Rockie feedback ; 4 days 95% alien win :(

giovagiova Join Date: 2012-11-21 Member: 172734Members
edited November 2012 in NS2 General Discussion
I'm a rookie player, during 4 days i played around 100 rounds.

Result : Aliens won 95% of rounds !!!!
i'll not write that aliens are overpowered (no nerf is needed i think).

Here my experience in few words :

As alien, i seen that noone was speaking : only someguys asked a research to the commander, and that's all !
This means that<b> aliens doesn't depends of their commander, and commander doesn't depends of his mates.
As result : aliens won all the time !!!</b>

As marines, players speaks , form some squad, communicate with their commander, in spite of this, they finnaly loose the round <b>all the time !</b>

The 5 times when marines won were due of this : (very good marine commander + formed squads ) + no alien commander || unskilled alien commander.

I think that aliens should depend on their commander : To refill their energy and to get instant cloaking (as marine scans)
And Alien commander should need players to build structures (as long to build than marines structures)

Anyway i've been sicken by marine experience :(
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Comments

  • SquishpokePOOPFACESquishpokePOOPFACE -21,248 posts (ignore below) Join Date: 2012-10-31 Member: 165262Members, Reinforced - Shadow
    Of the 42 matches I played, 22 were marine wins and 20 were alien wins.

    See, I can use anecdotal evidence, too.
  • MestaritonttuMestaritonttu Join Date: 2004-07-29 Member: 30229Members, Reinforced - Shadow, WC 2013 - Gold
    Yeaaah, pub marines are still a little unsteady. It gets better after a while, in beta you had no problems with this since everyone knew approximately what they had to do to be efficient.

    After marines start playing as a team aliens are forced to play as a team too.
  • SiminiSimini Join Date: 2012-09-28 Member: 160916Members
    of the 398493 rounds i have played marines have won 80% of them.

    Please fix marines UWE.
  • NeokenNeoken Bruges, Belgium Join Date: 2004-03-20 Member: 27447Members, NS2 Playtester, Reinforced - Shadow, WC 2013 - Silver, Subnautica Playtester
    Oh, another one of these.

    Let's say that average round time in pub play is 20 minutes, and I think it's actually higher than that. That means you've played 8h and 20min every day for the past 4 days? And only saw marines win 5 times in that time?

    That's some epic exaggeration. XD
  • GarfuGarfu Join Date: 2012-02-12 Member: 145170Members
    <a href="http://ns2stats.org/player/player/207" target="_blank">http://ns2stats.org/player/player/207</a>

    Of the 32 wins on there, it's about 50/50

    Hey! Real numbers!
  • tarquinbbtarquinbb Join Date: 2012-11-03 Member: 166314Members
    since 230, 100% of the games i've played have resulted in strategy/skill win - not a balance issue win.

    as long as the player skill disparity is greater than the racial balance disparity; game balance will never be a problem.
  • luminalumina Join Date: 2012-06-15 Member: 153300Members
    I have seen pretty even win totals the past couple days. Just last night, it was 2 marine wins and two alien wins. The first game I played was an alien win in about 2 minutes. They just rushed and we couldn't stop them. The next was a marine win with the marines rushing and taking it in about two minutes. Then everyone left that server. I joined a new one and played two very long matches. Each side won one of them.

    Those two long matches were some of the best I have seen. There were really good commanders and a lot of good teamwork. Both sides were taking bases and rebuilding bases. There were multiple onos rushes taken down and multiple exo/jetpack rushes stopped. They were both going back and forth for a long time.

    Also, aliens do need communication. Maybe they win if neither team communicates. You won't win if marines are organized and aliens are running everywhere though. Once you see an organized alien team at work, you won't think it is ok not to coordinate.
  • _Necro__Necro_ Join Date: 2011-02-15 Member: 81895Members, Reinforced - Shadow
    Yeah, play aliens more and you will see aliens losing more often. ;)

    Nah, srsly. You are right, that marines need more coordination than aliens, but it isn't that extreme you make it to be.
    Play more aliens and sooner or later you will find marine teams that know what teamplay is and where to go, before the com say something. Than aliens will lose without better teamplay.
  • ZekZek Join Date: 2002-11-10 Member: 7962Members, NS1 Playtester, Constellation, Reinforced - Shadow
    edited November 2012
    I think it's okay that marines need more coordination to win. Aliens are in general much more difficult to coordinate due to the nature of how they play, so they can do more with less.
  • giovagiova Join Date: 2012-11-21 Member: 172734Members
    edited November 2012
    <!--quoteo(post=2031198:date=Nov 21 2012, 04:43 PM:name=Neoken)--><div class='quotetop'>QUOTE (Neoken @ Nov 21 2012, 04:43 PM) <a href="index.php?act=findpost&pid=2031198"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Oh, another one of these.

    Let's say that average round time in pub play is 20 minutes, and I think it's actually higher than that. That means you've played 8h and 20min every day for the past 4 days? And only saw marines win 5 times in that time?

    That's some epic exaggeration. XD<!--QuoteEnd--></div><!--QuoteEEnd-->

    i played around 5-7 hours /day yes, i saw marines won 5 times yes !

    now i can't trust people saying that marines win more often than aliens, but ok i'm a rookie so please, pm me, send me your steam name, and we'll play together as marines, just to learn me how it works ;)
  • SlowLeftySlowLefty Join Date: 2011-02-13 Member: 81653Members, Reinforced - Shadow
    Playing on the europe official servers can be pretty horrific for the marines.
    This was mostly due to the lack of commanders with mics or mics in general.

    If I stayed silent teamwork was non existant, even as an on foot marine, as
    soon as I spoke and organised people, it gave a huge advantage.

    So as a general tip, if any of you are experiencing such a marine imbalance:
    Make sure you have a working mic! Try an american or clan server.
  • nailertnnailertn Join Date: 2012-11-18 Member: 172301Members
    <!--quoteo(post=2031279:date=Nov 21 2012, 08:48 AM:name=SlowLefty)--><div class='quotetop'>QUOTE (SlowLefty @ Nov 21 2012, 08:48 AM) <a href="index.php?act=findpost&pid=2031279"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Playing on the europe official servers can be pretty horrific for the marines.
    This was mostly due to the lack of commanders with mics or mics in general.<!--QuoteEnd--></div><!--QuoteEEnd-->

    The best is when you join a server that has 'UK' in its name and some guy that doesn't speak a single word of English jumps in the comm chair. Had this frenchie the other day that managed 'électricité' and 'le shotgun' in his funny accent then decided it was too much of a hassle and spent the rest of the game speaking in French to his buddy. Or this other guy we nagged 20 minutes straight for welders after which he typed a single word in chat: 'RUSSIA'.

    It takes what? Twenty key words like go, wait, attack, defend, build, repair, etc. + reading location and item names to successfully lead a team, most of which can be picked up after an hour of gaming. If somebody can't be bothered to dedicate that much time to such an enormous task yet insists on joining English servers AND darts for the command chair... he has worked hard for his ######slap.
  • giovagiova Join Date: 2012-11-21 Member: 172734Members
    i never played on official servers. And as i wrote, most of the time marines commander and players were speaking together \o/

    now as you said if marines have a mutted commander, they are 200% sure to loose.
    in other hand, aliens in a such situation will be able to win anyway (if they don't fight agains a skilled clan).

    Aliens just have to fight.
    Marines have to fight OR repair OR build AND wait for commander.
  • RaZDaZRaZDaZ Join Date: 2012-11-05 Member: 167331Members, Reinforced - Shadow
    Sorry but a good marine team is a nightmare for aliens to deal with. Whereas I personally believe that aliens require more individual skill, marines require more squad and team based skill.
  • SnæbjørnSnæbjørn Join Date: 2012-08-06 Member: 154868Members
    100 games in 4 days. Seems legit.
  • JuomariJuomari Join Date: 2012-11-05 Member: 167141Members
    yeah, aliens wins because they require less skill and less teamplay, but at the moment, i think the game is so much fun (thanks uwe for fixing 6min onos).

    i think aliens are hard to start with, and easy to master.

    where as

    marines are easy to start with, but hard to master.

    i still am HORRIBLE marine, i can't hit skulks if they know how to jump around, so whenever i go marine, i usually aim to go commander, and i win most games because i talk to mic and organize people and inspire them by being calm and not yelling in to the mic.
  • BurdockBurdock Join Date: 2012-08-27 Member: 156553Members
    <!--quoteo(post=2031185:date=Nov 21 2012, 08:29 AM:name=Simini)--><div class='quotetop'>QUOTE (Simini @ Nov 21 2012, 08:29 AM) <a href="index.php?act=findpost&pid=2031185"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->of the 398493 rounds i have played marines have won 80% of them.

    Please fix marines UWE.<!--QuoteEnd--></div><!--QuoteEEnd-->


    In my (arbitrary number) of post release of rounds, my team wins 90% of the time! Wtf UWE.....

    There is more to balance then merely numbers.

    -Daniel
  • Katana314Katana314 Join Date: 2012-11-03 Member: 166379Members
    Oh yeah?

    I've played about 30 games over the past week. Of those, TWENTY-FIVE were won by the Spectator team.

    Wait, are we allowed to outright lie about our numbers?
  • RobustPenguinRobustPenguin Join Date: 2012-08-17 Member: 155719Members
    Pub marines havent learned how unstoppable a ball of marines walking into a hive room and shooting the hive is. 6% of the hives hp per LMG clip give or take, it doesnt take long to decimate a hive at all, people just spend too much time ######ing around in the hallways outside a hive getting slowly picked off when thye just need to run in together
  • MisterYoonMisterYoon Join Date: 2012-08-18 Member: 155747Members
    It is however completely true, that aliens are quite independent from khammander. Otherwise, i cannot agree that much.
    If marines lose although they communicated each other so well, then that means that commander's decision, overlook wasn't that good.
    The game is fully released just on 31. October. We cannot expect so lots of good marine commanders on pub games. On RTS game, one tiny mistake of decision will bring eventual failure and lose. And new players make lots of mistakes on their decisions. The most frequent mistakes i've seen of them are, for example, not putting phase gate while marines took important area. Having no good overlook so lose 5 extractors in a row by one skulk. Waste equipments, map control, players, by just letting them all rush hive(or rush to take an area), while killing a single hive(or taking one specific area) is not that important than controlling map and be overall and spread their map control. To integrate, that means that not that much of new commanders know 'what is important'. That's all. So i think they will soon recognize what's important by playing it continously.

    But it's fascinating that marines are communicating a lot, nevertheless.
  • TimMcTimMc Join Date: 2012-02-06 Member: 143945Members
    <!--quoteo(post=2031262:date=Nov 21 2012, 11:29 AM:name=Zek)--><div class='quotetop'>QUOTE (Zek @ Nov 21 2012, 11:29 AM) <a href="index.php?act=findpost&pid=2031262"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I think it's okay that marines need more coordination to win. Aliens are in general much more difficult to coordinate due to the nature of how they play, so they can do more with less.<!--QuoteEnd--></div><!--QuoteEEnd-->

    I think aliens being class based makes players automatically coordinate, while marines have to force themselves to do it.
  • giovagiova Join Date: 2012-11-21 Member: 172734Members
    it is also quite easy for aliens to know where to go while playing alone. Pretty simple : where there is no yellow dots on the minimap, it means it is not infested , and so marines structures to destroy are there. Where are the unit marines? where the red dots moves. So easy to ambush without microphone.
  • MaximumSquidMaximumSquid Join Date: 2010-07-20 Member: 72593Members
    <u><b>giova:</b></u>

    On public servers if both teams are bad aliens will almost always win

    When both teams are good aliens are usually always 2 steps behind marines until very late game when a few onos drop in
  • LilbitHeartlessLilbitHeartless Join Date: 2012-11-19 Member: 172517Members
    <!--quoteo(post=2031274:date=Nov 21 2012, 08:42 AM:name=giova)--><div class='quotetop'>QUOTE (giova @ Nov 21 2012, 08:42 AM) <a href="index.php?act=findpost&pid=2031274"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->now i can't trust people saying that marines win more often than aliens, but ok i'm a rookie so please, pm me, send me your steam name, and we'll play together as marines, just to learn me how it works ;)<!--QuoteEnd--></div><!--QuoteEEnd-->

    One recommendation I have is to play aliens. A great way to learn how to defeat something is to learn how they work from their side. As an alien you have those times that marines do something you really hate, or is really difficult to deal with, so you learn to do that when you're a marine.

    Like phasegates and jetpacks.. man they are annoying..
  • BurdockBurdock Join Date: 2012-08-27 Member: 156553Members
    <!--quoteo(post=2031475:date=Nov 21 2012, 01:31 PM:name=giova)--><div class='quotetop'>QUOTE (giova @ Nov 21 2012, 01:31 PM) <a href="index.php?act=findpost&pid=2031475"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->it is also quite easy for aliens to know where to go while playing alone. Pretty simple : where there is no yellow dots on the minimap, it means it is not infested , and so marines structures to destroy are there. Where are the unit marines? where the red dots moves. So easy to ambush without microphone.<!--QuoteEnd--></div><!--QuoteEEnd-->

    Hit me up anytime, And I will teach you the ropes!! <a href="http://steamcommunity.com/id/BurdockNS" target="_blank">http://steamcommunity.com/id/BurdockNS</a>

    -Daniel
  • ogzogz Join Date: 2002-11-24 Member: 9765Members
    of the games i played 100% of the time marines won after the last hive died


    buff hives
  • Bullet_ForceBullet_Force Join Date: 2012-11-02 Member: 165952Members
    From what I've seen who wins largely depends on what team is the preferred team for the team stacker's. It's very common to have all the clanners on one team for a few rounds in which subsequently that team wins all the rounds, then they swap to the other one and the same happens. Since this game only balances on pure numbers not any kind of stats measuring it's very easy to stack teams.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--quoteo(post=2031274:date=Nov 21 2012, 11:42 AM:name=giova)--><div class='quotetop'>QUOTE (giova @ Nov 21 2012, 11:42 AM) <a href="index.php?act=findpost&pid=2031274"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->i played around 5-7 hours /day yes, i saw marines won 5 times yes !

    now i can't trust people saying that marines win more often than aliens, but ok i'm a rookie so please, pm me, send me your steam name, and we'll play together as marines, just to learn me how it works ;)<!--QuoteEnd--></div><!--QuoteEEnd-->
    They don't win more often than aliens. They win about <a href="http://ns2stats.org/all/index" target="_blank">1/3</a> of their games in the current patch.
  • Bullet_ForceBullet_Force Join Date: 2012-11-02 Member: 165952Members
    <!--quoteo(post=2031998:date=Nov 22 2012, 06:16 PM:name=Swiftspear)--><div class='quotetop'>QUOTE (Swiftspear @ Nov 22 2012, 06:16 PM) <a href="index.php?act=findpost&pid=2031998"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->They don't win more often than aliens. They win about <a href="http://ns2stats.org/all/index" target="_blank">1/3</a> of their games in the current patch.<!--QuoteEnd--></div><!--QuoteEEnd-->
    You must not be playing Veil then or excluding it data from your data set.
  • SwiftspearSwiftspear Custim tital Join Date: 2003-10-29 Member: 22097Members
    <!--quoteo(post=2032001:date=Nov 22 2012, 02:48 AM:name=Bullet_Force)--><div class='quotetop'>QUOTE (Bullet_Force @ Nov 22 2012, 02:48 AM) <a href="index.php?act=findpost&pid=2032001"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->You must not be playing Veil then or excluding it data from your data set.<!--QuoteEnd--></div><!--QuoteEEnd-->
    Yes, I'm excluding all the patches aside from 331 and 332 (the two most recent). If you include 330 and 329 as well the sample size gets bigger and things only get worse for marines.
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