fixes to improve game
AtWar
Join Date: 2012-12-27 Member: 176435Members
1 increase reload , marines dont get punished for wasting all their bullets, make reload take more time and maybe add 4 bullets more to the rifle clip.
2 make maps more alien friendly add more air vents and holes around all the maps and nerf camouflage
3 dont allow onos camouflage
4 make pistols weaker , this weapon should be used only to finish a skulk you damaged (<30 hp) some noob marines are able to kill a full hp
skulk with pistol after wasting all their bullets. thats stupid
5 slow marines , they run too fast ,in the early game when aliens doesnt have celerity ,the marines can run away like 40 meters when they are escaping before dying or even sometimes they can CHASE a skulk that is escaping which is completely retarded.
6 make shotguns cost 40 resources , they are too strong , buying shotgun is equivalent to morphing into fade in the alien side,you can kill a lot of enemies with it,a single marine can EASILY kill 2 or more skulks or reduce the cost to 10 resources and nerf shotgun so it can no longer oneshot skulks.tired of watching ######ty marines doing triple kill with skulks using shotgun.
7 dont allow marines enter air vents
in general buff alien early game and nerf its late game
2 make maps more alien friendly add more air vents and holes around all the maps and nerf camouflage
3 dont allow onos camouflage
4 make pistols weaker , this weapon should be used only to finish a skulk you damaged (<30 hp) some noob marines are able to kill a full hp
skulk with pistol after wasting all their bullets. thats stupid
5 slow marines , they run too fast ,in the early game when aliens doesnt have celerity ,the marines can run away like 40 meters when they are escaping before dying or even sometimes they can CHASE a skulk that is escaping which is completely retarded.
6 make shotguns cost 40 resources , they are too strong , buying shotgun is equivalent to morphing into fade in the alien side,you can kill a lot of enemies with it,a single marine can EASILY kill 2 or more skulks or reduce the cost to 10 resources and nerf shotgun so it can no longer oneshot skulks.tired of watching ######ty marines doing triple kill with skulks using shotgun.
7 dont allow marines enter air vents
in general buff alien early game and nerf its late game
Comments
2. No
3. No
4. No
5. I actually agree
6. No
7. No
2. No, the maps are pretty balanced.
3. No
4. No
5. No
6. No, try playing with a shotgun and see if you can rack up the kills. Shotguns are fairly hard to aim and if a skulk is good and doesn't run in a straight line they can take out a shotgunner fairly easily.
7. Maybe, vents should be harder to reach as a marine (on Veil marines can enter the topo and skylights vent alone and this shouldn't be allowed) however if a marine boosts another marine into a vent it should be allowed.
There are a few maps where the vents should be moved as to make them inaccessible to marines without jetpacks and there has been considerable discussion elsewhere in the forums.
i have played with a shotgun idiot thats why im saying is imba just play some mouse accuracy game on internet and you are god with shotgun in this flawed game
i have played with a shotgun idiot thats why im saying is imba just play some mouse accuracy game on internet and you are god with shotgun in this flawed game<!--QuoteEnd--></div><!--QuoteEEnd-->
Its not denial, it's almost unified agreement that your ideas would be unnecessary. Ever consider your ideas are just bad, rather than getting "angsty" about it?
Also get more coherent.