Rockie feedback ; 4 days 95% alien win :(
giova
Join Date: 2012-11-21 Member: 172734Members
I'm a rookie player, during 4 days i played around 100 rounds.
Result : Aliens won 95% of rounds !!!!
i'll not write that aliens are overpowered (no nerf is needed i think).
Here my experience in few words :
As alien, i seen that noone was speaking : only someguys asked a research to the commander, and that's all !
This means that<b> aliens doesn't depends of their commander, and commander doesn't depends of his mates.
As result : aliens won all the time !!!</b>
As marines, players speaks , form some squad, communicate with their commander, in spite of this, they finnaly loose the round <b>all the time !</b>
The 5 times when marines won were due of this : (very good marine commander + formed squads ) + no alien commander || unskilled alien commander.
I think that aliens should depend on their commander : To refill their energy and to get instant cloaking (as marine scans)
And Alien commander should need players to build structures (as long to build than marines structures)
Anyway i've been sicken by marine experience :(
Result : Aliens won 95% of rounds !!!!
i'll not write that aliens are overpowered (no nerf is needed i think).
Here my experience in few words :
As alien, i seen that noone was speaking : only someguys asked a research to the commander, and that's all !
This means that<b> aliens doesn't depends of their commander, and commander doesn't depends of his mates.
As result : aliens won all the time !!!</b>
As marines, players speaks , form some squad, communicate with their commander, in spite of this, they finnaly loose the round <b>all the time !</b>
The 5 times when marines won were due of this : (very good marine commander + formed squads ) + no alien commander || unskilled alien commander.
I think that aliens should depend on their commander : To refill their energy and to get instant cloaking (as marine scans)
And Alien commander should need players to build structures (as long to build than marines structures)
Anyway i've been sicken by marine experience :(
Comments
See, I can use anecdotal evidence, too.
After marines start playing as a team aliens are forced to play as a team too.
Please fix marines UWE.
Let's say that average round time in pub play is 20 minutes, and I think it's actually higher than that. That means you've played 8h and 20min every day for the past 4 days? And only saw marines win 5 times in that time?
That's some epic exaggeration. XD
Of the 32 wins on there, it's about 50/50
Hey! Real numbers!
as long as the player skill disparity is greater than the racial balance disparity; game balance will never be a problem.
Those two long matches were some of the best I have seen. There were really good commanders and a lot of good teamwork. Both sides were taking bases and rebuilding bases. There were multiple onos rushes taken down and multiple exo/jetpack rushes stopped. They were both going back and forth for a long time.
Also, aliens do need communication. Maybe they win if neither team communicates. You won't win if marines are organized and aliens are running everywhere though. Once you see an organized alien team at work, you won't think it is ok not to coordinate.
Nah, srsly. You are right, that marines need more coordination than aliens, but it isn't that extreme you make it to be.
Play more aliens and sooner or later you will find marine teams that know what teamplay is and where to go, before the com say something. Than aliens will lose without better teamplay.
Let's say that average round time in pub play is 20 minutes, and I think it's actually higher than that. That means you've played 8h and 20min every day for the past 4 days? And only saw marines win 5 times in that time?
That's some epic exaggeration. XD<!--QuoteEnd--></div><!--QuoteEEnd-->
i played around 5-7 hours /day yes, i saw marines won 5 times yes !
now i can't trust people saying that marines win more often than aliens, but ok i'm a rookie so please, pm me, send me your steam name, and we'll play together as marines, just to learn me how it works ;)
This was mostly due to the lack of commanders with mics or mics in general.
If I stayed silent teamwork was non existant, even as an on foot marine, as
soon as I spoke and organised people, it gave a huge advantage.
So as a general tip, if any of you are experiencing such a marine imbalance:
Make sure you have a working mic! Try an american or clan server.
This was mostly due to the lack of commanders with mics or mics in general.<!--QuoteEnd--></div><!--QuoteEEnd-->
The best is when you join a server that has 'UK' in its name and some guy that doesn't speak a single word of English jumps in the comm chair. Had this frenchie the other day that managed 'électricité' and 'le shotgun' in his funny accent then decided it was too much of a hassle and spent the rest of the game speaking in French to his buddy. Or this other guy we nagged 20 minutes straight for welders after which he typed a single word in chat: 'RUSSIA'.
It takes what? Twenty key words like go, wait, attack, defend, build, repair, etc. + reading location and item names to successfully lead a team, most of which can be picked up after an hour of gaming. If somebody can't be bothered to dedicate that much time to such an enormous task yet insists on joining English servers AND darts for the command chair... he has worked hard for his ######slap.
now as you said if marines have a mutted commander, they are 200% sure to loose.
in other hand, aliens in a such situation will be able to win anyway (if they don't fight agains a skilled clan).
Aliens just have to fight.
Marines have to fight OR repair OR build AND wait for commander.
i think aliens are hard to start with, and easy to master.
where as
marines are easy to start with, but hard to master.
i still am HORRIBLE marine, i can't hit skulks if they know how to jump around, so whenever i go marine, i usually aim to go commander, and i win most games because i talk to mic and organize people and inspire them by being calm and not yelling in to the mic.
Please fix marines UWE.<!--QuoteEnd--></div><!--QuoteEEnd-->
In my (arbitrary number) of post release of rounds, my team wins 90% of the time! Wtf UWE.....
There is more to balance then merely numbers.
-Daniel
I've played about 30 games over the past week. Of those, TWENTY-FIVE were won by the Spectator team.
Wait, are we allowed to outright lie about our numbers?
If marines lose although they communicated each other so well, then that means that commander's decision, overlook wasn't that good.
The game is fully released just on 31. October. We cannot expect so lots of good marine commanders on pub games. On RTS game, one tiny mistake of decision will bring eventual failure and lose. And new players make lots of mistakes on their decisions. The most frequent mistakes i've seen of them are, for example, not putting phase gate while marines took important area. Having no good overlook so lose 5 extractors in a row by one skulk. Waste equipments, map control, players, by just letting them all rush hive(or rush to take an area), while killing a single hive(or taking one specific area) is not that important than controlling map and be overall and spread their map control. To integrate, that means that not that much of new commanders know 'what is important'. That's all. So i think they will soon recognize what's important by playing it continously.
But it's fascinating that marines are communicating a lot, nevertheless.
I think aliens being class based makes players automatically coordinate, while marines have to force themselves to do it.
On public servers if both teams are bad aliens will almost always win
When both teams are good aliens are usually always 2 steps behind marines until very late game when a few onos drop in
One recommendation I have is to play aliens. A great way to learn how to defeat something is to learn how they work from their side. As an alien you have those times that marines do something you really hate, or is really difficult to deal with, so you learn to do that when you're a marine.
Like phasegates and jetpacks.. man they are annoying..
Hit me up anytime, And I will teach you the ropes!! <a href="http://steamcommunity.com/id/BurdockNS" target="_blank">http://steamcommunity.com/id/BurdockNS</a>
-Daniel
buff hives
now i can't trust people saying that marines win more often than aliens, but ok i'm a rookie so please, pm me, send me your steam name, and we'll play together as marines, just to learn me how it works ;)<!--QuoteEnd--></div><!--QuoteEEnd-->
They don't win more often than aliens. They win about <a href="http://ns2stats.org/all/index" target="_blank">1/3</a> of their games in the current patch.
You must not be playing Veil then or excluding it data from your data set.
Yes, I'm excluding all the patches aside from 331 and 332 (the two most recent). If you include 330 and 329 as well the sample size gets bigger and things only get worse for marines.