Skulk useless?
upperdemoon
Join Date: 2012-10-22 Member: 163147Members
I hear a lot about skulk being useless late-game and such, WELL THEY AREN'T!
Skulks indeed aren't great tankers or such, but they are excellent scouts and in the hands of a skilled person they can take down enemies and structures effectively.
Example: My friend was starting to evolve in an onos, but we suddenly hear in the next room the enemy (2 EXO's w. Dual Miniguns and 2 marines with jetpacks) so my friend was afraid that he was going to be killed while still evolving, as he still had to evolve 50%. So i rushed in there ALONE, and just kept jumping, biting, and running around till my friend evolved, sadly he came too late, but i did hold them of for my friend to evolve.
So, do you guys have any stories about awesome skulk stuff? :-)
Skulks indeed aren't great tankers or such, but they are excellent scouts and in the hands of a skilled person they can take down enemies and structures effectively.
Example: My friend was starting to evolve in an onos, but we suddenly hear in the next room the enemy (2 EXO's w. Dual Miniguns and 2 marines with jetpacks) so my friend was afraid that he was going to be killed while still evolving, as he still had to evolve 50%. So i rushed in there ALONE, and just kept jumping, biting, and running around till my friend evolved, sadly he came too late, but i did hold them of for my friend to evolve.
So, do you guys have any stories about awesome skulk stuff? :-)
Comments
I once bit a marine.
If your mindset is to be expendable and just run in and die, you're not doing well as it is.
I'd sacrifice my life to kill anything worth more than me in Res, running into 3 skulks to kill that fleeing Onos is worth the risk. Same apply for most Skulks against Exos or such.
But then they would have come in, and destroyed the egg as it was still evolving, i hold them off and then the onos had time to charge in, the onos could take them on since he ook them by surprise and our whole team arrived by that time... and i would had to evolve to gorge first too... My tactic worked great and we took them down, so what you complaining about?
I have taken down plenty of exos late game like this, just co-ordinate with your team ever so slightly and you can still be of good use lategame as a skulk.
Not to mention they're still one of the the best harass units against builings while you wait to res up.
<!--quoteo(post=2022164:date=Nov 13 2012, 04:58 PM:name=Davil)--><div class='quotetop'>QUOTE (Davil @ Nov 13 2012, 04:58 PM) <a href="index.php?act=findpost&pid=2022164"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That problem could have been solved with nutrient mist and if you gorged you could have just bile bombed the exo while healing the onos<!--QuoteEnd--></div><!--QuoteEEnd-->
You forget the average pub commander still doesn't know they have Nutrient Mist... or I just get unlucky all the time. Also I understood the situation the way that he wanted to delay the exo because it was literally right around the corner. Gorge still takes a little while to evolve. Let's just leave the location of the mutation place for an onos in this scenario out of the equasion. (never go onos where you can be shot easily kids)
<!--quoteo(post=2022168:date=Nov 13 2012, 05:05 PM:name=Zefram)--><div class='quotetop'>QUOTE (Zefram @ Nov 13 2012, 05:05 PM) <a href="index.php?act=findpost&pid=2022168"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Except it's 30 resources. Skulks are expendable.<!--QuoteEnd--></div><!--QuoteEEnd-->
^This. Especially if you wish to wait for more res to go onos or anything else. Repeatedly going lerk can be draining on your pres if they have one proper shotgunner.