NS2 reviews coming in

peregrinusperegrinus Join Date: 2010-07-16 Member: 72445Members
edited October 2012 in NS2 General Discussion
Aus Gamers

9/10

+
A seamless blend of shooting and strategy
Timeless sci-fi art style and setting that feels like Aliens meets StarCraft
Regular community and developer support
Great price point and steam integration with mod support

-
No real tutorial mode outside of going to YouTube
Steep learning curve for the commander portion of the game
Commander UI needs some tweaking both visually and functionally

full article
<a href="http://www.ausgamers.com/games/natural-selection-2/review/" target="_blank">http://www.ausgamers.com/games/natural-selection-2/review/</a>
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Comments

  • salorsalor Join Date: 2004-02-21 Member: 26771Members
    Nice. And those "minus" points were pretty "fair enough" for me. And 9/10 is a great score! Congrats UWE!!
  • antacidantacid Join Date: 2007-08-07 Member: 61821Members, NS2 Playtester
    Eh I don't know the point of reviewing a game that isn't even released yet.....
  • ArkantiArkanti pub baddie Join Date: 2011-07-22 Member: 111781Members, NS2 Playtester, Squad Five Blue, Reinforced - Shadow
    <!--quoteo(post=2000413:date=Oct 30 2012, 12:42 PM:name=antacid)--><div class='quotetop'>QUOTE (antacid @ Oct 30 2012, 12:42 PM) <a href="index.php?act=findpost&pid=2000413"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Eh I don't know the point of reviewing a game that isn't even released yet.....<!--QuoteEnd--></div><!--QuoteEEnd-->

    Game reviews always come out a few days before or on the release of the title, unless they have strict DRM preventing reviewers from playing or a review exclusivity agreement with somebody.
  • antacidantacid Join Date: 2007-08-07 Member: 61821Members, NS2 Playtester
    <!--quoteo(post=2000419:date=Oct 30 2012, 01:54 AM:name=Arkanti)--><div class='quotetop'>QUOTE (Arkanti @ Oct 30 2012, 01:54 AM) <a href="index.php?act=findpost&pid=2000419"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Game reviews always come out a few days before or on the release of the title, unless they have strict DRM preventing reviewers from playing or a review exclusivity agreement with somebody.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Mostly because they get exclusive access to a finished game. But Ns2 isn't even finished at this point. Which makes it a waste of time to review something that again, isn't even finished yet.
  • ArkantiArkanti pub baddie Join Date: 2011-07-22 Member: 111781Members, NS2 Playtester, Squad Five Blue, Reinforced - Shadow
    edited October 2012
    It's not going to become a different game in 24 hours.


    Edit: Anyway, congrats UWE!
  • godriflegodrifle Join Date: 2006-12-01 Member: 58815Members
    <!--quoteo(post=2000424:date=Oct 30 2012, 01:57 AM:name=antacid)--><div class='quotetop'>QUOTE (antacid @ Oct 30 2012, 01:57 AM) <a href="index.php?act=findpost&pid=2000424"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Mostly because they get exclusive access to a finished game. But Ns2 isn't even finished at this point. Which makes it a waste of time to review something that again, isn't even finished yet.<!--QuoteEnd--></div><!--QuoteEEnd-->
    You assume that they get access to a finished game. They do not. Day 1 patches are regularly made after a product is shipped, and there definitely would be no time for a complete review, seeing as a company that is delivering a good game would want their metascores slightly before the game is in the consumer hands. Companies even promise that certain bugs will be fixed by shipping, and it's up to the reviewers and the companies word to make the final review.

    "At the time of this review, yadda yadda problem" is a common review statement.
  • shadershader Join Date: 2003-02-07 Member: 13247Members
    None of them will be as good as <a href="http://www.somethingawful.com/d/truth-media-reviews/truthmedia-review-natural.php" target="_blank">this old</a> review of NS1.

    Unfortunately the comments from the article have been lost, they were pretty funny.
  • KuddlyKalliKuddlyKalli Yuggera Country Join Date: 2010-12-23 Member: 75905Members, NS2 Playtester, Reinforced - Shadow, WC 2013 - Shadow, Subnautica Playtester
    <!--quoteo(post=2000429:date=Oct 30 2012, 12:04 PM:name=shader)--><div class='quotetop'>QUOTE (shader @ Oct 30 2012, 12:04 PM) <a href="index.php?act=findpost&pid=2000429"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->None of them will be as good as <a href="http://www.somethingawful.com/d/truth-media-reviews/truthmedia-review-natural.php" target="_blank">this old</a> review of NS1.

    Unfortunately the comments from the article have been lost, they were pretty funny.<!--QuoteEnd--></div><!--QuoteEEnd-->
    <!--coloro:#FFC0CB--><span style="color:#FFC0CB"><!--/coloro-->Hahaha epic!

    And congrats to UWE on a solid review for NS2! :D<!--colorc--></span><!--/colorc-->
  • NolSinklerNolSinkler On the Clorf Join Date: 2004-02-15 Member: 26560Members, Constellation
    <!--quoteo(post=2000429:date=Oct 29 2012, 10:04 PM:name=shader)--><div class='quotetop'>QUOTE (shader @ Oct 29 2012, 10:04 PM) <a href="index.php?act=findpost&pid=2000429"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->None of them will be as good as <a href="http://www.somethingawful.com/d/truth-media-reviews/truthmedia-review-natural.php" target="_blank">this old</a> review of NS1.

    Unfortunately the comments from the article have been lost, they were pretty funny.<!--QuoteEnd--></div><!--QuoteEEnd-->

    omgosh

    "A Fade alien lays down strands of web to slow the progress of the Terran Starways Authority marines."
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=2000429:date=Oct 30 2012, 02:04 AM:name=shader)--><div class='quotetop'>QUOTE (shader @ Oct 30 2012, 02:04 AM) <a href="index.php?act=findpost&pid=2000429"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->None of them will be as good as <a href="http://www.somethingawful.com/d/truth-media-reviews/truthmedia-review-natural.php" target="_blank">this old</a> review of NS1.

    Unfortunately the comments from the article have been lost, they were pretty funny.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Made by Valve
  • giogio Join Date: 2012-08-14 Member: 155618Members
    Nowhere near the replay value of Day of Defeat. I can't argue with that!
  • countbasiecountbasie Join Date: 2008-12-27 Member: 65884Members
    What does Ausgamers mean by circle strafing in NS2?
  • duxdux Tea Lady Join Date: 2003-12-14 Member: 24371Members, NS2 Developer
    <!--quoteo(post=2000429:date=Oct 30 2012, 02:04 AM:name=shader)--><div class='quotetop'>QUOTE (shader @ Oct 30 2012, 02:04 AM) <a href="index.php?act=findpost&pid=2000429"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->None of them will be as good as <a href="http://www.somethingawful.com/d/truth-media-reviews/truthmedia-review-natural.php" target="_blank">this old</a> review of NS1.

    Unfortunately the comments from the article have been lost, they were pretty funny.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Good times :')
  • 1dominator11dominator1 Join Date: 2010-11-19 Member: 75011Members
    <!--quoteo(post=2000424:date=Oct 29 2012, 09:57 PM:name=antacid)--><div class='quotetop'>QUOTE (antacid @ Oct 29 2012, 09:57 PM) <a href="index.php?act=findpost&pid=2000424"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Mostly because they get exclusive access to a finished game. But Ns2 isn't even finished at this point. Which makes it a waste of time to review something that again, isn't even finished yet.<!--QuoteEnd--></div><!--QuoteEEnd-->

    2 days from being finished, I thought you were being sarcastic in your first post...
  • DghelneshiDghelneshi Aims to surpass Fana in post edits. Join Date: 2011-11-01 Member: 130634Members, Squad Five Blue, Reinforced - Shadow
    <!--quoteo(post=2000501:date=Oct 30 2012, 04:32 AM:name=countbasie)--><div class='quotetop'>QUOTE (countbasie @ Oct 30 2012, 04:32 AM) <a href="index.php?act=findpost&pid=2000501"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->What does Ausgamers mean by circle strafing in NS2?<!--QuoteEnd--></div><!--QuoteEEnd-->
    <img src="http://upload.wikimedia.org/wikipedia/commons/thumb/b/b8/Circlestrafing_animation.gif/220px-Circlestrafing_animation.gif" border="0" class="linked-image" />
  • SewlekSewlek The programmer previously known as Schimmel Join Date: 2003-05-13 Member: 16247Members, NS2 Developer, NS2 Playtester, Squad Five Gold, Subnautica Developer
  • VolcanoVolcano Join Date: 2011-07-27 Member: 112496Members, Constellation
    Red seems to be tanking all the damage while blue has infinite ammo i smell some sort of hack
  • [Deleted User][Deleted User] Join Date: 2003-11-28 Member: 23688
    except in NS both players end up trying to circle strafe each other like a game of ring-a-round a rosie.
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    <!--quoteo(post=2000906:date=Oct 30 2012, 09:24 AM:name=Volcano)--><div class='quotetop'>QUOTE (Volcano @ Oct 30 2012, 09:24 AM) <a href="index.php?act=findpost&pid=2000906"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Red seems to be tanking all the damage while blue has infinite ammo i smell some sort of hack<!--QuoteEnd--></div><!--QuoteEEnd-->
    well the review build was pre-226 so...
  • NolSinklerNolSinkler On the Clorf Join Date: 2004-02-15 Member: 26560Members, Constellation
    <!--quoteo(post=2000920:date=Oct 30 2012, 10:44 AM:name=Zek)--><div class='quotetop'>QUOTE (Zek @ Oct 30 2012, 10:44 AM) <a href="index.php?act=findpost&pid=2000920"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->well the review build was pre-226 so...<!--QuoteEnd--></div><!--QuoteEEnd-->

    I think he was talking about the gif above.
  • VolcanoVolcano Join Date: 2011-07-27 Member: 112496Members, Constellation
  • Tool8Tool8 Join Date: 2012-01-01 Member: 139405Members
    That's also not hitscan...
  • XeiZXeiZ Join Date: 2012-04-13 Member: 150384Members
    <!--quoteo(post=2000429:date=Oct 30 2012, 03:04 AM:name=shader)--><div class='quotetop'>QUOTE (shader @ Oct 30 2012, 03:04 AM) <a href="index.php?act=findpost&pid=2000429"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->None of them will be as good as <a href="http://www.somethingawful.com/d/truth-media-reviews/truthmedia-review-natural.php" target="_blank">this old</a> review of NS1.

    Unfortunately the comments from the article have been lost, they were pretty funny.<!--QuoteEnd--></div><!--QuoteEEnd-->

    But they were right , ns1 was horrible... i hated being murdered by all those onos crawling up the walls and those damn lurks with their unlimited HP!
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=2000944:date=Oct 30 2012, 03:07 PM:name=XeiZ)--><div class='quotetop'>QUOTE (XeiZ @ Oct 30 2012, 03:07 PM) <a href="index.php?act=findpost&pid=2000944"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->But they were right , ns1 was horrible... i hated being murdered by all those onos crawling up the walls and those damn lurks with their unlimited HP!<!--QuoteEnd--></div><!--QuoteEEnd-->
    What about "the acid-shooting Skulker, the spike-throwing Fade, and the living juggernaut that is the Lurk" Some scary stuff right there!
  • VitdomVitdom Join Date: 2012-04-30 Member: 151345Members, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Shadow
    edited October 2012
    <!--quoteo(post=2000528:date=Oct 30 2012, 05:26 AM:name=Dghelneshi)--><div class='quotetop'>QUOTE (Dghelneshi @ Oct 30 2012, 05:26 AM) <a href="index.php?act=findpost&pid=2000528"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><img src="http://upload.wikimedia.org/wikipedia/commons/thumb/b/b8/Circlestrafing_animation.gif/220px-Circlestrafing_animation.gif" border="0" class="linked-image" /><!--QuoteEnd--></div><!--QuoteEEnd-->
    Blue's projectile's physics appears to be a bit off in that animation btw... Isn't it's trajectory supposed to be an arc(really big one in this case)?
  • bERt0rbERt0r Join Date: 2005-03-23 Member: 46181Members
    They forgot to mention the scorpion that hovars without flapping. Haha i love somethingawful.
  • Raza.Raza. Join Date: 2004-01-24 Member: 25663Members, Constellation
    I can't really take gaming "journalists" serious when they use nothing but official promo media in their reviews.
  • AezayAezay Join Date: 2003-04-19 Member: 15660Members
    edited October 2012
    <!--quoteo(post=2000947:date=Oct 30 2012, 05:11 PM:name=Vitdom)--><div class='quotetop'>QUOTE (Vitdom @ Oct 30 2012, 05:11 PM) <a href="index.php?act=findpost&pid=2000947"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Blue's projectile's physics appears to be a bit off in that animation btw... Isn't it's trajectory supposed to be an arc(really big one in this case)?<!--QuoteEnd--></div><!--QuoteEEnd-->
    There is no way you can have a projectile go in an arc, that is not how physics works. Refer to Newton's first law of motion:

    <b>First law: If an object experiences no net force, then its velocity is constant: the object is either at rest (if its velocity is zero), or it moves in a straight line with constant speed (if its velocity is nonzero)</b>

    The only arc you'll be getting is the one existing as a result of gravity, buy that is in another plane than this picture.

    There is also something called the <a href="http://en.wikipedia.org/wiki/Coriolis_effect" target="_blank">coriolis effect</a>, but that is only a perceived curve. <a href="http://www.youtube.com/watch?v=mcPs_OdQOYU" target="_blank">Video of the effect</a>. <a href="http://www.youtube.com/watch?v=aeY9tY9vKgs" target="_blank">More indepth video</a>.
  • TychoCelchuuuTychoCelchuuu Anememone Join Date: 2002-03-23 Member: 345Members
    <!--quoteo(post=2000950:date=Oct 30 2012, 10:16 AM:name=Raza.)--><div class='quotetop'>QUOTE (Raza. @ Oct 30 2012, 10:16 AM) <a href="index.php?act=findpost&pid=2000950"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I can't really take gaming "journalists" serious when they use nothing but official promo media in their reviews.<!--QuoteEnd--></div><!--QuoteEEnd-->
    But pressing the screenshot key is <i>soooooo</i> hard!
  • VitdomVitdom Join Date: 2012-04-30 Member: 151345Members, Reinforced - Supporter, Reinforced - Silver, Reinforced - Gold, Reinforced - Diamond, Reinforced - Shadow, WC 2013 - Shadow
    edited October 2012
    <!--quoteo(post=2000963:date=Oct 30 2012, 04:29 PM:name=Aezay)--><div class='quotetop'>QUOTE (Aezay @ Oct 30 2012, 04:29 PM) <a href="index.php?act=findpost&pid=2000963"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->There is no way you can have a projectile go in an arc, that is not how physics works.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Woops, I see that now! :D I guess the thought of how everything would move if the camera was centered on Blue, somehow stuck in my mind so I got confused. :P

    The projectile would obviously travel in a vector derived from Blues current movement direction + his aimpoint and firing velocity.
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