[New Ability] Mind Harvest

buhehebuhehe Join Date: 2012-05-15 Member: 152140Members
I was thinking about this ability, called "<!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Mind Harvest<!--colorc--></span><!--/colorc-->", which would let you convert dead marine bodies into Alien minions.
These minions would be some slow-moving, zombie-like entities, either completely indipendent or controlled by the Alien commander.

I'd really like seeing this ability being performed by the Gorge, making it a bit more supportive on the front where Marines usually die.
Therefore, a Gorge should decide whether to take a risk and try to expose himself to harvest a corpse.

Comments

  • biggiansbiggians Join Date: 2012-11-08 Member: 168454Members
    edited November 2012
    Look I don't mean to cramp the style of everyone who's been posting about doing stuff with marine corpses or corpses in general, but I would be against it. The bodies disappear after a few seconds, for the ability to be effective they would have to stick around for awhile, which would add to the clutter and ultimately decrease frames in a game that is notorious for not running well even on higher end systems. So no thanks.
  • buhehebuhehe Join Date: 2012-05-15 Member: 152140Members
    <!--quoteo(post=2019914:date=Nov 11 2012, 07:35 PM:name=biggians)--><div class='quotetop'>QUOTE (biggians @ Nov 11 2012, 07:35 PM) <a href="index.php?act=findpost&pid=2019914"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Look I don't mean to cramp the style of everyone who's been posting about doing stuff with marine corpses or corpses in general, but I would be against it.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Ha, I don't lurk this section often, wasn't aware of that trend :p

    <!--quoteo(post=2019914:date=Nov 11 2012, 07:35 PM:name=biggians)--><div class='quotetop'>QUOTE (biggians @ Nov 11 2012, 07:35 PM) <a href="index.php?act=findpost&pid=2019914"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The bodies disappear after a few seconds, for the ability to be effective they would have to stick around for awhile, which would add to the clutter and ultimately decrease frames in a game that is notorious for not running well even on higher end systems. So no thanks.<!--QuoteEnd--></div><!--QuoteEEnd-->

    That is true indeed, corpses would impact performance, but how much?

    By the way, I expect the game performance to increase as new patches are rolled out...
    so if the performance problem arises now, this ability could still be implemented on a later date, maybe.
  • PHJFPHJF Join Date: 2005-07-13 Member: 55898Members
    The corpse for onos devour only HAS to be on the ground for ~3 seconds anyways. Onos kills guy... onos devours. Look, devour was a big part of NS1 that was removed "by popular demand". Removed, not replaced. I don't know what the developers are working on/planning on but putting devour back in some way shape or form is probably the quickest/easiest thing to do to fix the fact that the Onos has a gaping ability hole.
  • SiminiSimini Join Date: 2012-09-28 Member: 160916Members
    I'd like this ability, just give the gorge a limit of how many marines he can reanimate so it doesn't get silly.
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