Gorge Web Idea
Raneman
Join Date: 2010-01-07 Member: 69962Members
Okay, so gorge web is going to be in eventually, but we need a fun design to put it in with, and I've got one that will allow gorge a more buildy role, by giving him a new structure and a little mini-game of sorts to attend to.
Okay, so web is placed as in NS1, nice and easy.
When a marine runs into a web, they fall to the ground and are wrapped up in it. A teammate can cut them out with 1 axe swipe, or they get out themselves after 20 seconds. Here is the fun part. If a gorge gets there before 20 seconds are up, he can build the trapped marine into a whole new structure: the (Cocoon? I got no idea.) The previously tangled player respawns as usual. It appears as a bit of infestation that looks a bit like the end of Q-tip. The gorge can move it back to base somehow, and it will be great for decorative purposes. It makes a nice chandelier. The utility part? It acts as a very small harvester (1/4 or so of a regular harvester) and can be teamkilled to refill health.
This allows the gorge a more building role, gives him an active, fun, useful mini-game type thing to play, and shouldn't be too hard to implement.
Thoughts?
Okay, so web is placed as in NS1, nice and easy.
When a marine runs into a web, they fall to the ground and are wrapped up in it. A teammate can cut them out with 1 axe swipe, or they get out themselves after 20 seconds. Here is the fun part. If a gorge gets there before 20 seconds are up, he can build the trapped marine into a whole new structure: the (Cocoon? I got no idea.) The previously tangled player respawns as usual. It appears as a bit of infestation that looks a bit like the end of Q-tip. The gorge can move it back to base somehow, and it will be great for decorative purposes. It makes a nice chandelier. The utility part? It acts as a very small harvester (1/4 or so of a regular harvester) and can be teamkilled to refill health.
This allows the gorge a more building role, gives him an active, fun, useful mini-game type thing to play, and shouldn't be too hard to implement.
Thoughts?
Comments
Maybe have it decay over time, so you can't just spray and run but you can maintain an area.