Is there a list of cvars somewhere?
SenorBeef
Join Date: 2012-11-05 Member: 167400Members
I've been to the server wiki but it only touches on a few settings like the team autobalance stuff. Is there a more comprehensive list of cvars, or something like the "find" command in source that will at least let you try to search for them?
For example, I want to change the amount of time between the first person joining a team and when the round resets and the game actually starts. I find it takes forever for people to load and pick a team, so that first 2 minutes usually ends up being like a 3v2 match for 2 minutes, and if the alien commander knows what he's doing, he can jump out to a big lead. So I'd imagine there's a cvar to set the time between when the first person joins a team and when the game actually starts, but I have no idea how to go about figuring out what server variable does what. Is there some sort of list somewhere?
For example, I want to change the amount of time between the first person joining a team and when the round resets and the game actually starts. I find it takes forever for people to load and pick a team, so that first 2 minutes usually ends up being like a 3v2 match for 2 minutes, and if the alien commander knows what he's doing, he can jump out to a big lead. So I'd imagine there's a cvar to set the time between when the first person joins a team and when the game actually starts, but I have no idea how to go about figuring out what server variable does what. Is there some sort of list somewhere?
Comments
That's what I usually do if everyone stacks marines.
That's what I usually do if everyone stacks marines.<!--QuoteEnd--></div><!--QuoteEEnd-->
Randomall does not take into account players who are already in teams. Therefore you should do rrall before randomall
regarding sv_reset : is it intensional that sv_reset only randomizes the alien start hive and not the marine start CC ?
It randomizes both sides, presuming that the map allows it. Here is the list of official maps and their randomness for each side:
Summit = Both sides random (all tech nodes except crossroad)
Tram = Both sides random (warehouse, server room, and shipping only)
Mineshaft = Both sides random (aliens = cave and ore, marines = operations and repair)
Docking = Only aliens (locker, generator, departures)
Veil = Only aliens (sub-sector, cargo, pipeline)
Refinery = Fixed spawns