Ive made a couple maps fer MOHAA and hundreds for old games like duke nukem 3d but ive just started trying to make hl maps and i am finding world craft a little to complex. Are there any easier going map programs i could use until i gte used to making hl maps.
if you think hammer/worldcraft is complex you should try radiant.... <!--emo&;)--><img src='http://www.unknownworlds.com/forums/html/emoticons/wink.gif' border='0' valign='absmiddle' alt='wink.gif'><!--endemo-->
Rise of the Triad weren't 3D either. It was all a big 2.5D hoax made possible by the Build engine, used for Duke Nukem, Redneck Rampage I think, Rise of the Triad, and that one ninja-game I forget the name of.. Shadow Warrior I think. Great fun and all, but not actual 3D <!--emo&:)--><img src='http://www.unknownworlds.com/forums/html/emoticons/smile.gif' border='0' valign='absmiddle' alt='smile.gif'><!--endemo-->
personally quark is harder than radiant. i can actually make and texture brushes in radiant. just not well:X Stick to VHE, then move on to Radiant if you like a more "accurate" in editor camera view.
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You can use <a href='http://www.planetquake.com/quark/' target='_blank'>QuArK</a> also.
I use (and prefer) VHE. But that's your choice.
Alas, mapping for a true 3D engine could never be so simple...
you'll get used to it... it just takes time...