SERVER ISSUES
apgfeb14
Join Date: 2012-11-13 Member: 170760Members
<div class="IPBDescription">My server is having major issues</div>I dunno where to put this, because i cant find a server only thread etc. I don't rent a server i run it on a i5 quad core machine, with 4 gigs of ram, we have 2 servers under co-op gaming one nilla server and one modded server...
in the command console i keep getting
____________________________________________________________________
""Client sent a move to far in the past (XXXXXXXX ms behind)""
or
"" too many moves to handle in a frame (6 allowed, 6 run, discarding move.""
____________________________________________________________________
we are talking each of these sometimes ques in the server console 50+ times... everyone hits a random ping of over 9000 ping...
Here is my problem
2 completely separate boxes.
one hits, they both have high ping and everyone leaves.
Checked core usage - sometimes the core is maxed but not at the time of the ping latency at all. in fact it stays at about 90 -100 % with 20 - 24 people on it. this is normal and yet the ping issue started about 4 days ago, and still going on with this update. BUT even if it was with the core, why does it affect both computers, and both servers....
Next would be network, since this is my home, i have 20 - 4 cable internet, and i run a problem called networx that monitors network activity, i am normally remoted into these servers and watching on spare monitors ... there is no abnormal network traffic - no excessive traffic and no loss of traffic either... I am LAN connected to my server when i play - you will understand how if you host a server. your server shows up two times, one with (LAN) and another without it. and even i hit the high ping.
please help im losing people left and right and my servers are normally full every single night, especially our combat modded server. we have the only servers that are full besides one in France and when this happens i dunno what to do!
Servers are running windows 7 pro on a optiplex 990 from dell, core i5 and 4 gigs of ddr3.
in the command console i keep getting
____________________________________________________________________
""Client sent a move to far in the past (XXXXXXXX ms behind)""
or
"" too many moves to handle in a frame (6 allowed, 6 run, discarding move.""
____________________________________________________________________
we are talking each of these sometimes ques in the server console 50+ times... everyone hits a random ping of over 9000 ping...
Here is my problem
2 completely separate boxes.
one hits, they both have high ping and everyone leaves.
Checked core usage - sometimes the core is maxed but not at the time of the ping latency at all. in fact it stays at about 90 -100 % with 20 - 24 people on it. this is normal and yet the ping issue started about 4 days ago, and still going on with this update. BUT even if it was with the core, why does it affect both computers, and both servers....
Next would be network, since this is my home, i have 20 - 4 cable internet, and i run a problem called networx that monitors network activity, i am normally remoted into these servers and watching on spare monitors ... there is no abnormal network traffic - no excessive traffic and no loss of traffic either... I am LAN connected to my server when i play - you will understand how if you host a server. your server shows up two times, one with (LAN) and another without it. and even i hit the high ping.
please help im losing people left and right and my servers are normally full every single night, especially our combat modded server. we have the only servers that are full besides one in France and when this happens i dunno what to do!
Servers are running windows 7 pro on a optiplex 990 from dell, core i5 and 4 gigs of ddr3.
Comments
Also i'd go to speedtest.net to check to see if your actually getting the upload speed you pay for.
This is what its giving mesorry for doubble post had to wait for it to happen. this is going on constantly now, with noone on the other server. and 20 people on the modded server. (they both do it so modded vs nilla dosent matter. )
this just happened - the to many moves to process in a fram (6 allowed , 6 run) discarding move
and we saw the lag, it hit that maybe a good 200 times streamed to the end of the CMD prompt to where its all i can see in the log.
I'm not an expert on the server console stuff but my guess would be your server is choking not enough power under the hood.
EDIT
Actually reading those errors it sounds like it is because of your internet failing, what it seems to be implying is its sending messages from the past, if your internet is lagging the servers going to get movements behind.
keep in mind i get 4 mbs actually around 4.5 and 20 download. so if your calculating i should still be fine.
~connect server3.wonuts.com
server is connected to 1 gig pipeline..
never had this issues back in 230, 229, 228
Error shows on 231 build