About having a full rotating skulk model....
ZarX88
Join Date: 2010-02-07 Member: 70475Members
Can't you just make it optional? I would prefer a full rotating model plus view as I am sure others would to... honestly for me its hard to play as a skulk because my camera doesn't stay with the whole skulk body. I was an avid AVP1 and 2 players. In AVP2(2000) I mostly played a runner. Runners honestly were/are faster than a skulk in this game, and I could play just fine with full camera rotation in relation to the model. This should be optional. Like I stated I find it harder to play a skulk because my camera doesn't change with model based on where it is at. You guys have claimed it causes motion sickness and such for others but you also have thought of the other side of that fence either. This is like one of the main reasons I hardly play aliens because of the way the camera acts in the skulk. So you guys should make it optional.
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Comments
I support this idea. I hope the developers still add new features into the game, even though it has already been released. Bump the older thread and keep it alive so it has a better chance to be noticed by the devs.
<a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=122803&st=0" target="_blank">Skulk Camera Orientation</a>
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