Make shadowstep easier to use

Bob LoblawBob Loblaw Join Date: 2012-09-29 Member: 161079Members
<div class="IPBDescription">How to make shadowstep more accessible</div>Here's my idea to make Shadow Step easier to use, especially for noobs: Instead of making it a separate key, make it accessible by double-tapping any directional key (WASD), similar to how Fade's jump currently works. This would encourage players to use Shadow Step more, and would make the Fade more accessible to noobs, instead of Fade being a bit of a pros-only option.

Plus it would ease the strain on my pinky finger which becomes a bit stiff and clawlike after a long tense round of playing Fade :)

Comments

  • PsiWarpPsiWarp Gifted Gorge Richmond, B.C., Canada Join Date: 2010-08-28 Member: 73810Members
    Funny enough, Shadow Step used to be bind to double tapping direction keys.

    Lots of Fade deaths were caused by unintentional double tapping. It was a dark age for Fades everywhere.
  • PekermanPekerman Join Date: 2010-03-07 Member: 70876Members
    LOL i really laughed. it used to be that way everyone hated it hahahaha
  • TwiggehTwiggeh Join Date: 2010-09-24 Member: 74165Members
    edited September 2012
    Been there, done that.

    It was poo.
  • Mr.GreedyMr.Greedy Join Date: 2012-07-21 Member: 154270Members
    Have no problem with a separate key for shadowstep.

    btw. : Pipboys everywhere...
  • antacidantacid Join Date: 2007-08-07 Member: 61821Members, NS2 Playtester
    <!--quoteo(post=1984902:date=Sep 29 2012, 11:55 PM:name=Bob Loblaw)--><div class='quotetop'>QUOTE (Bob Loblaw @ Sep 29 2012, 11:55 PM) <a href="index.php?act=findpost&pid=1984902"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Here's my idea to make Shadow Step easier to use, especially for noobs: Instead of making it a separate key, make it accessible by double-tapping any directional key (WASD), similar to how Fade's jump currently works. This would encourage players to use Shadow Step more, and would make the Fade more accessible to noobs, instead of Fade being a bit of a pros-only option.

    Plus it would ease the strain on my pinky finger which becomes a bit stiff and clawlike after a long tense round of playing Fade :)<!--QuoteEnd--></div><!--QuoteEEnd-->

    This idea was so good that UW used a time machine, implemented it in the first Shadowstep, tested it for 4 months straight, realized it was terrible, and then changed it back to Shift-step.

    Thank you for posting this or we would have never gotten to test double-tap shadowstep in the past.
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