[New Ability] Mind Harvest
buhehe
Join Date: 2012-05-15 Member: 152140Members
I was thinking about this ability, called "<!--coloro:#00FF00--><span style="color:#00FF00"><!--/coloro-->Mind Harvest<!--colorc--></span><!--/colorc-->", which would let you convert dead marine bodies into Alien minions.
These minions would be some slow-moving, zombie-like entities, either completely indipendent or controlled by the Alien commander.
I'd really like seeing this ability being performed by the Gorge, making it a bit more supportive on the front where Marines usually die.
Therefore, a Gorge should decide whether to take a risk and try to expose himself to harvest a corpse.
These minions would be some slow-moving, zombie-like entities, either completely indipendent or controlled by the Alien commander.
I'd really like seeing this ability being performed by the Gorge, making it a bit more supportive on the front where Marines usually die.
Therefore, a Gorge should decide whether to take a risk and try to expose himself to harvest a corpse.
Comments
Ha, I don't lurk this section often, wasn't aware of that trend :p
<!--quoteo(post=2019914:date=Nov 11 2012, 07:35 PM:name=biggians)--><div class='quotetop'>QUOTE (biggians @ Nov 11 2012, 07:35 PM) <a href="index.php?act=findpost&pid=2019914"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->The bodies disappear after a few seconds, for the ability to be effective they would have to stick around for awhile, which would add to the clutter and ultimately decrease frames in a game that is notorious for not running well even on higher end systems. So no thanks.<!--QuoteEnd--></div><!--QuoteEEnd-->
That is true indeed, corpses would impact performance, but how much?
By the way, I expect the game performance to increase as new patches are rolled out...
so if the performance problem arises now, this ability could still be implemented on a later date, maybe.