about the shades
mlykke
Join Date: 2012-10-31 Member: 165246Members
Hey, just a quick suggestion. I really like this game and the atmosphere in the game. but I think those shades ruins the atmosphere a little with all the alien stuff being invisible. its so creepy to run around in it. so here is my suggestion.
How about the shades only hide the "buildings", so that all this alien stuff on the floor and walls and ceiling stays? Still seems like they would be very nice to build then and it doesnt ruin this "infection atmosphere" completely.
also the way everything just appears as soon as a shade is destroyed or the things are discovered just pops up out of the blue, looks a little weird. first when I played the game I thought it was a bug, because it just pops up like that. maybe it could slowly appear or something? it just seems a little weird but maybe thats just me :)
How about the shades only hide the "buildings", so that all this alien stuff on the floor and walls and ceiling stays? Still seems like they would be very nice to build then and it doesnt ruin this "infection atmosphere" completely.
also the way everything just appears as soon as a shade is destroyed or the things are discovered just pops up out of the blue, looks a little weird. first when I played the game I thought it was a bug, because it just pops up like that. maybe it could slowly appear or something? it just seems a little weird but maybe thats just me :)
Comments
This was changed since during early beta, the decal infestation was also made visible and therefore gave away the presence of a Shade in the area. Granted, it is also easy to just check the Tech Point and Resource Nozzle for a Hive or Harvester, or see the infestation splash from your boots when sprinting (there has to be other ways to fight invisible things when Scan isn't available).
The uncloaking of infestation should transition smoothly in a future patch.