The great onos nerf of 2012

RokiyoRokiyo A.K.A. .::FeX::. Revenge Join Date: 2002-10-10 Member: 1471Members, Constellation
<div class="IPBDescription">Onos are practically extinct now</div>The new patch has nerfed the Onos into oblivion. Without the commander's ability to drop Onos eggs before 3 hives, we're seeing fewer and fewer Onos in every match.

<img src="http://i660.photobucket.com/albums/uu329/sungrass/onos-nerf-2012.png" border="0" class="linked-image" />
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Comments

  • BicsumBicsum Join Date: 2012-02-27 Member: 147596Members, Reinforced - Gold
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    16:09 is pretty different from 6 minutes
  • VeNeMVeNeM Join Date: 2002-07-13 Member: 928Members
    to paraphrase the great ian malcolm:

    "No, hold on. This isn't some species that was obliterated by deforestation, or the building of a dam. Onos had their shot, and nature selected them for extinction. "
  • GlissGliss Join Date: 2003-03-23 Member: 14800Members, Constellation, NS2 Map Tester
    edited November 2012
    <!--quoteo(post=2030027:date=Nov 20 2012, 05:49 AM:name=VeNeM)--><div class='quotetop'>QUOTE (VeNeM @ Nov 20 2012, 05:49 AM) <a href="index.php?act=findpost&pid=2030027"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->to paraphrase the great ian malcolm:

    "No, hold on. This isn't some species that was obliterated by deforestation, or the building of a dam. Onos had their shot, and nature selected them for extinction. "<!--QuoteEnd--></div><!--QuoteEEnd-->
    I expected B231 - removed onos
  • VeNeMVeNeM Join Date: 2002-07-13 Member: 928Members
    <!--quoteo(post=2030028:date=Nov 20 2012, 08:50 AM:name=Gliss)--><div class='quotetop'>QUOTE (Gliss @ Nov 20 2012, 08:50 AM) <a href="index.php?act=findpost&pid=2030028"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I expected B231 - removed onos<!--QuoteEnd--></div><!--QuoteEEnd-->

    rofl
  • NeokenNeoken Bruges, Belgium Join Date: 2004-03-20 Member: 27447Members, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Playtester
    <!--quoteo(post=2030027:date=Nov 20 2012, 08:49 AM:name=VeNeM)--><div class='quotetop'>QUOTE (VeNeM @ Nov 20 2012, 08:49 AM) <a href="index.php?act=findpost&pid=2030027"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->to paraphrase the great ian malcolm:

    "No, hold on. This isn't some species that was obliterated by deforestation, or the building of a dam. Onos had their shot, and nature selected them for extinction. "<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yet, life finds a way. ^^
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    Look at poor Smokey down there with no Onos to call his own. The commander could have dropped him one, but no!
  • JuomariJuomari Join Date: 2012-11-05 Member: 167141Members
    edited November 2012
    <!--quoteo(post=2030090:date=Nov 20 2012, 06:59 AM:name=Zek)--><div class='quotetop'>QUOTE (Zek @ Nov 20 2012, 06:59 AM) <a href="index.php?act=findpost&pid=2030090"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Look at poor Smokey down there with no Onos to call his own. The commander could have dropped him one, but no!<!--QuoteEnd--></div><!--QuoteEEnd-->

    </3

    D;
  • MendaspMendasp I touch maps in inappropriate places Valencia, Spain Join Date: 2002-07-05 Member: 884Members, NS1 Playtester, Contributor, Constellation, NS2 Playtester, Squad Five Gold, NS2 Map Tester, Reinforced - Shadow, WC 2013 - Shadow, Retired Community Developer
    Aliens have 7 harvesters? :D
  • NurEinMenschNurEinMensch Join Date: 2003-02-26 Member: 14056Members, Constellation
    The onos egg change was good. Perhaps the pres cost needs to be lowered in response to that. Perhaps.
  • RokiyoRokiyo A.K.A. .::FeX::. Revenge Join Date: 2002-10-10 Member: 1471Members, Constellation
    <!--quoteo(post=2030101:date=Nov 21 2012, 01:08 AM:name=Mendasp)--><div class='quotetop'>QUOTE (Mendasp @ Nov 21 2012, 01:08 AM) <a href="index.php?act=findpost&pid=2030101"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Aliens have 7 harvesters? :D<!--QuoteEnd--></div><!--QuoteEEnd-->Yeah, that round was poetry in motion.
    Every single one of those Onos in that screenshot did the whole "team-skulk" thing really really well. Without having to say or plan anything, a bunch of skulks would get into ambush spots while a couple of others would bait the marines in and then run away. While the killboard remained fairly even, the entire round played out in tunnels in and around Water Pumps. It was ambush after ambush. Every time the marines thought they had run the skulks off, they'd suddenly find 2 or 3 coming from the room they had just cleared.

    Our commander pretty much had free reign of the rest of the map, which is why we all had the res to go Onos at about the 12 minute mark. Really wish I had remembered to take that screenshot earlier.
  • purephoenixpurephoenix Join Date: 2012-11-17 Member: 172074Members
    who really cares? 16 minutes is too early for multiple oni.
    This change gives people a reason to fade and lerk now.
    Like NS1. Which you know, was actually BALANCED?
  • DramelDramel Join Date: 2012-11-13 Member: 170450Members
    edited November 2012
    I don't see what is all the fuss is about, an Onos is still deadly and if you save us the res you can still evolve into an Onos. Have 3 people save up res then you can get 3 angry Onuses, Onoseses? Oni? around mid-game.


    <!--quoteo(post=2030124:date=Nov 20 2012, 07:35 AM:name=purephoenix)--><div class='quotetop'>QUOTE (purephoenix @ Nov 20 2012, 07:35 AM) <a href="index.php?act=findpost&pid=2030124"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->who really cares? 16 minutes is too early for multiple oni.
    This change gives people a reason to fade and lerk now.
    Like NS1. Which you know, was actually BALANCED?<!--QuoteEnd--></div><!--QuoteEEnd-->

    Yeah...umm did you really play the original? Cause I want to see your source on that.
  • umphreyumphrey Join Date: 2012-10-31 Member: 165280Members
    edited November 2012
    They overdid it IMO

    If they were going to make it 3rd hive, they should have left it as strong as it is, or made it stronger even. Or they could have nerfed it and left it 2nd hive. Shouldn't have done both.
  • NeokenNeoken Bruges, Belgium Join Date: 2004-03-20 Member: 27447Members, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Playtester
    <!--quoteo(post=2030137:date=Nov 20 2012, 10:49 AM:name=umphrey)--><div class='quotetop'>QUOTE (umphrey @ Nov 20 2012, 10:49 AM) <a href="index.php?act=findpost&pid=2030137"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->They overdid it IMO

    If they were going to make it 3rd hive, they should have left it as strong as it is, or made it stronger even. Or they could have nerfed it and left it 2nd hive. Shouldn't have done both.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Make onos even stronger? What pills have you been taking? Don't see what all the fuss is about honestly. You can still go onos at one hive if you save up your res, and the nerf itself isn't that huge anyway. The only thing that has significantly changed is the timing at which onos can come into play, and that change is undoubtedly for the best.
  • XariusXarius Join Date: 2003-12-21 Member: 24630Members, Reinforced - Supporter
    The armour nerf was stupid to be honest and mineshaft is a terrible map.
  • purephoenixpurephoenix Join Date: 2012-11-17 Member: 172074Members
    <!--quoteo(post=2030129:date=Nov 21 2012, 02:12 AM:name=Dramel)--><div class='quotetop'>QUOTE (Dramel @ Nov 21 2012, 02:12 AM) <a href="index.php?act=findpost&pid=2030129"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Yeah...umm did you really play the original? Cause I want to see your source on that.<!--QuoteEnd--></div><!--QuoteEEnd-->

    My name. It's proof. Just because i only joined the forums for NS2 doesn't mean i'm new.
    <a href="http://www.unknownworlds.com/ns2/forums/index.php?showtopic=74060&hl=" target="_blank">http://www.unknownworlds.com/ns2/forums/in...c=74060&hl=</a> See the signature of SexyTool.
    I used that nick as a joke for a few years, because i cbf playing properly.
  • GorgenapperGorgenapper Join Date: 2012-09-05 Member: 157916Members, Reinforced - Shadow
    So did they really remove the res node at North Point in mineshaft?
  • SaniKSaniK Join Date: 2012-11-04 Member: 166850Members
    How many whining posts are you going to make about the last balance patch op? I play aliens and I feel the game is much more balanced, and I have been playing NS longer than you.
  • GorgenapperGorgenapper Join Date: 2012-09-05 Member: 157916Members, Reinforced - Shadow
    <!--quoteo(post=2030239:date=Nov 20 2012, 01:04 PM:name=SaniK)--><div class='quotetop'>QUOTE (SaniK @ Nov 20 2012, 01:04 PM) <a href="index.php?act=findpost&pid=2030239"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->How many whining posts are you going to make about the last balance patch op? I play aliens and I feel the game is much more balanced, and I have been playing NS longer than you.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Did you look at his screenshot? Look at it carefully.
  • PsympleJesterPsympleJester Join Date: 2008-04-06 Member: 64024Members
    Wait... wait...
    It is now almost as rare to see an onos as it is to see a Duel Exo...
    Totally imbalanced..

    I want more guarantees for all games to drag on for the entire tech tree to be accessed before it can end!
  • kastkast Join Date: 2003-11-13 Member: 22791Members, Constellation, Reinforced - Shadow
    <!--quoteo(post=2030124:date=Nov 20 2012, 10:35 AM:name=purephoenix)--><div class='quotetop'>QUOTE (purephoenix @ Nov 20 2012, 10:35 AM) <a href="index.php?act=findpost&pid=2030124"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->who really cares? 16 minutes is too early for multiple oni.
    This change gives people a reason to fade and lerk now.
    Like NS1. Which you know, was actually BALANCED?<!--QuoteEnd--></div><!--QuoteEEnd-->

    back when fades were worth the 50 res
  • RokiyoRokiyo A.K.A. .::FeX::. Revenge Join Date: 2002-10-10 Member: 1471Members, Constellation
    edited November 2012
    <!--quoteo(post=2030239:date=Nov 21 2012, 04:04 AM:name=SaniK)--><div class='quotetop'>QUOTE (SaniK @ Nov 21 2012, 04:04 AM) <a href="index.php?act=findpost&pid=2030239"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->How many whining posts are you going to make about the last balance patch op? I play aliens and I feel the game is much more balanced, and I have been playing NS longer than you.<!--QuoteEnd--></div><!--QuoteEEnd-->You're trolling, right?

    <ul><li>I like the new patch.</li><li>I enjoyed the game I posted about.</li><li>The original post was satire.</li><li>What makes you think you've been playing longer than me? Why would it matter anyway? NS1 is over, man.</li></ul>
  • SampsonSampson Join Date: 2012-01-06 Member: 139769Members
  • Kouji_SanKouji_San Sr. Hινε Uρкεερεг - EUPT Deputy The Netherlands Join Date: 2003-05-13 Member: 16271Members, NS2 Playtester, Squad Five Blue
    <!--quoteo(post=2030205:date=Nov 20 2012, 05:23 PM:name=Gorgenapper)--><div class='quotetop'>QUOTE (Gorgenapper @ Nov 20 2012, 05:23 PM) <a href="index.php?act=findpost&pid=2030205"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->So did they really remove the res node at North Point in mineshaft?<!--QuoteEnd--></div><!--QuoteEEnd-->
    yes
  • GorgenapperGorgenapper Join Date: 2012-09-05 Member: 157916Members, Reinforced - Shadow
    <!--quoteo(post=2030577:date=Nov 20 2012, 05:49 PM:name=Kouji_San)--><div class='quotetop'>QUOTE (Kouji_San @ Nov 20 2012, 05:49 PM) <a href="index.php?act=findpost&pid=2030577"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->yes<!--QuoteEnd--></div><!--QuoteEEnd-->

    So, next to Pipeline, Cave has become one of the worst starting locations for Aliens? A res node at start, Caverns, and friggin' Crusher to easily grab....
  • minos_minos_ Join Date: 2012-11-01 Member: 165722Members
    <!--quoteo(post=2030124:date=Nov 20 2012, 09:35 AM:name=purephoenix)--><div class='quotetop'>QUOTE (purephoenix @ Nov 20 2012, 09:35 AM) <a href="index.php?act=findpost&pid=2030124"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->who really cares? 16 minutes is too early for multiple oni.
    This change gives people a reason to fade and lerk now.
    Like NS1. Which you know, was actually BALANCED?<!--QuoteEnd--></div><!--QuoteEEnd-->

    No. It makes it hard to play onos, but there is still only marginal reason to lerk and very little reason to fade. Neither lifeform got buffed, and both are still far, far too fragile to invest so much res in.
  • HeatSurgeHeatSurge Some Guy Join Date: 2012-09-15 Member: 159438Members, Reinforced - Supporter
    edited November 2012
    <!--quoteo(post=2030581:date=Nov 20 2012, 03:52 PM:name=Gorgenapper)--><div class='quotetop'>QUOTE (Gorgenapper @ Nov 20 2012, 03:52 PM) <a href="index.php?act=findpost&pid=2030581"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->So, next to Pipeline, Cave has become one of the worst starting locations for Aliens? A res node at start, Caverns, and friggin' Crusher to easily grab....<!--QuoteEnd--></div><!--QuoteEEnd-->

    I don't know why they nerfed mineshaft. I've had some truly horrible experiences with good marine teams in the beta, especially if they spawn in drill repair.

    Drill repair/cave starts -> kiss crushing machine and cavern RTs goodbye. Phase gate in cavern? Cave is gone. Good luck trying to live on 2 RTs in cave and sorting. And maybe deposit...? And try to get into central? Just... bad.

    I guess the only thing you can do as aliens against experienced marines now is pray you don't start in cave and push for operations?
  • MaximumSquidMaximumSquid Join Date: 2010-07-20 Member: 72593Members
    <u><b>Rokiyo:</b></u>

    fewer? are you sure?

    Most games I've been in almost the entire team saves for onos thinking that they gotta pull it out because the commander may not be able to

    One game 7 people went onos at the same time. . . 8 in another

    Marine team basically just ****s themselves

    I've also been seeing alot more Fades hitting the floor. . . I saw 6 in one game and I think that is a record for me personally seeing that many alive at one time
  • reasareasa Join Date: 2002-11-10 Member: 8010Members, Constellation
    I've seen several onos today, and even saved for one myself in one game without too much trouble.

    I think this patch is a step in the right direction.

    Also adding to others that I'm seeing more fades now, which is really a good thing for the game that people start using them and get better at it rather than just going the low skill tank over and over.
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