lerk gas suggestion

clankill3rclankill3r Join Date: 2007-09-03 Member: 62145Members, NS2 Map Tester, Reinforced - Shadow
The gas from the lerk does quite much damage, a bit to much maybe.
But maybe it's a idea to even make it a bit higher.
higher? yes higher :)
But then with recovery of 50% of your health if you step out of it.

like water in hl2, if you drown and go back then your health recovers.

Comments

  • TwiggehTwiggeh Join Date: 2010-09-24 Member: 74165Members
  • -Mike--Mike- Join Date: 2011-08-05 Member: 114420Members, Reinforced - Shadow, WC 2013 - Silver
    I think the gas is fine as it is. It's the marines own fault for not stepping out of the gas in a corridor.
  • RobustPenguinRobustPenguin Join Date: 2012-08-17 Member: 155719Members
    The only thing I would ask with for gas is a much higher diffusion rate, so if you spray it over the top of marines it floats down in a reasonable amount of time. To avoid you having to fly around head level with shotties around. That and gas first
  • arnyboy87arnyboy87 Join Date: 2012-08-13 Member: 155551Members
    <!--quoteo(post=1984585:date=Sep 29 2012, 03:13 PM:name=RobustPenguin)--><div class='quotetop'>QUOTE (RobustPenguin @ Sep 29 2012, 03:13 PM) <a href="index.php?act=findpost&pid=1984585"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The only thing I would ask with for gas is a much higher diffusion rate, so if you spray it over the top of marines it floats down in a reasonable amount of time. To avoid you having to fly around head level with shotties around. That and gas first<!--QuoteEnd--></div><!--QuoteEEnd-->

    +1 With the changes to adren you can't even flap your wings to get away after you bump into some1 head just now so would be nice if you could fly above them a bit more
Sign In or Register to comment.