Natural Selection 2 News Update - Refinery Reveal
Squeal_Like_A_Pig
Janitor Join Date: 2002-01-25 Member: 66Members, Super Administrators, NS1 Playtester, NS2 Developer, Reinforced - Supporter, WC 2013 - Silver, Subnautica Developer
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Interesting!
Gonna be real nice trying the map when its out tho! cant wait :D
Seriously, though. It looks great.
Many a lerk will be lost in lava falls. Even funnier was testing it with the marine knockback as they flew into the pits.
But seriously this map looks amazing now and its going to be a lot of fun on large public games.
There is a dedicated map testing team, separate from the normal play testing group. They've spent quite a bit of time getting refinery in good shape. Now, I'm not saying it will be super perfect, but I wouldn't expect Rockdown styled balance problems either :)
PUNS, AM I RITE?
does that first screenshot remind anyone of the refinery on bast? LORK RAPE ANYONE?
Looks awesome.
Brilliant idea.
does that first screenshot remind anyone of the refinery on bast? LORK RAPE ANYONE?<!--QuoteEnd--></div><!--QuoteEEnd-->
One could say the combat in parts of the map can become... intensely heated.
<!--quoteo--><div class='quotetop'>QUOTE </div><div class='quotemain'><!--quotec-->Of course, where there is ore processing, there must be lots and lots of lava.<!--QuoteEnd--></div><!--QuoteEEnd-->
considering the room "Ore Processing" on Mineshaft has no lava!
AAHAHAa !
I don't know, ask her :
<img src="http://4.bp.blogspot.com/-V1E-fmS780U/T4Ba6uR4rNI/AAAAAAAABBo/HEnHnU7Nmo8/s1600/alien3%20death.jpg" border="0" class="linked-image" />
I was hoping for the same thing. For a second I thought the readyroom platform was going to be part of the map, and got excited imagining the gameplay of having to fit arcs/exos on the platform and escort them across safely, or leave them to make the treacherous walk along the beam by themselves.
Moving platforms and/or objects please! Post 1.0 of course :)