No Lmg Rush Nerf?
skulkswerenerfed
Join Date: 2002-12-11 Member: 10633Members
<div class="IPBDescription">unstoppable</div> although phase HP nerf did help, nothing stops LMG rush.
get 1-2+ people with aim
=
instalose
I don't carry how well you can skulk, you are dead.
also, no alien spawn time fix. It's about a minute + to spawn
EDIT: I realize that most of you have no aim, and have never seen anybody with aim. Before 1.03 I was alien only and since they nerfed carapace, I just tell everyone to rush hive if they know me, and I can usually kill 3 skulks at medium range and solo cause aliens to lose.
This is somethign that's hard to fix because the skill range is big on this game, newbies of course can't kill anything and will complain about being too "weak" in high skill matches aliens don't have a chance.
You have to realize that LMG is usually better than the HMG and HA is mostly useless. Rarely should a game get to midgame when marines can rush and win and if they can't they can phase AND OR seige it. (down a long hall to make it easier)
Things to be fixed.
1. Skulks too weak HP wise, pre carapace nerf you could defend with level 3 carapace, and now it's not as useful as it used to be. Make it better but not as strong as it used to be.
2. I don't know. It's impossible to make LMG balanced with people that can't aim and people with perfect aim.
I've been accused of cheating just about everytime as skulk and LMG marine
So don't tell me that I'm bad at skulk/marine.
get 1-2+ people with aim
=
instalose
I don't carry how well you can skulk, you are dead.
also, no alien spawn time fix. It's about a minute + to spawn
EDIT: I realize that most of you have no aim, and have never seen anybody with aim. Before 1.03 I was alien only and since they nerfed carapace, I just tell everyone to rush hive if they know me, and I can usually kill 3 skulks at medium range and solo cause aliens to lose.
This is somethign that's hard to fix because the skill range is big on this game, newbies of course can't kill anything and will complain about being too "weak" in high skill matches aliens don't have a chance.
You have to realize that LMG is usually better than the HMG and HA is mostly useless. Rarely should a game get to midgame when marines can rush and win and if they can't they can phase AND OR seige it. (down a long hall to make it easier)
Things to be fixed.
1. Skulks too weak HP wise, pre carapace nerf you could defend with level 3 carapace, and now it's not as useful as it used to be. Make it better but not as strong as it used to be.
2. I don't know. It's impossible to make LMG balanced with people that can't aim and people with perfect aim.
I've been accused of cheating just about everytime as skulk and LMG marine
So don't tell me that I'm bad at skulk/marine.
This discussion has been closed.
Comments
1-2 people with 'aim'?
What the HELL is 'aim', some sort of god of cheating or something?
I'm sorry but '1-2+ people with aim' are not going to instantly win, <b>they are going to die</b>.
If you are completely unable to 'skulk' as the aliens name suggests then it's your own fault!
<b>Of course they are going to shoot you if you run the full length of a corridor in plain view</b>, the mappers didn't spend hours cutting alcoves into the walls and ceilings just to provide you with some scenery!
I play aliens most of the time, and '1-2+ people with aim'...hell yeah, <b>the marines do instantly lose</b>!
If you want a game in which the aliens win every time, run your own server and simply kick all the marines over and over and over and over.
Reminds me of people saying things like 'learn to aim'. Might have been difficult for them, but I mastered the allmighty principle of 'moving the mouse' when I first touched a PC.
<span style='color:blue'>Damn, that caps lock key of yours has to be pretty worn down.</span>
it <i>may</i> not work but it can surely take down a few of them.
And yes I am against marine rushing... but I won't suggest something to be nerfed. I just want a valid counter tactic...
I'm sorry if the game isn't exactly the way you want it to be.
With the new patch the 1st hive will spawn at 100% health. Thus it won't be easy for 1-2 Marines to kill it unless the Aliens are completely moronic.
Or at least thats my understanding <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
I've been accused of cheating just about everytime as skulk and LMG marine
So don't tell me that I'm bad at skulk/marine.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
1) Get your facts straight before you try to post. Carapace was NOT nerfed. It was fixed. There was a bug. It no longer exists. It is not the developers' fault that you got used to a known bug.
2)Being accused of cheating gives you some sort of credibility? HA HA
get 1-2+ people with aim
=
instalose
I don't carry how well you can skulk, you are dead.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Let's pretend for a moment that you're right.
..........How, pray tell, did the marines get to your hive?
get 1-2+ people with aim
=
instalose
I don't carry how well you can skulk, you are dead.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
Let's pretend for a moment that you're right.
..........How, pray tell, did the marines get to your hive?<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
ran/seige
I've been accused of cheating just about everytime as skulk and LMG marine
So don't tell me that I'm bad at skulk/marine.<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
1) Get your facts straight before you try to post. Carapace was NOT nerfed. It was fixed. There was a bug. It no longer exists. It is not the developers' fault that you got used to a known bug.
2)Being accused of cheating gives you some sort of credibility? HA HA<!--QuoteEnd--></td></tr></table><span class='postcolor'><!--QuoteEEnd-->
troll.
Not really.
Either way... You still have yet to say something meaningfull. Until you do and continue to say such things as carapace was nerfed I really will not give your whining much respect... if any.
Now for your other answer: "ran/siege"
One of the silliest things I've ever heard. How else will they get there? You mean there were no skulks attacking or ambushing? You mean you have yet to realize that skulks are not meant to be used in full-frontal charges? You mean you can't handle a marine killing you from a distance with a gun? OMG, magic!
And siege?? Siege is not really that much of a weapon used at the beginning of a map... primarily because there are too few resources. So if the marines are able to get a siege up early game then your team is not exactly doing their jobs, because early game it would take quite some time to get the necessary resources for siege cannons.
Now... if you're complaining about marine rushes mid-game... Grow up.
Why didn't ya just write...
"If you don't agree with me, I'm better than you." ?
It woulda had the same effect. But I did like the ran/siege (spelt correctly, just for a change) answer, at the start of the game. Really? That'd be neat. I'd love to see how you built a siege at the very start of the game.
Having an opinion is one thing. Flaming in the belief that yours is the only viable one is not.
Apologies for the blatant flame, [to the rest of the board] but some people just don't consider.
People, do not bother. Puberty will be punishment enough for this one.
<span style='color:red'>***Locked.***</span>