnabled=1, hasAdrenalineUpgrade=0, health=70, healthIgnored=0, inCombat=0, infestationSpeedScalar=0, infestationSpeedUpgrade=0, isCatalysted=0, isCorroded=0, isMoveBlocked=0, isOnFire=0, isUsing=0, jumpHandled=0, jumpLandSpeed=0, jumping=0, knockbackVelocity=Vector {x=0, y=0, z=0 }, lastTakenDamageAmount=0, lastTakenDamageOrigin=Vector {x=0, y=0, z=0 }, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=13, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, leaping=0, locationEntId=17, locationId=10, maxArmor=10, maxHealth=70, mode=1, modeTime=-1, modelIndex=59, moveTransition=0, movementModiferState=0, numStacks=0, onGround=1, onGroundNeedsUpdate=0, onGroundStunTime=0, onLadder=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primalScreamBoost=0, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, recentHealthChanged=0, resources=20.60000038147, runningBodyYaw=6.1002554893494, sayingsMenu=0, secondaryAttackLastFrame=0, showScoreboard=0, sighted=0, slowAmount=0, standingBodyYaw=0.20327727496624, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=816.92578125, stickyForce=0, storedHyperMutationCost=0, storedHyperMutationTime=0, stunTime=0, teamNumber=2, teamResources=33, techId=150, threeHives=0, timeAbilityEnergyChanged=816.6640625, timeLastFeint=0, timeLastMenu=0, timeLastWallJump=0, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastJumpLand=0, timeOfLastUse=0, timeOfLastWeaponSwitch=813.33984375, timeOfLeap=0, timeTargetHit=0, transitionDuration=0, transitionStart=0, triggerStunKnockBack=0, tweeningFunction=1, twoHives=1, umbraBulletCount=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=2033, viewPitch=0.10364115983248, viewRoll=0, viewYaw=6.1002554893494, visibleClient=0, wallWalking=0, wallWalkingEnabled=0, wallWalkingNormalCurrent=Vector {x=0, y=1, z=0 }, wallWalkingNormalGoal=Vector {x=0, y=1, z=0 }, wallWalkingStickEnabled=0, wallWalkingStickGoal=Vector {x=0, y=0, z=0 }, weaponsWeight=0 }
input = Move {commands=1024, hotkey=0, move=Vector {x=0, y=0, z=0 }, pitch=0.10364115983248, time=0.024192810058594, yaw=6.1002554893494 }
#8: lua/Player.lua:1650
self = Skulk-2031 {abilityEnergyOnChange=100, activeWeaponId=2034, alive=1, animateAngles=0, animateDistance=0, animatePosition=0, animateYOffset=0, animationBlend=0.099999994039536, animationGraphIndex=38, animationGraphNode=1, animationSequence2=1, animationSequence=0, animationSpeed2=1, animationSpeed=1, animationStart2=816.5390625, animationStart=816.90234375, armor=10, baseYaw=0, bodyYaw=0.38620710372925, cameraDistance=0, celeritySpeedScalar=0, checkImpactOnGround=0, clientIndex=28, cloaked=0, cloakedFraction=0, collisionRep=0, communicationStatus=1, countingDown=0, crouching=0, currentBadge=1, currentOrderId=-1, darkVisionLastFrame=0, darkVisionOn=1, darwinMode=0, desiredCameraAngles=Vector {x=0, y=0, z=0 }, desiredCameraDistance=0, desiredCameraPosition=Vector {x=0, y=0, z=0 }, desiredCameraYOffset=0, detected=0, dragsUmbra=0, energizeLevel=1, enzymed=0, flinchIntensity=0, followingTransition=0, fov=105, frozen=0, fullPrecisionOrigin=Vector {x=141.59121704102, y=-2.0236327648163, z=10.864695549011 }, fullyCloaked=0, gameEffectsFlags=320, gameStarted=1, giveDamageTime=0, gravityEnabled=1, hasAdrenalineUpgrade=0, health=70, healthIgnored=0, inCombat=0, infestationSpeedScalar=0, infestationSpeedUpgrade=0, isCatalysted=0, isCorroded=0, isMoveBlocked=0, isOnFire=0, isUsing=0, jumpHandled=0, jumpLandSpeed=0, jumping=0, knockbackVelocity=Vector {x=0, y=0, z=0 }, lastTakenDamageAmount=0, lastTakenDamageOrigin=Vector {x=0, y=0, z=0 }, lastTakenDamageTime=0, lastTargetId=-1, layer1AnimationBlend=0, layer1AnimationGraphNode=13, layer1AnimationSequence2=-1, layer1AnimationSequence=-1, layer1AnimationSpeed2=1, layer1AnimationSpeed=1, layer1AnimationStart2=0, layer1AnimationStart=0, leaping=0, locationEntId=17, locationId=10, maxArmor=10, maxHealth=70, mode=1, modeTime=-1, modelIndex=59, moveTransition=0, movementModiferState=0, numStacks=0, onGround=1, onGroundNeedsUpdate=0, onGroundStunTime=0, onLadder=0, physicsGroup=7, physicsGroupFilterMask=0, physicsType=1, primalScreamBoost=0, primaryAttackLastFrame=0, processMove=1, pushImpulse=Vector {x=0, y=0, z=0 }, pushTime=0, recentHealthChanged=0, resources=20.60000038147, runningBodyYaw=6.1002554893494, sayingsMenu=0, secondaryAttackLastFrame=0, showScoreboard=0, sighted=0, slowAmount=0, standingBodyYaw=0.20327727496624, startCameraAngles=Vector {x=0, y=0, z=0 }, startCameraDistance=0, startCameraPosition=Vector {x=0, y=0, z=0 }, startCameraYOffset=0, stepAmount=0, stepStartTime=816.92578125, stickyForce=0, storedHyperMutationCost=0, storedHyperMutationTime=0, stunTime=0, teamNumber=2, teamResources=33, techId=150, threeHives=0, timeAbilityEnergyChanged=816.6640625, timeLastFeint=0, timeLastMenu=0, timeLastWallJump=0, timeLastWallWalkCheck=0, timeOfCrouchChange=0, timeOfLastJump=0, timeOfLastJumpLand=0, timeOfLastUse=0, timeOfLastWeaponSwitch=813.33984375, timeOfLeap=0, timeTargetHit=0, transitionDuration=0, transitionStart=0, triggerStunKnockBack=0, tweeningFunction=1, twoHives=1, umbraBulletCount=0, upgrade1=1, upgrade2=1, upgrade3=1, upgrade4=1, upgrade5=1, upgrade6=1, velocity=Vector {x=0, y=0, z=0 }, velocityLength=0, velocityPitch=0, velocityYaw=0, viewModelId=2033, viewPitch=0.10364115983248, viewRoll=0, viewYaw=6.1002554893494, visibleClient=0, wallWalking=0, wallWalkingEnabled=0, wallWalkingNormalCurrent=Vector {x=0, y=1, z=0 }, wallWalkingNormalGoal=Vector {x=0, y=1, z=0 }, wallWalkingStickEnabled=0, wallWalkingStickGoal=Vector {x=0, y=0, z=0 }, weaponsWeight=0 }
input = Move {commands=1024, hotkey=0, move=Vector {x=0, y=0, z=0 }, pitch=0.10364115983248, time=0.024192810058594, yaw=6.1002554893494 }
#9: [C]:-1
Error: SoundSystem::SetDSPActive(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPFloatParameter(65535) - Invalid dspId passed, there are only 2 dsps
Error: SoundSystem::SetDSPActive(65535) - Invalid dspId passed, there are only 2 dsps
Client : 817.576721 : Replacing GeneralEffectData effect data
Client : 817.576721 : Replacing ClientEffectData effect data
Client : 817.576721 : Replacing PlayerEffectData effect data
Client : 817.576721 : Replacing DamageEffects effect data
Client : 817.576721 : Replacing MarineStructureEffects effect data
Client : 817.576721 : Replacing MarineWeaponEffects effect data
Client : 817.576721 : Replacing AlienStructureEffects effect data
Client : 817.576721 : Replacing AlienWeaponEffects effect data
Network message 'Health' already registered
Network message 'TechPoints' already registered
Network message 'Recycle' already registered
Network message 'Reset' already registered
Network message 'HitEffect' already registered
Network message 'CommanderPing' already registered
Network message 'TechNodeUpdate' already registered
Network message 'Ping' already registered
Network message 'WorldText' already registered
Network message 'Scores' already registered
Network message 'SelectAndGoto' already registered
Network message 'TakeDamageIndicator' already registered
Network message 'GameEnd' already registered
Network message 'EntityChanged' already registered
Network message 'ResetMouse' already registered
Network message 'ResetGame' already registered
Network message 'MarqueeSelect' already registered
Network message 'ClickSelect' already registered
Network message 'ClearSelection' already registered
Network message 'ControlClickSelect' already registered
Network message 'SelectHotkeyGroup' already registered
Network message 'SelectId' already registered
Network message 'CommAction' already registered
Network message 'CommTargetedAction' already registered
Network message 'CommTargetedActionWorld' already registered
Network message 'CreateHotKeyGroup' already registered
Network message 'MinimapAlert' already registered
Network message 'CommanderNotification' already registered
Network message 'ExecuteSaying' already registered
Network message 'MutePlayer' already registered
Network message 'GorgeSelectStructure' already registered
Network message 'ChatClient' already registered
Network message 'Chat' already registered
Network message 'DebugLine' already registered
Network message 'DebugCapsule' already registered
Network message 'TechNodeBase' already registered
Network message 'ClearTechTree' already registered
Network message 'SetRookieMode' already registered
Network message 'SetCommunicationStatus' already registered
Network message 'Buy' already registered
Network message 'TeamMessage' already registered
Network message 'AddHint' already registered
Network message 'AddGlobalHint' already registered
Network message 'TeleportSpectator' already registered
Network message 'ServerAdminPrint' already registered
Client : 818.421265 : Warning: Blink did not define kMarineTechIdToMaterialOffset/kAlienTechIdToMaterialOffset
Client : 818.421265 : Warning: Vortex did not define kMarineTechIdToMaterialOffset/kAlienTechIdToMaterialOffset
Client : 818.421265 : Warning: BileBomb did not define kMarineTechIdToMaterialOffset/kAlienTechIdToMaterialOffset
Client : 818.421265 : Warning: Spores did not define kMarineTechIdToMaterialOffset/kAlienTechIdToMaterialOffset
Client : 818.421265 : Warning: Umbra did not define kMarineTechIdToMaterialOffset/kAlienTechIdToMaterialOffset
Client : 818.421265 : Warning: Stomp did not define kMarineTechIdToMaterialOffset/kAlienTechIdToMaterialOffset
Client : 818.421265 : Warning: Leap did not define kMarineTechIdToMaterialOffset/kAlienTechIdToMaterialOffset
Client : 818.421265 : Warning: Xenocide did not define kMarineTechIdToMaterialOffset/kAlienTechIdToMaterialOffset
Error: SoundSystem::SetDSPActive(65535) - Invalid dspId passed, there are only 2 dsps
<b>Right before it finally crashed completely</b>
Error: SoundSystem::SetDSPActive(65535) - Invalid dspId passed, there are only 2 dsps
Reloading 'cinematics/alien/hit_1p.cinematic'