I was in there for a bit, surprised the server held up.
For anyone else who wants to remove the player limit restriction: Patch Server.exe <!--fonto:Courier New--><span style="font-family:Courier New"><!--/fonto-->0000A2B4<!--fontc--></span><!--/fontc--> from <!--fonto:Courier New--><span style="font-family:Courier New"><!--/fonto-->7E<!--fontc--></span><!--/fontc--> to <!--fonto:Courier New--><span style="font-family:Courier New"><!--/fonto-->EB<!--fontc--></span><!--/fontc-->
Oh god... You know, I kinda want to do something like this just once to see what it's like. Did you get any more than 10 fps lol? And I'd love to see a skulk rush with this many players 0.o
Yeah I'd love to see that Skulk rush meet one guy with a GL - games with +10 players each side tend to end up with marines camping every corridor, no need to attack, just sit tight on that RT and wait for the upgrades.
<!--quoteo(post=1998913:date=Oct 28 2012, 07:49 PM:name=Taz1)--><div class='quotetop'>QUOTE (Taz1 @ Oct 28 2012, 07:49 PM) <a href="index.php?act=findpost&pid=1998913"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Aaand it just crashed with 30 players.<!--QuoteEnd--></div><!--QuoteEEnd--> <!--coloro:#FFC0CB--><span style="color:#FFC0CB"><!--/coloro-->My bad. Aliens had total map control with an impending victory on mineshaft; I placed a few too many cysts. But how else am I supposed to get all that res? Om nom nom nom! :3
But yeah, I am absolutely amazed at how well the server (and my client) handled the 45 player games. Ran better than a 6v6 back in alpha. Guess it says a lot about the optimizations since then haha.<!--colorc--></span><!--/colorc-->
Comments
For anyone else who wants to remove the player limit restriction:
Patch Server.exe <!--fonto:Courier New--><span style="font-family:Courier New"><!--/fonto-->0000A2B4<!--fontc--></span><!--/fontc--> from <!--fonto:Courier New--><span style="font-family:Courier New"><!--/fonto-->7E<!--fontc--></span><!--/fontc--> to <!--fonto:Courier New--><span style="font-family:Courier New"><!--/fonto-->EB<!--fontc--></span><!--/fontc-->
^
I was getting 30-40 fps while recording footage so it was pretty playable.
I did manage to kill 12 people with xeno tho, that was awesome.
<img src="http://i.imgur.com/a6qHp.jpg" border="0" class="linked-image" />
verdict: Totally Awesome
<!--coloro:#FFC0CB--><span style="color:#FFC0CB"><!--/coloro-->My bad. Aliens had total map control with an impending victory on mineshaft; I placed a few too many cysts. But how else am I supposed to get all that res? Om nom nom nom! :3
But yeah, I am absolutely amazed at how well the server (and my client) handled the 45 player games. Ran better than a 6v6 back in alpha. Guess it says a lot about the optimizations since then haha.<!--colorc--></span><!--/colorc-->
Gorgeous is lost for words?
OMG.