What changes were made to aliens in 229?

Snypr18Snypr18 Join Date: 2012-11-09 Member: 168566Members
edited November 2012 in NS2 General Discussion
<div class="IPBDescription">Buffs, nerfs, etc</div>Can we get a list going of changes that were made in 229 that were not listed in the changelog? Better yet, can UWE just tell us what they did?

Here is what I have heard so far:

<ul><li>Regen now works in combat and regens at a slower rate overall, but scales with HP level.</li><li>When using Camouflage you are now completely invisible when moving.</li><li>Improved crags</li><li>Lerk cloak while flying</li><li>Camouflage takes effect much faster</li></ul>




What else?

Comments

  • spaceturtlespaceturtle Join Date: 2012-08-03 Member: 154714Members
    For some ridiculous reason UWE has thus far neglected to post them despite the fact that they were only left out of the change log by mistake. I really can't understand why they just won't post them now - it seems almost insulting to the community. First time I have felt this way and I have personally brought 6 players to the game - really disappointed.
  • Snypr18Snypr18 Join Date: 2012-11-09 Member: 168566Members
    I do declare UWE, what changes hath been visited upon the xeno invaders?
  • MaximumSquidMaximumSquid Join Date: 2010-07-20 Member: 72593Members
    <u><b>Snypr18:</b></u>

    Lerk's can go cloak while gliding, but you need to be gliding slow enough

    Crags were also improved
  • Snypr18Snypr18 Join Date: 2012-11-09 Member: 168566Members
    edited November 2012
    Ok, added the crags and cloaking lerks... keep them coming.

    I have also noticed that aliens cloak MUCH faster now.
  • RokiyoRokiyo A.K.A. .::FeX::. Revenge Join Date: 2002-10-10 Member: 1471Members, Constellation
    Lerks could slow-glide while cloaked in 228. The only difference now is that your speed is capped to prevent you from breaking cloak by going too fast.
  • zzzfingernailzzzzzzfingernailzzz Join Date: 2012-11-16 Member: 171935Members
    edited November 2012
    <!--quoteo(post=2026188:date=Nov 16 2012, 04:25 PM:name=spaceturtle)--><div class='quotetop'>QUOTE (spaceturtle @ Nov 16 2012, 04:25 PM) <a href="index.php?act=findpost&pid=2026188"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->For some ridiculous reason UWE has thus far neglected to post them despite the fact that they were only left out of the change log by mistake. I really can't understand why they just won't post them now - it seems almost insulting to the community. First time I have felt this way and I have personally brought 6 players to the game - really disappointed.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Honestly at this point it's expected to have incomplete documentation. The developers never remember half the ###### they edit anyways
  • HivelordHivelord Join Date: 2003-06-21 Member: 17567Members, Reinforced - Shadow
    <!--quoteo(post=2026433:date=Nov 17 2012, 03:38 PM:name=zzzfingernailzzz)--><div class='quotetop'>QUOTE (zzzfingernailzzz @ Nov 17 2012, 03:38 PM) <a href="index.php?act=findpost&pid=2026433"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Honestly at this point it's expected to have incomplete documentation. The developers never remember half the ###### they edit anyways<!--QuoteEnd--></div><!--QuoteEEnd-->

    So the developers don't even know what's in the build? Amazing.
  • OutlawDrOutlawDr Join Date: 2009-06-21 Member: 67887Members
    Anyone know the numbers of the crag buff?
  • TechercizerTechercizer 7th Player Join Date: 2011-06-11 Member: 103832Members
    edited November 2012
    <!--quoteo(post=2026439:date=Nov 16 2012, 08:45 PM:name=OutlawDr)--><div class='quotetop'>QUOTE (OutlawDr @ Nov 16 2012, 08:45 PM) <a href="index.php?act=findpost&pid=2026439"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Anyone know the numbers of the crag buff?<!--QuoteEnd--></div><!--QuoteEEnd-->
    It was posted around here. I just can't remember where...

    I'm going to say it was FLOOR<.05 * HPmax; 10>
  • OutlawDrOutlawDr Join Date: 2009-06-21 Member: 67887Members
    <!--quoteo(post=2026441:date=Nov 16 2012, 08:46 PM:name=Techercizer)--><div class='quotetop'>QUOTE (Techercizer @ Nov 16 2012, 08:46 PM) <a href="index.php?act=findpost&pid=2026441"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->FLOOR<.05 * HPmax; 10><!--QuoteEnd--></div><!--QuoteEEnd-->

    0_o

    While I try to decode that, anyone know what it was before.
  • TechercizerTechercizer 7th Player Join Date: 2011-06-11 Member: 103832Members
    <!--quoteo(post=2026470:date=Nov 16 2012, 09:09 PM:name=OutlawDr)--><div class='quotetop'>QUOTE (OutlawDr @ Nov 16 2012, 09:09 PM) <a href="index.php?act=findpost&pid=2026470"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->0_o

    While I try to decode that, anyone know what it was before.<!--QuoteEnd--></div><!--QuoteEEnd-->
    10. That I know.
  • TyphonTyphon Join Date: 2002-11-01 Member: 1899Members
    Used to be 10 per heal tick, now is 10 + 5% max HP, but no more than 60.
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